Artist, Interpretation| ID: | NPSJOMU-001-012 | Location: | Martinez | Program: | NPS | . |
| Wage/Hr: | $58.30 | Hours/Week: | 16 | MinimumEl Segundo, CA30+ days ago p>With approximately 155 million monthly active users, WEBTOON Entertainments IP & Creator Ecosystem of aligned brands and platforms include WEBTOON, Wattpad--the worlds leading webnovel platform--WEBTOON Productions, Studio N, Studio LICO, WEBTOON Unscrolled, LINE MANGA, and eBookJapan, among others. Were looking for an exceptional Associate Visual Designer to join our international creative team, helping shape how audiences discover and engage with WEBTOON across platform, social, paid media, and real-world touchpoints. The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game's interface to life. The UI Technical Artist bridges the gap between design and engineering, ensuring seamless, visually polished, and performant UI experiences. Culver City, CA26 days ago Strong understanding of shader programming (shader performance optimization and platform constraints) and real-time rendering pipelines (e.g., Metal, HLSL, GLSL, shader graphs) Experience with Metal Framework and writing Metal Shaders for visual effects, custom filters, and real-time 3D graphics Proficient in generative and creative coding: Metal, Processing, p5.js, Three.js, Responsibilities include developing generative visual systems and creative code solutions using tools such as Metal, GLSL, Processing, p5.js, and Three.js; writing, optimizing, and maintaining shaders (e.g., Metal, GLSL and prototyping interactive graphics driven by parameters and data inputs. Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance. If youre ready to work alongside a team of the best artists, engineers, designers, and producers in the world and enjoy the support of a company whose culture is all about collaborative game development, we want to hear from you! El Segundo, CA28 days ago If you are passionate about design production, digital asset management, and delivering polished visual content, this role offers valuable hands-on experience in a collaborative setting. This role is ideal for someone experienced in print and digital production, Adobe Creative Suite, and asset management, who thrives in a fast-paced, deadline-driven environment. San Francisco, CA30+ days ago Adobes industry-leading offerings including Adobe Acrobat Studio, Adobe Express, Adobe Firefly, Creative Cloud, Adobe Experience Platform, Adobe Experience Manager, and GenStudio enable people and businesses to turn ideas into impact, powered by AI and driven by human ingenuity. In California, the pay range for this position is $176,400 - $255,450 At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. p>Scopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play. Burbank, California17 days ago p>This Generative Artist reports to the Generative Effects Supervisor and works across every aspect of AI-driven production: prompt engineering, asset preparation, nodegraph based creation tools, post processing of Gen AI outputs, compositing workflows, etc. Rizzo%40msg.com%7Cf345c42af5d7463ff83408de643f07ae%7Cf2c1e8475bd24ba2b5e4b529a645f31a%7C1%7C0%7C639058419051444527%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=cMiSC0m9pVYooMKOmqGRKLvrWz4pyLwUcbtd%2BD8jl0E%3D&reserved=0" rel="nofollow">www.sphereentertainmentco.com. San Francisco, California20 days ago A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.Job Posting Segment: ILM San Francisco Job Posting Primary Business: ILM San Francisco Primary Job Posting Category: Technical Artist - Studios Employment Type: Full time Primary City, State, Region, Postal Code: San Francisco, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-06-09 Job Posting Title: Technical Artist - Expression of Interest - ILM San Francisco Req ID: 10153468 Job Description: This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. San Francisco, California20 days ago A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.Job Posting Segment: ILM San Francisco Job Posting Primary Business: ILM San Francisco Primary Job Posting Category: Technical Artist - Studios Employment Type: Full time Primary City, State, Region, Postal Code: San Francisco, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-06-09 Job Posting Title: Senior Technical Artist - Expression of Interest - ILM San Francisco Req ID: 10153466 Job Description: . Redwood City, California30+ days ago div class="content">At Bellota Labs, we’re building a next-generation iGaming mobile app that brings rich visuals, smooth gameplay, and seamless cross-platform experiences to iOS and Android. We’re looking for a Technical Artist to bridge the gap between artistic vision and technical execution, ensuring that our visuals are both beautiful and performant across devices. You’ll be the key link ensuring that creative assets integrate cleanly, efficiently, and consistently into our real-time engine pipeline. Key Responsibilities: - Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate visual concepts into optimized, in-engine assets.
