Production Artist Apollo Professional SolutionsProduction ArtistEl Segundo, CAIf you are passionate about design production, digital asset management, and delivering polished visual content, this role offers valuable hands-on experience in a collaborative setting. This role is ideal for someone experienced in print and digital production, Adobe Creative Suite, and asset management, who thrives in a fast-paced, deadline-driven environment.
Production Artist Punch StudioProduction ArtistCulver City, CA$49,920–$62,400Produce electronic artwork for print and 3D products on the Art Department’s MAC Operating System to final digital art according to established departmental guidelines/procedures and the guidance of the Director Print Production, Art Director, and Lead Production Artists. Reporting directly to the Director of Art Production, the Production Artist will coordinate and manage the flow of projects, work closely with Design, Product Development, and Sales teams to ensure timelines are met, and interface with outside vendors to ensure manufacturing accuracy and quality integrity.
Lighting Artist, Senior (Trailer Production) Room 8 GroupLighting Artist, Senior (Trailer Production)Los Angeles, CACreate fantastic and eye-catchy scenes for game trailers following the existing art style and within provided estimations; Collaborate closely with the production teams of our partners to create from scratch and support the creation of videos in various settings and styles; Coordinate with the Art Producer and Project Lead to achieve the best quality and participate in production pipeline optimization; Timely & fully implement the feedback from lead artists (internal and external). Portfolio that demonstrates a range of styles, creativity and structured design approaches; Strong knowledge of UE4 and UE5 (shading and lighting techniques, surfacing, cinematic tools, sequencer, basic animation, environment creation, real-time VFX); Strong understanding of photo-realistic approach, as well as stylized approach; Camera animation experience; Knowledge of composition, color theory, perspective, lighting, and tech graphic design principles.
KABC Freelance Graphic Artist The Walt Disney CoKABC Freelance Graphic ArtistGlendale, CAJob CategorySelect a Job CategoryAdministrationAnimation and Visual EffectsArchitecture and DesignAsset ManagementBankingBuilding Construction and FacilitiesBuilding, Construction and FacilitiesBusiness Strategy and DevelopmentCall CenterCommunicationsCreativeCulinaryData Science and AnalyticsDisneyland Resort Casting HourlyEngineeringFinance and AccountingFood and BeverageGaming and InteractiveGovernmental AffairsGraphic DesignHealth ServicesHorticulture and LandscapeHorticulture and LandscapingHotel and ResortsHuman ResourcesLegal and Business AffairsLicensingMaritime and Cruise OperationsMarketing and Digital MediaMerchandisingOperationsProductionProject ManagementPublishingQuality AssuranceResearch and DevelopmentRetail OperationsSalesSciences and Animal ProgramsSecuritySocial ResponsibilitySports and RecreationStage ProductionsSupply Chain ManagementTalentTechnologyTheme Park OperationsWalt Disney World Casting Hourly. Brand Select ABC News ABC Owned TV Stations Adventures by Disney Aulani, A Disney Resort & Spa DE & ESPN International Disney Advertising Disney Branded Television Disney Cruise Line Disney Direct to Consumer Disney Entertainment Disney Entertainment and ESPN Product & Technology Disney Entertainment Television Disney Experiences Disney Platform Distribution Disney Store Disney Theatrical Group Disney Vacation Club Disney's Hilton Head Island Resort Disneyland Paris Disneyland Resort ESPN Hong Kong Disneyland Resort Industrial Light & Magic Lucasfilm Marvel Studios National Geographic Pixar Animation Studios Storyliving by Disney The Walt Disney Company (APAC) The Walt Disney Company (Corporate) The Walt Disney Company (EMEA) The Walt Disney Company (LATAM) The Walt Disney Studios Walt Disney Animation Studios Walt Disney Imagineering Walt Disney World Resort.
Senior Motion Graphics Artist Pacific LifeCorpSenior Motion Graphics ArtistNewport Beach, CA$93,600–$114,400 / yearMotion Graphics Artist, you'll play a key role in Pacific Life's growth and long-term success by creating content that speaks to financial professionals as well as consumers. Base Pay Range: The base pay range noted represents the company's good faith minimum and maximum range for this role at the time of posting.
