Senior Software Engineer - Generative AI C3 AISenior Software Engineer - Generative AIRedwood City, CAC3 AI delivers a family of fully integrated products including the C3 Agentic AI Platform, an end-to-end platform for developing, deploying, and operating enterprise AI applications, C3 AI applications, a portfolio of industry-specific SaaS enterprise AI applications that enable the digital transformation of organizations globally, and C3 Generative AI, a suite of domain-specific generative AI offerings for the enterprise. We are looking for a seasoned software engineer experienced in the field of machine learning and artificial intelligence, and passionate about Generative AI technology and building next-generation software platforms.
Lead Software Engineer - Generative AI C3 AILead Software Engineer - Generative AIRedwood City, CAC3 AI delivers a family of fully integrated products including the C3 Agentic AI Platform, an end-to-end platform for developing, deploying, and operating enterprise AI applications, C3 AI applications, a portfolio of industry-specific SaaS enterprise AI applications that enable the digital transformation of organizations globally, and C3 Generative AI, a suite of domain-specific generative AI offerings for the enterprise. We are looking for a highly skilled and experienced lead software engineer experienced in the field of machine learning and artificial intelligence, and passionate about Generative AI technology and building next-generation software platforms.
Software Engineer III, Google Play, AI Game Assistant GoogleSoftware Engineer III, Google Play, AI Game AssistantMountain View, CAWe're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As part of the Android and Mobile team, Googlers working on Google Play do everything from engineering our backend systems, to shaping product strategy, to forming great content partnerships.
Principal Software Engineer, Game Safety Roblox CorpPrincipal Software Engineer, Game SafetySan Mateo, CA$295,250–$345,040 / yearAligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators.
Visiting Engineer: Gesture Based Mobile Games Landing AIVisiting Engineer: Gesture Based Mobile GamesMountain View, CAThis role is to build a new category of mobile games controlled by real-time hand movement through the phone camera, starting with a gesture-driven game that's immediately fun and obviously physical. The process typically includes a Builder Event or equivalent working conversation, then a 48-hour Builder Challenge, then panel review with AI Fund build leadership.
Senior Software Engineer, Game Engine & World Systems (Autonomy) Applied IntuitionSenior Software Engineer, Game Engine & World Systems (Autonomy)Sunnyvale, CaliforniaArchitect World & Scene Representation Systems: Design and implement core spatial data structures, including Entity Component System frameworks, spatial indexing, occupancy representations, and 4D object management for large-scale multi-agent environments. Own Mapping & Geometry Pipelines: Build and optimize the computational geometry and world-state systems that sit between raw sensor data and the path planning stack — including coordinate frame management, spatial queries, and environment abstraction layers.
Principal Software Engineer, Game Safety RobloxPrincipal Software Engineer, Game SafetySan Mateo, CA$295,250–$345,040 / yearAligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
Senior iOS Engineer, Apple Games Apple IncSenior iOS Engineer, Apple GamesCupertino, CABachelor of Computer Science or equivalent, and min 5 years work experience In-depth development experience at the application and user interface level with native Apple technologies (Swift or Objective-C, SwiftUI, UIKit, or AppKit) Strong object-oriented programming and design skills Ability to investigate project requirements independently Track record of working closely with a multi-functional team, handling expectations, and delivering great work on time Excellent problem-solving, critical-thinking, and interpersonal skills, with a keen eye for detail Eager to learn new skills and tackle unfamiliar problemsDeep understanding of operating-system programming concepts, including concurrency and memory management Experience with asynchronous programming patterns (Combine, async/await) Experience profiling and optimizing UI performance with Instruments Experience designing and maintaining public APIs used by other teams or external developers Experience with client/server architecture, networking protocols, and data synchronization Experience shipping polished, consumer-facing user interfaces. As an engineer on the Game Services UI team, youll develop and improve the Apple Games app, the Game Overlay, and the UI frameworks that power multiplayer experiences, achievements, leaderboards, and other social gaming features across Apples platforms.