Burbank, California30+ days ago To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.Job Posting Segment: WDAS Bur Prod Job Posting Primary Business: WDAS Bur Prod Primary Job Posting Category: Production Employment Type: Full time Primary City, State, Region, Postal Code: Burbank, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-03-05 Job Posting Title: Effects Artist Req ID: 10144165 Job Description: For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world. p>Job CategorySelect a Job CategoryAdministrationAnimation and Visual EffectsArchitecture and DesignAsset ManagementBankingBuilding Construction and FacilitiesBuilding, Construction and FacilitiesBusiness Strategy and DevelopmentCall CenterCommunicationsCreativeCulinaryData Science and AnalyticsDisneyland Resort Casting HourlyEngineeringFinance and AccountingFood and BeverageGaming and InteractiveGovernmental AffairsGraphic DesignHealth ServicesHorticulture and LandscapeHorticulture and LandscapingHotel and ResortsHuman ResourcesLegal and Business AffairsLicensingMaritime and Cruise OperationsMarketing and Digital MediaMerchandisingOperationsProductionProject ManagementPublishingQuality AssuranceResearch and DevelopmentRetail OperationsSalesSciences and Animal ProgramsSecuritySocial ResponsibilitySports and RecreationStage ProductionsSupply Chain ManagementTalentTechnologyTheme Park OperationsWalt Disney World Casting Hourly. Brand Select ABC News ABC Owned TV Stations Adventures by Disney Aulani, A Disney Resort & Spa DE & ESPN International Disney Advertising Disney Branded Television Disney Cruise Line Disney Direct to Consumer Disney Entertainment Disney Entertainment and ESPN Product & Technology Disney Entertainment Television Disney Experiences Disney Platform Distribution Disney Store Disney Theatrical Group Disney Vacation Club Disney's Hilton Head Island Resort Disneyland Paris Disneyland Resort ESPN Hong Kong Disneyland Resort Industrial Light & Magic Lucasfilm Marvel Studios National Geographic Pixar Animation Studios Storyliving by Disney The Walt Disney Company (APAC) The Walt Disney Company (Corporate) The Walt Disney Company (EMEA) The Walt Disney Company (LATAM) The Walt Disney Studios Walt Disney Animation Studios Walt Disney Imagineering Walt Disney World Resort. The Amazon Music Creative Production team is an operationally-driven team of designers, campaign managers, QA associates and operations managers responsible for creating and delivering high volumes of digital assets. Create best in class layouts and visuals that support and reinforce business objectives while partnering with business/marketing teams to ensure that designs meet brand and business needs. San Francisco, California24 days ago p style="text-align:inherit"/>Job Posting Segment: ILM San Francisco Job Posting Primary Business: ILM San Francisco Primary Job Posting Category: Environment - Studios Employment Type: Full time Primary City, State, Region, Postal Code: San Francisco, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-06-05 Job Posting Title: Real-Time Environment Artist - Expression of Interest - ILM San Francisco Req ID: 10153285 Job Description: This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. San Francisco, CA30+ days ago p>Job CategorySelect a Job CategoryAdministrationAnimation and Visual EffectsArchitecture and DesignAsset ManagementBankingBuilding Construction and FacilitiesBuilding, Construction and FacilitiesBusiness Strategy and DevelopmentCall CenterCommunicationsCreativeCulinaryData Science and AnalyticsDisneyland Resort Casting HourlyEngineeringFinance and AccountingFood and BeverageGaming and InteractiveGovernmental AffairsGraphic DesignHealth ServicesHorticulture and LandscapeHorticulture and LandscapingHotel and ResortsHuman ResourcesLegal and Business AffairsLicensingMaritime and Cruise OperationsMarketing and Digital MediaMerchandisingOperationsProductionProject ManagementPublishingQuality AssuranceResearch and DevelopmentRetail OperationsSalesSciences and Animal ProgramsSecuritySocial ResponsibilitySports and RecreationStage ProductionsSupply Chain ManagementTalentTechnologyTheme Park OperationsWalt Disney World Casting Hourly. PayTransparencyStatement-The-hiring-range-for-this-position-in-San-Francisco-is-$103,812-to-$132,930-per-year.-The-base-pay-actually-offered-will-take-into-account-internal-equity-and-also-may-vary-depending-on-the-candidate's-geographic-region,-job-related-knowledge,-skills,-and-experience-among-other-factors.