3D Generalist Artist Sphere Entertainment Group3D Generalist ArtistBurbank, CaliforniaThis 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas. Expected to work closely with leadership in creative development, production, post-production, and playback, this position is ideal for good communicators with a positive attitude and experience at creative problem solving.
3D Generalist Artist Madison Square Garden Sports Corp3D Generalist ArtistBurbank, CA$120,000–$140,000 / yearThe Company's portfolio includes a collection of world-renowned venues - New York's Madison Square Garden, Infosys Theater at Madison Square Garden, Radio City Music Hall, and Beacon Theatre; and The Chicago Theatre - that showcase a broad array of sporting events, concerts, family shows, and special events for millions of guests annually. This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas.
3D Generalist Artist Sphere Entertainment Co3D Generalist ArtistBurbank, CA$120,000–$140,000 / yearIn addition, the Company includes MSG Networks, which operates two regional sports and entertainment networks, MSG Network and MSG Sportsnet, as well as a direct-to-consumer and authenticated streaming product, MSG+, delivering a wide range of live sports content and other programming. This 3D generalist role requires experience across every aspect of 3D: camera tracking and layout, modeling, texturing, rigging, animation, particles, dynamics, lighting, and rendering, with expert level skills in one or more of those areas.
Real-Time Graphics Artist AE LiveReal-Time Graphics ArtistLos Angeles, CA$80,000–$130,000 / yearKnowledge and practical use of other graphic design programs (Affinity Suite, Inkscape, Blender, Cinema4D, Adobe Substance 3D) Proven aptitude for quick project solving, critical thinking, anticipating consequences, eliminating obstacles and decision-making in a fast-paced environment with demanding deadlines. Covering globally watched events like the FIFA World Cup, Super Bowl, ICC Cricket World Cup, NFL, Premier League and Rugby World Cup, as well as thousands of hours of content every year across five continents, our content is watched by billions of people.
Graphic Artist Lead Reyes Holdings LLCGraphic Artist LeadHuntington Beach, CARequired Education and Experience: Bachelor's Degree and 2 to 4 years of related experience, including freelance experience or High School Diploma/General Education Degree (GED) with 5 to 7 plus years of specific experience. At the Reyes Family of Businesses, our Total Rewards Strategy prioritizes the holistic well-being of our employees, and our compensation philosophy embraces diverse factors for fair pay decisions, valuing skills, experience, and the needs of our business.
Generative Artist Sphere Entertainment GroupGenerative ArtistBurbank, CaliforniaThis Generative Artist reports to the Generative Effects Supervisor and works across every aspect of AI-driven production: prompt engineering, asset preparation, nodegraph based creation tools, post processing of Gen AI outputs, compositing workflows, etc. Working closely with leadership in Creative, Design, Production, Post Production, Visual Effects, Playback and Experiential Production, this position is ideal for innovative artists who are good communicators with a positive attitude and great creative problem solving skills.
KABC Freelance Graphic Artist Disney EntertainmentKABC Freelance Graphic ArtistGlendale, CADisney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world. · Work closely with teams to design and produce creative concepts for key artwork across all platforms and audience touchpoints.
Roblox 2D Artist Sawhorse ProductionsRoblox 2D ArtistLos Angeles, CA$40,000–$100,000Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content.
Generative Artist Sphere Entertainment CoGenerative ArtistBurbank, CA$96,000–$165,000 / yearIn addition, the Company includes MSG Networks, which operates two regional sports and entertainment networks, MSG Network and MSG Sportsnet, as well as a direct-to-consumer and authenticated streaming product, MSG+, delivering a wide range of live sports content and other programming. This Generative Artist reports to the Generative Effects Supervisor and works across every aspect of AI-driven production: prompt engineering, asset preparation, nodegraph based creation tools, post processing of Gen AI outputs, compositing workflows, etc.