Software Engineer - Game Development Applied IntuitionSoftware Engineer - Game DevelopmentSunnyvale, CaliforniaApplied Intuition is headquartered in Sunnyvale, California, with offices in Washington, D.C. San Diego; Ft. Walton Beach, Florida; Ann Arbor, Michigan; London; Stuttgart; Munich; Stockholm; Bangalore; Seoul; and Tokyo. The actual base salary offered to a successful candidate will additionally be influenced by a variety of factors including experience, credentials & certifications, educational attainment, skill level requirements, interview performance, and the level and scope of the position.
Engineer In Residence: Gesture Based Mobile Games Landing AIEngineer In Residence: Gesture Based Mobile GamesMountain View, CAThis role is to build a new category of mobile games controlled by real-time hand movement through the phone camera, starting with a gesture-driven game that's immediately fun and obviously physical. The process typically includes a Builder Event or equivalent working conversation, then a 48-hour Builder Challenge, then panel review with AI Fund build leadership.
Design Engineer - App Store & Games Product Design Team Apple IncDesign Engineer - App Store & Games Product Design TeamCupertino, CAThis is a new kind of role for our team: a deeply technical builder embedded within our design organization, responsible for the engineering infrastructure, tooling, and workflows that enable our designers to build and ship production-quality prototypes. The App Store & Games Product Design Team is responsible for the customer experience across the App Store, Apple Arcade and Apple Games, serving hundreds of millions of people every day on iPhone, iPad, Mac, Apple TV, Watch, Vision Pro and the web.
Senior Software Engineer, Game Engine & World Systems (Autonomy) Applied Intuition IncSenior Software Engineer, Game Engine & World Systems (Autonomy)Sunnyvale, CAAt Applied Intuition, you will: Architect World & Scene Representation Systems: Design and implement core spatial data structures, including Entity Component System frameworks, spatial indexing, occupancy representations, and 4D object management for large-scale multi-agent environments. Own Mapping & Geometry Pipelines: Build and optimize the computational geometry and world-state systems that sit between raw sensor data and the path planning stack - including coordinate frame management, spatial queries, and environment abstraction layers.
Software Engineer - Game Development Applied Intuition IncSoftware Engineer - Game DevelopmentSunnyvale, CA$173,400–$232,925 / yearApplied Intuition is headquartered in Sunnyvale, California, with offices in Washington, D.C. San Diego; Ft. Walton Beach, Florida; Ann Arbor, Michigan; London; Stuttgart; Munich; Stockholm; Bangalore; Seoul; and Tokyo. The actual base salary offered to a successful candidate will additionally be influenced by a variety of factors including experience, credentials & certifications, educational attainment, skill level requirements, interview performance, and the level and scope of the position.
Pre-silicon ML and Compute Framework Engineer, Graphics, Game and ML Apple IncPre-silicon ML and Compute Framework Engineer, Graphics, Game and MLCupertino, CAThe Pre-silicon Compute Frameworks team is responsible for API design and development across Metal and Metal compute frameworks for upcoming hardware features in future Apple Silicon GPUs. The Pre-silicon Compute Frameworks team is seeking a senior engineer to influence and lead new features in Metal and Metal compute frameworks through our next-generation GPU hardware roadmap.
Machine Learning Test and Automation Engineer, Graphics, Games, and ML Apple IncMachine Learning Test and Automation Engineer, Graphics, Games, and MLCupertino, CABuild scalable test solutions for validating ML-based inferences on Apples hardware Design and maintain CI/CD pipelines to accelerate presubmissions and improve integration speed Help define and enforce best practices for automated testing within a high-velocity ML development lifecycle Partner closely with cross-functional teams, including ML engineering, infrastructure, and Apple Services Engineering Team to identify gaps in coverage and streamline testing strategiesBachelors degree in Computer Science, Computer Engineering, or a related technical field, or equivalent practical experience 4+ years of proven experience in Software Quality Assurance Proficiency in Swift or Python Familiarity with XCTests/Xcode Experience building scalable automated test frameworks and integrating them into CI/CD pipelines Creative and analytical problem solver with strong attention to detail; highly organized, self-driven, and motivated to deliver resultsFamiliarity with machine learning frameworks like PyTorch Understanding of the complete model development lifecycle, including data preprocessing, model training, evaluation, deployment, and monitoring. The Graphics, Games & Machine Learning (GGML) team is looking for a Machine Learning Test and Automation Engineer to help deliver next-generation Apple Intelligence SW features on both On-Device and Private Cloud Compute.