-A-bonus-and/or-long-term-incentive-units-may-be-provided-as-part-of-the-compensation-package,-in-addition-to-the-full-range-of-medical,-financial,-and/or-other-benefits,-dependent-on-the-level-and-position-offered." data-geolocation-url="/search-jobs/GetSearchRequestGeoLocation" data-location-geotype="ip2ifnohtml5" data-site-geolocation="true" id="job">. San Francisco, CA27 days ago Job CategorySelect a Job CategoryAdministrationAnimation and Visual EffectsArchitecture and DesignAsset ManagementBankingBuilding Construction and FacilitiesBuilding, Construction and FacilitiesBusiness Strategy and DevelopmentCall CenterCommunicationsCreativeCulinaryData Science and AnalyticsDisneyland Resort Casting HourlyEngineeringFinance and AccountingFood and BeverageGaming and InteractiveGovernmental AffairsGraphic DesignHealth ServicesHorticulture and LandscapeHorticulture and LandscapingHotel and ResortsHuman ResourcesLegal and Business AffairsLicensingMaritime and Cruise OperationsMarketing and Digital MediaMerchandisingOperationsProductionProject ManagementPublishingQuality AssuranceResearch and DevelopmentRetail OperationsSalesSciences and Animal ProgramsSecuritySocial ResponsibilitySports and RecreationStage ProductionsSupply Chain ManagementTalentTechnologyTheme Park OperationsWalt Disney World Casting Hourly. PayTransparencyStatement-The-hiring-range-for-this-position-in-San-Francisco-is-$134,300-to-$171,800-per-year.-The-base-pay-actually-offered-will-take-into-account-internal-equity-and-also-may-vary-depending-on-the-candidate's-geographic-region,-job-related-knowledge,-skills,-and-experience-among-other-factors.-A-bonus-and/or-long-term-incentive-units-may-be-provided-as-part-of-the-compensation-package,-in-addition-to-the-full-range-of-medical,-financial,-and/or-other-benefits,-dependent-on-the-level-and-position-offered." data-geolocation-url="/search-jobs/GetSearchRequestGeoLocation" data-location-geotype="ip2ifnohtml5" data-site-geolocation="true" id="job">. Los Angeles, CA18 days ago ul>Setting up scene lights to match color keys and concept art, with an understanding of lighting aesthetics to keep artistic style consistent with the defined visual style for the game; Understanding of Unity and UE rendering pipeline and lighting setups, shading; Create and maintain all elements of lighting i.e., dynamic, prebaked, interior, and exterior setups; Maintain a balance between visual quality and performance requirements for real real-time game application; Participate in R&D of new techniques to implement into the production pipeline; Pipeline development and technical guides creation; Work with art leads and designers to create compelling lighting for a variety of environments while maintaining a consistent style throughout the game; Research of new programs and techniques appearing on the market. - 3+ years of game development experience, including lighting a variety of in-game environments;
- Experience working through an entire production cycle and previously shipping AAA PC or console titles in a similar role;
- A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods;
- Understanding of Unreal Engine rendering pipeline, real-time lighting techniques and shading;
- Intermediate+ level of English proficiency, both written and spoken, for smooth communication and documentation.
Los Angeles, CA18 days ago p>Experience in creating high-poly and low-poly models of stylized environment, weapons and hard surface assets on given concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to follow and correctly interpret/improve the concept idea; Good teamwork skills. Be able to fully follow concepts and given style, correctly interpret them; sometimes be able to work with partially ready concept; Create optimal UV mapping and texture baking (normal, AO, etc.); Create stylized textures in Substance Painter and hand-painted texturing; Have a good understanding of the modular system for asset creation; Create tiles and trims and work with multiple UV channels; Join Us. Los Angeles, CA18 days ago p>Lead projects in stylized character direction; Execute quality control of the work of artists in the team; Assist and solve problems in the team that are related to the artistic and technical side of the project; Organize the work of the team within the project and specific tasks; Create technical specifications and guides; Create high-poly and low-poly models of stylized characters for games on given concepts; Create optimal UV mapping and texture baking (normal, AO, etc.); Work with stylized texturing. Realistic 3D Characters Grooming Artist, Middle Albania; Argentina; Brazil; Bulgaria; Croatia; Czech Republic; Estonia; Georgia; Italy; Latvia; Lithuania; Malaysia; Moldova; Poland; Portugal; Romania; Serbia; Slovakia; Sweden; Turkey; Ukraine Remote 3D characters. Los Angeles, CA18 days ago p>High-poly sculpting in ZBrush; SubD modeling in Max or Maya; Creating character topology optimized for animation; Cloth simulation using Marvelous Designer; Solid knowledge of human anatomy; Experience with hard surface modeling; Texturing with Substance Painter; Understanding of modern pipelines and technical requirements for photorealistic character creation; Experience working on PC and console game projects as a Character Artist; Relevant portfolio with photorealistic character work; Ability to interpret, follow, and enhance concept designs; Excellent communication skills and a collaborative mindset to work in dynamic, creative environments; Intermediate+ English level (written and spoken) for seamless collaboration and documentation. 