Senior Real-Time Cinematic Artist - Art Center Cinematics Team Snail IncSenior Real-Time Cinematic Artist - Art Center Cinematics TeamBeverly Hills, CA$90,000–$120,000 / yearHills, CA","location_info":{"country":"US","address":"","city":"Beverly Hills","state":"CA","zipcode":""},"job_code":"","category":null,"enable_application_address_completion?":true,"allow_job_board_applications":false,"collect_linkedin_profile?":true,"is_address_enabled?":true,"is_address_required?":true,"show_contact_preference?":true,"resume_upload_enabled?":true,"resume_upload_required?":false,"coverletter_upload_enabled?":true,"coverletter_upload_required?":false,"other_upload_enabled?":true,"referral_required?":true,"referral_options":["Indeed","Craigslist","Monster.com","Jobdango","TalentZoo","CareerBuilder","Friend/Colleague","Recruiter","Employment This role is centered on cinematic camera work, shot layout, Unreal Sequencer execution, and previs, working closely with the Cinematic Director to turn rough creative direction, storyboards, references, and editorial beats into clear, reviewable in-engine sequences for game trailers, in-game cinematics, and cinematic gameplay moments.
Senior Technical Artist Scopely IncSenior Technical ArtistCulver City, CA$123,600–$187,700 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play.
Technical Artist - Monopoly GO! Scopely IncTechnical Artist - Monopoly GO!Culver City, CA$91,300–$140,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play.
AI Generalist Artist BLT RecruitingAI Generalist ArtistCulver City, CAYou will work with both open-source models and in-house fine-tuned models, collaborating closely with the Head of AI and the creative team to explore new possibilities in AI-generated art. o Python scripting experience preferred — especially for integrating new techniques into existing pipelines (e.g., Nuke’s Cattery or Flame Inference nodes).
Graphic Design Artist - (Apex Legends) Electronic Arts IncGraphic Design Artist - (Apex Legends)Los Angeles, CA$92,900–$129,200 / yearIn this role, you will help create compelling graphic and illustrative content that supports the visual identity of Apex Legends across in-game cosmetics, UI elements, and player-facing experiences. Exceptional illustration and graphic design skills across a wide variety of asset types, including icons, UI graphics, promotional assets, and in-game cosmetic content.
Technical Artist III- UI/UX Arthrex IncTechnical Artist III- UI/UXCAAdvanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders. Skills: Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
Lead Artist - Digital Gaming Mattel IncLead Artist - Digital GamingEl Segundo, CA$96,800–$137,000 / yearWe engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. The ideal candidate is a seasoned artist with strong experience supporting external developers, collaborating across departmental leadership, and showcasing versatility across a range of art styles.
Senior 3D Visualization and Animation Technical Artist Sony Group CorpSenior 3D Visualization and Animation Technical ArtistCulver City, CA$140,000–$155,000 / yearWith some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, Human Resources Department, 25 Madison Avenue, New York, NY 10010.
Senior VFX Artist - Hearthstone Blizzard Entertainment IncSenior VFX Artist - HearthstoneIrvine, CA$80,800–$149,400 / yearSubject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance. If youre ready to work alongside a team of the best artists, engineers, designers, and producers in the world and enjoy the support of a company whose culture is all about collaborative game development, we want to hear from you!
Graphic Artist Reyes Holdings LLCGraphic ArtistHuntington Beach, CAFamiliarity with large format digital printing and proficiency in MS Office Suite and graphics software (Adobe Photoshop, Illustrator, Acrobat) is preferred, with knowledge of ONYX Poster Shop. At the Reyes Family of Businesses, our Total Rewards Strategy prioritizes the holistic well-being of our employees, and our compensation philosophy embraces diverse factors for fair pay decisions, valuing skills, experience, and the needs of our business.
Lead Technical Artist - Unannounced Project Scopely IncLead Technical Artist - Unannounced ProjectCA$146,200–$215,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play.
Lead VFX Artist Insomniac Games IncLead VFX ArtistBurbank, CAComputer Skills: Advanced level in Houdini and Maya: expert understanding of these DCC visual effects packages, competent working with joints and locators, animation/keyframing, rigid-body and fluid simulations, materials, shaders, lighting and rendering. • Works closely with the Tool and Engine team to aid in the ongoing evolution and enhancements of proprietary tools and engine to improve and enhance VFX fidelity.