Metal API & Shader Instrumentation Engineer, Graphics, Game and ML Apple IncMetal API & Shader Instrumentation Engineer, Graphics, Game and MLCupertino, CAThe successful candidate is a critical thinker with a passion for developing GPU APIs, capable of envisioning mechanisms to help game, graphics, and compute developers efficiently implement Metal applications. The Metal API and Shader Instrumentation team is directly responsible for augmentation of system-level components to detect and diagnose Metal API and shading language issues and surface them to developers.
On-Device ML Infrastructure Engineer (ML User Experience APIs), Graphics, Games and Machine Learning Apple IncOn-Device ML Infrastructure Engineer (ML User Experience APIs), Graphics, Games and Machine LearningCupertino, CAIf you are passionate about the technical challenges of running sophisticated ML models across all devices, from resource-constrained devices to powerful clusters, and eager to directly impact how machine learning operates across the Apple ecosystem, this role presents a great opportunity to work on the next generation of intelligent experiences on Apple platforms. This involves onboarding modern architectures to embedded systems, developing optimization toolkits for model compression and acceleration, building ML compilers and runtimes for efficient execution, and creating comprehensive benchmarking and debugging toolchains.
On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games and Machine Learning Apple IncOn-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games and Machine LearningCupertino, CAIf you are passionate about the technical challenges of running sophisticated ML models on resource-constrained devices and eager to directly impact how machine learning operates across the Apple ecosystem, this role presents an incredible opportunity to work on the next generation of intelligent experiences on Apple platforms. If you are a highly motivated software engineer who is creative, versatile, and passionate about machine learning operator primitives, common compiler optimizations, runtimes, and system software engineering in the fast-paced and dynamic field of machine learning, this could be a fantastic role for you.
On-Device ML Compiler Engineer, Model Compilation, Graphics, Games and Machine Learning Apple IncOn-Device ML Compiler Engineer, Model Compilation, Graphics, Games and Machine LearningCupertino, CAIf you are passionate about the technical challenges of running sophisticated ML models across all devices, from resource-constrained devices to powerful clusters, and eager to directly impact how machine learning operates across the Apple ecosystem, this role presents a great opportunity to work on the next generation of intelligent experiences on Apple platforms. We're seeking a highly motivated software engineer who is creative, versatile, and passionate about machine learning, common compiler optimizations, and system software engineering in the fast-paced and dynamic field of machine learning.
Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML Apple IncGraphics Compositing UI Rendering Engineer, Graphics, Games, & MLCupertino, CAWorking closely with HI team and higher-level UI Frameworks (UIKit, AppKit, SwiftUI) to implement such effects using state-of-the-art 3d graphics API for hardware acceleration on GPU and other acceleration engines on Apple Silicon Performance and power optimizations to provide responsive UI and great user interaction experience across all Apple devices. Youll partner directly with HI designers to prototype and productize new visual concepts, collaborate with framework engineers to expose powerful rendering capabilities, and work alongside our Metal and GPU teams to unlock the full potential of Apple Silicon.
ML Framework (MetalLM) Engineer, Graphics, Game and ML Apple IncML Framework (MetalLM) Engineer, Graphics, Game and MLCupertino, CAAnalyze and improve performance metrics such as end-to-end latency, TTFT, TBOT, memory footprint, and compute efficiency.3+ years of programming and problem-solving experience with C/C++/ObjC Experience with GPU kernel development & optimizations using compute programming models such as Metal, CUDA etc. Apple's Server ML Frameworks team in GPU, Graphics and Machine Learning works on enabling Apple Intelligence through high-performance, distributed inference of GenAI applications (such as LLMs) on Private Cloud Compute.