3D STYLIZED CHARACTERS ARTIST PROJECT LEAD, Middle Albania; Armenia; Bosnia; Brazil; Bulgaria; Croatia; Cyprus; Estonia; Georgia; Greece; Latvia; Lithuania; Malaysia; Moldova; Poland; Portugal; Romania; Serbia; Slovakia; Slovenia; Spain; Turkey; UkraineRemote3D characters. Los Angeles, CA30+ days ago You take a video title or a raw idea and engineer a concept that stops the scroll: sketched out, psychologically intentional, and handed off to the designer with a complete production blueprint — lighting setup, camera angles, facial expressions, wardrobe, props, color direction, everything. Watch this video to learn more: https://youtu.be/xuUfLoBiOeM. Los Angeles, CA30+ days ago p>As a Senior Splash Illustration Artist for the League of Legends Splash Illustration team your craft expertise and eye for illustration will help deliver deep engagement and rich fantasy worlds to our players. You will partner with the Producer, Art Manager and Craft Lead to support team rituals, art direction and product cohesion on a variety of illustrations for Skins and Champions. Los Angeles, CA3 days ago In this role, you will help create compelling graphic and illustrative content that supports the visual identity of Apex Legends across in-game cosmetics, UI elements, and player-facing experiences. Exceptional illustration and graphic design skills across a wide variety of asset types, including icons, UI graphics, promotional assets, and in-game cosmetic content. p>Job CategorySelect a Job CategoryAdministrationAnimation and Visual EffectsArchitecture and DesignAsset ManagementBankingBuilding Construction and FacilitiesBuilding, Construction and FacilitiesBusiness Strategy and DevelopmentCall CenterCommunicationsCreativeCulinaryData Science and AnalyticsDisneyland Resort Casting HourlyEngineeringFinance and AccountingFood and BeverageGaming and InteractiveGovernmental AffairsGraphic DesignHealth ServicesHorticulture and LandscapeHorticulture and LandscapingHotel and ResortsHuman ResourcesLegal and Business AffairsLicensingMaritime and Cruise OperationsMarketing and Digital MediaMerchandisingOperationsProductionProject ManagementPublishingQuality AssuranceResearch and DevelopmentRetail OperationsSalesSciences and Animal ProgramsSecuritySocial ResponsibilitySports and RecreationStage ProductionsSupply Chain ManagementTalentTechnologyTheme Park OperationsWalt Disney World Casting Hourly. Brand Select ABC News ABC Owned TV Stations Aulani, A Disney Resort & Spa Disney Advertising Disney Branded Television Disney Cruise Line Disney Direct to Consumer Disney Entertainment Disney Entertainment and ESPN Product & Technology Disney Entertainment Television Disney Experiences Disney Platform Distribution Disney Store Disney Theatrical Group Disney Vacation Club Disney's Hilton Head Island Resort Disney's Vero Beach Resort Disneyland Paris Disneyland Resort ESPN Hong Kong Disneyland Resort Industrial Light & Magic Lucasfilm National Geographic Pixar Animation Studios Searchlight Pictures Storyliving by Disney The Walt Disney Company (APAC) The Walt Disney Company (Corporate) The Walt Disney Company (EMEA) The Walt Disney Company (LATAM) The Walt Disney Studios Walt Disney Animation Studios Walt Disney Imagineering Walt Disney World Resort. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.Job Posting Segment: WDAS Bur Prod Job Posting Primary Business: WDAS Bur Prod Primary Job Posting Category: Production Employment Type: Full time Primary City, State, Region, Postal Code: Remote Worker Location, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-04-15 Job Posting Title: Lighting Artist Req ID: 10148460 Job Description: For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world. Burbank, California30+ days ago To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.Job Posting Segment: WDAS Bur Prod Job Posting Primary Business: WDAS Bur Prod Primary Job Posting Category: Production Employment Type: Full time Primary City, State, Region, Postal Code: Burbank, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-02-23 Job Posting Title: Lighting Artist (DAILY) Req ID: 10143519 Job Description: For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world. Folsom, California30+ days ago div>Develop presentations ranging from product overviews, press decks, event keynotes, executive report-outs, and all-hands presentations .
Bachelor’s degree in Graphic Design, Visual Communications, Information Design, Multimedia Design, or related creative field preferred .
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