Realistic Concept Character Artist, Middle / Senior Room 8 GroupRealistic Concept Character Artist, Middle / SeniorLos Angeles, CAHands-on experience in the gaming industry; The portfolio showcases a strong command of realistic style, creativity, and a structured approach to design; A solid understanding of composition, anatomy, color theory, perspective, lighting, character design, costume design, and technical graphic design; Knowledge of various production pipelines; Driven to achieve the best results; Excellent communication skills and collaborative mindset to work in dynamic, creative environments; Intermediate+ English level (written and spoken) for seamless collaboration and documentation. Create stunning character art that aligns with the existing art style and adheres to the provided guidelines; Collaborate closely with Art Directors and key production teams from our partners to develop and support various character types across different settings and styles; Work in coordination with the Art Producer and Project Lead to ensure the highest quality and optimize production workflows; Incorporate feedback from the Art Lead (both internal and external) promptly and thoroughly.
New3D / Generative AI + VR Visual Artist (VFX & Real‑Time) Meme House LA, Inc3D / Generative AI + VR Visual Artist (VFX & Real‑Time)BEVERLY HILLS, CA$50–$125Create real‑time / audio‑reactive visuals (MIDI/OSC‑driven) for live performances using tools like Unreal Engine, TouchDesigner, Notch, or Resolume (experience with equivalents welcome). You’ll design festival LED‑style content, audio‑reactive visuals, social‑media assets, and optional VR / immersive experiments using a mix of traditional 3D/VFX tools and cutting‑edge AI software.
Technical Artist, Character AGBOTechnical Artist, CharacterLos Angeles, CA$90,000–$110,000 / yearAGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters – from high-resolution sculpts through fully rigged, characters and NPCs. The studio's projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise.
Storyboard Artist - Ink Netflix IncStoryboard Artist - InkLos Angeles, CA4+ years of storyboarding experience in animation, games, or digital media (feature, episodic, or high-end short‑form); experience with stylized or non‑photoreal work is a plus OR a portfolio that demonstrates extensive story experience for animated shorts, series, or features. This role requires technical curiosity to navigate, build, and support hybrid workflows using both traditional and new tools, all while contributing to the development of feature-quality content within our creator- and artist-led environment.
Freelance Senior 3D Artist Publicis Groupe SAFreelance Senior 3D ArtistLos Angeles, CATogether, we're proud partners to iconic brands, including Lexus and the Lexus Dealer Association, Marriott International, The Ritz-Carlton, Barclays, The RealReal, HKS Architects, Metabo HPT, KB Home, Hewlett Packard Enterprise, Mot Hennessy, Citi., and Cathay Pacific Airlines. This role is responsible for crafting premium visual storytelling for global automotive brands spanning virtual photography, cinematic sequences, and environment creation while operating within a scalable, production-ready Unreal Engine pipeline.
NewFX Artist - Disney Television Animation The Walt Disney CompanyFX Artist - Disney Television AnimationGlendale, CaliforniaWe create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors.
Principal Technical Artist, Games R&D - Tech Lab Netflix IncPrincipal Technical Artist, Games R&D - Tech LabCA$310,000–$520,000 / yearGames development and prototyping: Make fun, interactive game experiences of a variety of types across a variety of technologies (potentially including different engines), in a fast-paced, iterative environment with a constant eye toward what will and won't hold up under real performance constraints. These unique projects will be a mix of demonstrating and inspiring what's possible with these new technologies and services while working directly with partner teams to help ensure an excellent developer experience that enables developers to focus on the fun.