Sr. Forward Deployed Engineer (Fde) - Communications, Media, Entertainment & Games DataBricksSr. Forward Deployed Engineer (Fde) - Communications, Media, Entertainment & GamesMountain View, CA$182,000–$250,208 / yearThe impact you will have: Production Solution Delivery: Lead impactful customer technical projects by delivering production-grade systems, designing and building reference architectures, custom applications and data ingestion and ML/AI model integration. Empower Customers: Guide customers on architecture and design; bootstrap or implement customer projects which leads to a customers' successful understanding, evaluation and adoption of Databricks.
Software Engineer (Apps) 3 Iconma LLCSoftware Engineer (Apps) 3Sunnyvale, CAExperience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
Senior Product Manager, Google Play Games Revenue Google LLCSenior Product Manager, Google Play Games RevenueMountain View, CAThe Platforms and Devices team encompasses Google"s various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user"s interaction with computing faster and more seamless, building innovative experiences for our users around the world.
Senior / Principal Game Artist Bellota LabsSenior / Principal Game ArtistRedwood City, California$140,000–$175,000 / year140,000 - $175,000 a year If you’re excited about building visually compelling gaming experiences, shaping the future of online poker, and working at the intersection of art, gameplay, and emerging creative technologies, we’d love to hear from you. This role is focused on creating world-class concept art, game assets, UI visuals, environments, characters, FX, and polished production-ready artwork that elevates the player experience across our platform.
Senior Global Account Manager, Game Developers NVIDIA CorpSenior Global Account Manager, Game DevelopersSanta Clara, CAYou'll be the primary point of contact for a portfolio of key studios - championing the adoption of NVIDIA platforms, managing technical and commercial engagements end to end, and bringing developer needs back to our product and engineering teams. What you'll be doing: Own a portfolio of key game developer accounts as NVIDIA's primary contact, managing partnership programs, contracts, technical engagements, and go-to-market support.
Senior Product Manager - Enterprise AI for Game Development NVIDIA CorpSenior Product Manager - Enterprise AI for Game DevelopmentSanta Clara, CAThese span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking. Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption.
Senior Product Manager - Enterprise AI For Game Development NvidiaSenior Product Manager - Enterprise AI For Game DevelopmentSanta Clara, CAThese span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking. Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption.
3D Game Artist - Platform Architecture Apple Inc3D Game Artist - Platform ArchitectureSanta Clara, CAAs an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers. Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project in order to produce art in all phases of production with an appropriate sense of color, drama, shape language, personality, and design.
Member of Technical Staff, Agentic Systems - Games Netflix IncMember of Technical Staff, Agentic Systems - GamesLos Gatos, CAThis is a pivotal role that will drive how AI creates real benefit and support across the organization, needing a leader who can work on product strategy, internal alignment, and bring state-of-the-art engineering hands-on execution to building agentic systems and machine learning capabilities. Build reusable agent primitives and infrastructure, MCPs (Model Context Protocols) and shared agentic libraries, that raise the floor for the whole organization and reduce duplicated effort across game studios and platform teams.
Sr Unity Software Engineer CYNET SYSTEMSSr Unity Software EngineerSunnyvale, CA$75–$80 / hourTemporaryContractorPart timeAs a nationally and locally certified Minority Business Enterprise (MBE), Cynet Systems is committed to helping organizations build high-performing teams while empowering professionals to grow rewarding careers. We deliver agile, scalable talent solutions across IT, engineering, life sciences, clinical, and professional staffing, powered by a high-performing recruitment engine operating across North America and Asia.