Technical Artist - Monopoly GO! ScopelyTechnical Artist - Monopoly GO!Culver City, CaliforniaScopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Lighting Artist (DAILY) The Walt Disney CompanyLighting Artist (DAILY)Burbank, CaliforniaJob Posting Title: Lighting Artist (DAILY)Req ID: 10143519Job Description: For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world. Job Posting Segment: WDAS Bur ProdJob Posting Primary Business: WDAS Bur ProdPrimary Job Posting Category: ProductionEmployment Type: Full timePrimary City, State, Region, Postal Code: Burbank, CA, USAAlternate City, State, Region, Postal Code: Date Posted: 2026-02-23
Lighting Artist The Walt Disney CompanyLighting ArtistBurbank, CaliforniaJob Posting Title: Lighting ArtistReq ID: 10142367Job Description: For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world. Job Posting Segment: WDAS Bur ProdJob Posting Primary Business: WDAS Bur ProdPrimary Job Posting Category: ProductionEmployment Type: Full timePrimary City, State, Region, Postal Code: Burbank, CA, USAAlternate City, State, Region, Postal Code: Date Posted: 2026-02-09
Technical Artist, Environment AGBOTechnical Artist, EnvironmentLos Angeles, CA$90,000–$110,000 / yearThe studio's projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Author and manage world-building shaders; Own terrain blending materials, procedural surface layering, weathering systems, and landscape material functions.
Technical Artist, Assets/Materials AGBOTechnical Artist, Assets/MaterialsLos Angeles, CA$90,000–$110,000 / yearAGBO is looking for a Technical Artist, Assets/Materials to serve as a key technical voice on asset quality, material systems, and the end-to-end pipeline that moves content from DCC tools into our game. The studio's projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise.
Product Manager - Netflix Artist Experience Netflix IncProduct Manager - Netflix Artist ExperienceLos Angeles, CA$440,000–$725,000 / yearLeading a team focused on innovation, you will collaborate closely with AI research and engineering, filmmakers, user researchers, and cross-functional partners to design creator-centric features that compound creative possibilities. Partner closely with UX/UI design, AI R&D, engineering, user research teams, and creatives to deliver scalable products with production-ready features that artists love.
Sr. Technical Artist, Character and Animation Pipeline - Games Netflix IncSr. Technical Artist, Character and Animation Pipeline - GamesCA$170,000–$260,000 / yearPartner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define concrete constraints (rig features, deformation limits, performance budgets) that push stylization while keeping rigs stable, performant, and compatible with the pipeline. Technical Artist, specializing in Characters and Character Animation Pipeline, to join a build-focused team creating a high-impact, character-driven experience for a global IP audience.
Character Technical Artist Absurd VenturesCharacter Technical ArtistSanta Monica, CaliforniaAs a Character Technical Artist at Absurd Ventures, you will collaborate closely with Character Artists, Riggers, Animators, and Engineers to develop and maintain character pipelines, solve complex technical challenges, and help push the visual fidelity and performance of our characters in Unreal Engine. We are seeking a skilled Character Technical Artist to join our team and support the development of high-quality, performant characters for an all-new IP.
Airrack Thumbnail Concept Artist AirrackAirrack Thumbnail Concept ArtistLos Angeles, CaliforniaYou take a video title or a raw idea and engineer a concept that stops the scroll: sketched out, psychologically intentional, and handed off to the designer with a complete production blueprint — lighting setup, camera angles, facial expressions, wardrobe, props, color direction, everything. Experience concepting thumbnails for high-performing YouTube channels (lifestyle, challenge, prank, or viral content preferred).
Senior 3D/VFX Artist, Small Business Autodesk IncSenior 3D/VFX Artist, Small BusinessLos Angeles, CA$119,000–$212,960 / yearThis is a highly visible role for someone who is optimistic about creative technology, relentless about quality, brave enough to experiment, ingenious in solving production challenges, and trusted to deliver with craft, speed, and collaboration. Within Autodesk, Flow Studio sits at the intersection of AI, creativity, and storytelling-helping bring product experiences to life in ways that are inspiring, technically credible, and easy to understand.
Effects Artist The Walt Disney CompanyEffects ArtistBurbank, CaliforniaJob Posting Segment: WDAS Bur ProdJob Posting Primary Business: WDAS Bur ProdPrimary Job Posting Category: ProductionEmployment Type: Full timePrimary City, State, Region, Postal Code: Burbank, CA, USAAlternate City, State, Region, Postal Code: Date Posted: 2026-03-05 Job Posting Title: Effects ArtistReq ID: 10144165Job Description: For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world.
Previs Artist Barnstorm VFXPrevis ArtistLos Angeles, CACreate high-quality previs and/or postvis sequences that are story-driven and production-ready Work closely with Directors, VFX Supervisors, Production, and Editorial to interpret scripts, storyboards, and concept material Block out scenes, cameras, and performances with a strong focus on cinematic storytelling, composition, and pacing Refine shots based on creative and technical feedback to ensure clarity for downstream departments Collaborate with Layout, Animation, FX, Editorial, and Postvis teams to ensure continuity across the pipeline Help identify potential creative or technical challenges in sequences and offer practical solutions Participate in dailies, reviews, and internal discussions, presenting work clearly and professionally Stay engaged with evolving tools and workflows that support real-time and traditional previs production. Who You Are You are a creative and technically skilled visualization artist with a strong cinematic eye and approximately 3-8 + years of experience in previs, postvis, layout, or animation for feature film, episodic TV, game cinematics, or high-end VFX projects.
Expression of Interest - Technical Artist AGBOExpression of Interest - Technical ArtistLos Angeles, CAYou'll collaborate with artists, designers, and engineers to build scalable workflows, optimize content and develop tools that enable teams to create visually compelling content at scale. Collaborate closely with artists, engineers, and designers to develop and maintain workflows that support environment, character, lighting, materials, and asset production pipelines.
Senior Technical Artist Environment Singularity 6 CorpSenior Technical Artist EnvironmentLos Angeles, CARemote$138,600–$153,600 / yearWith our projects, we're exploring new styles of game design and tackling difficult technical problems to create games that are beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, experiences that become a meaningful part of your life. If you're interested in the challenge of building a new genre, in making rewarding interactive and community experiences filled with amazing art and world-class technology to support this living world, join us on the journey.
Principal Lighting Artist - League of Legends Riot Games IncPrincipal Lighting Artist - League of LegendsLos Angeles, CAYou will work with art directors, artists, engineers and technical artists to make and implement new modern lighting solutions that are stunning to look at and are optimized for performance. An understanding of modern lighting theory, including physically based rendering (PBR) and other associated technologies and techniques used in modern consumer-grade game engines such as Unreal or Unity.
Stylized Character Concept Artist, Senior Room 8 GroupStylized Character Concept Artist, SeniorLos Angeles, CAProven experience as a Character Concept Artist in the gaming industry, with a strong portfolio showcasing stylized work; Proficiency in Adobe Photoshop and other relevant 2D digital art tools; Solid understanding of anatomy, form, color theory, and design principles; Strong artistic taste and ability to deliver high-quality concepts aligned with project requirements; Knowledge of concept development pipelines for 3D modeling and animation; Ability to maintain consistency within a defined art style and follow creative direction; Understanding of the art development process in game production; Excellent communication and collaboration skills for working in cross-functional teams; Strong self-management skills, with the ability to take ownership of tasks and meet deadlines; Intermediate+ English level (written and spoken) for seamless collaboration and documentation. get even more! competitive financial reward (yes, we are fair enough); challenges to raise your XPs score working on the projects of the top global game dev publishers; private medical care, Paid time off; a culture of diversity and inclusion to unite the most outstanding talents; community of people who understand and share your passion for games.
Makeup Artist (Part-Time Over-Hire) American Musical and Dramatic Academy (AMDA)Makeup Artist (Part-Time Over-Hire)Los Angeles, CAAMDA offers various pathways for students to receive unparalleled performing arts education taught by world-class industry professionals, including Professional Conservatory Certificates as well as undergraduate and graduate degrees (Bachelor of Fine Arts, Bachelor of Arts, Associate of Occupational Studies, Master of Fine Arts and Master of Arts).The makeup artist will support the on-campus film productions at AMDA by working with student performers to establish and maintain a makeup and hair “camera ready” look before and during production. Successful candidates will have a sensitivity to, and understanding of, the diverse academic, socioeconomic, cultural, gender identity, sexual orientation, and ethnic backgrounds of our students, including disabilities that may affect students' development and learning styles.