Software Engineer (Apps) 3 ICONMA, LLCSoftware Engineer (Apps) 3Sunnyvale, CA$75–$80 / hourExperience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
Staff Software Engineer, Gaming AI Unity Software IncStaff Software Engineer, Gaming AIMountain View, CA$200,400–$260,500 / yearWhile specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program. This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Senior to Staff Gameplay Engineer 1X TechnologiesSenior to Staff Gameplay EngineerSan Carlos, CADrawing inspiration from modern game AI, we develop the decision-making systems, world simulation, and behavior frameworks that allow robots to perceive their surroundings, understand context, prioritize goals, and interact naturally in dynamic environments. Design and implement scalable behavior architectures that enable robots to autonomously perform complex, multi-step household tasks leveraging cloud-based world models.
Data Analytics Engineer - Apple Services Engineering Apple IncData Analytics Engineer - Apple Services EngineeringCupertino, CAThe Apple Games App is at the forefront of this experience, designed to connect players with incredible games, foster communities, and empower developers to build the next generation of interactive entertainment. You will play a key role in developing analytics solutions tailored specifically for game developers, leveraging your knowledge of the third-party gaming analytics ecosystem to help build best-in-class tools.
Staff Software Engineer, Gaming AI Unity Technologies SFStaff Software Engineer, Gaming AIMountain View, CaliforniaWhile specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program. This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Sr. AR/VR Realtime Rendering and Graphics Software Engineer - RealityKit, Vision Products Software Apple IncSr. AR/VR Realtime Rendering and Graphics Software Engineer - RealityKit, Vision Products SoftwareSunnyvale, CABS and 10 years working on 3D realtime rendering applications Proven experience leading and managing engineering teams, including mentoring and developing engineers Demonstrated technical leadership, including setting technical direction, driving architectural decisions, and leading design and code reviews High proficiency in writing safe, performant C++ code Knowledge of the graphics pipeline, modern rendering techniques, and image processing Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL, GLSL, WGSL) Ability to solve problems in 3D geometry using linear algebra Experience with all stages of software development, from prototyping to performance optimization Solid debugging and problem-solving skills Outstanding teamwork and communication skills Passionate about owning and refining featuresMS or PhD in CS or related technical field Experience developing modern day rendering pipelines in 3D engines 3D Game development experience with shipped titles Familiarity with AR/VR rendering technologies Experience leading larger or cross-functional engineering teams across multiple projects; Technical and People Leadership. Working hand-in-hand with hardware engineers, graphics API experts, designers, and technical artists, youll transform pioneering graphics research into production-ready solutions.
Principal Graphics Engineer ParallelzPrincipal Graphics EngineerSanta Clara, CARemoteWork natively with AI coding agents and tooling (Claude Code, Cursor, agentic workflows, custom internal agents) to accelerate research, prototyping, code generation, debugging, and review, treating these tools as a junior pair you direct and verify, not a passenger. You will be getting in at a pivotal stage, contributing to the technical strategic roadmap, helping build a world-class technical team, and working in a small, agile, flat organization to evolve our R&D initiatives into a live, scaled operational platform that will have an impact across the industry.
Sr Software Engineer eTeam Inc.Sr Software EngineerSunnyvale, CA$78–$79 / hourAs a Sr Software Engineer, you will be a major contributor to the team and product, working independently on tasks and delivering production grade work within an appropriate timeframe. As a member of our team, you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware.
Senior Engineer Wood RodgersSenior EngineerPleasanton, California$104,900–$134,250 / yearWhile there is no typical day when you are managing projects and employees, there are a few things you can count on: Preparation of engineering analysis, designs, and calculations for private improvements and public works projects. Under limited direction, a Senior Engineer performs difficult and complex engineering tasks and acts as a supervisor to a small group of engineers and/or technical support staff.
Senior Machine Learning Engineer, Ads Experimentation & Measurements Unity Software IncSenior Machine Learning Engineer, Ads Experimentation & MeasurementsMountain View, CA$159,100–$238,700 / yearWhile specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program. Quantitative depth: The skills to design algorithms that optimize among competing goals, design exploration-exploitation strategies balancing short-term and long-term value, build efficient methodologies for measuring long-term impact, and define metrics frameworks that guide launch decisions.
Senior Simulation Engineer UnitXSenior Simulation EngineerMilpitas, CaliforniaPhysics & Dynamics Modeling: Leverage state-of-the-art simulation and physics engines to accurately model realistic physical interactions, including rigid body dynamics, complex geometries, and diverse material properties. Industry Track Record: Proven experience contributing to the successful release of a customer-facing product or complex system that heavily relies on simulation (e.g., robotic digital twins, autonomous vehicles, UAV systems, or AAA video games).
Sr Software Engineer TalentBurst, Inc.Sr Software EngineerSunnyvale, CA$75.18 / hourExperience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. Our primary customer is Client Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.
Sr. Mobile Application Software Engineer, Tesla App Tesla IncSr. Mobile Application Software Engineer, Tesla AppPalo Alto, CA$140,000–$252,000 / yearProfessional or personal experience in one of the following domains is preferred: renewable energy (solar, batteries); IoT, Matter, or Home Energy Management Systems; Utility Rate Plans and Tariffs; novel UI and data visualization concepts; 3D video games on mobile platforms; cross-platform UI design system packages. Architect and deliver secure, lightning-fast, and visually stunning features for Tesla s Solar, Powerwall, and Vehicle owners-building together cross-functional teams and owning the app implementation from feature concept to launch.
Sr Staff Software Engineer, Dolby Vision Dolby Laboratories IncSr Staff Software Engineer, Dolby VisionSunnyvale, CA$214,000–$261,500 / yearYou'll define the technical roadmap, architect scalable video pipelines, and drive Dolby Vision adoption across the PC ecosystem, working closely with GPU vendors, Microsoft, OEMs, and game engine partners to deliver consistent, best-in-class visual fidelity. Dolby's consumer entertainment and cinema businesses are bringing Dolby's breakthrough technologies, powering the world's top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.
Staff Machine Learning Engineer Unity Software IncStaff Machine Learning EngineerMountain View, CA$218,400–$327,600 / yearWhile specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program. As our Staff Machine Learning Engineer, you will be a core technical leader bringing state-of-the-art computer vision and multi-modal models - transformers, diffusion networks, vision-language models (VLMs), and JEPA-style architectures - from research into robust, production-grade systems.
Unity Software Engineer in Sunnyvale, CA 94043 Amicis GlobalUnity Software Engineer in Sunnyvale, CA 94043Sunnyvale, CA$80Job Title: Unity Software Engineer Location: Sunnyvale, CA 94043 Duration: 04 Months Pay Rate: $70.00 - $80.00/- on W2 Kindly help me out with your most updated resume Summary: We seek a Sr Software Engineer with Unity 3D experience to join our growing Performance Solutions team. As a Sr Software Engineer, you will be a major contributor to the team and product, working independently on tasks and delivering production grade work within an appropriate timeframe.
Software Engineer (Apps) 3 IconmaSoftware Engineer (Apps) 3Sunnyvale, CA$73.20–$78.20 / hourExperience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.
Senior to Staff Gameplay Engineer 1XSenior to Staff Gameplay EngineerSan Carlos, CaliforniaDrawing inspiration from modern game AI, we develop the decision-making systems, world simulation, and behavior frameworks that allow robots to perceive their surroundings, understand context, prioritize goals, and interact naturally in dynamic environments. Design and implement scalable behavior architectures that enable robots to autonomously perform complex, multi-step household tasks leveraging cloud-based world models.
Data Engineer, Palo Alto Rhombus Power, Inc.Data Engineer, Palo AltoPalo Alto, CA$110,000–$180,000 / yearAt minimum Bachelor's degree in Data Analytics, Computer Science, Computer Engineering, Information Systems/Sciences, or other relevant area (or equivalent experience) and at least 3 years of professional experience, or a Master's degree with strong academic project experience and one year of work experience. Additionally, our Data Engineers perform various code development and query needs for integration with new and existing applications, dashboards and machine learning pipelines.