Pinnacle Technical ResourcesTest Engineer III Pinnacle Technical ResourcesTest Engineer IIICupertino,, California$52–$55 / hourContractorWe are seeking a skilled Test Engineer III to support regulatory Acoustics Software Requirements Specifications (SRS) testing for the Hearing Test Feature and Hearing Aid Feature. The specific compensation for this position will be determined by a number of factors, including the scope, complexity and location of the role as well as the cost of labor in the market; the skills, education, training, credentials and experience of the candidate; and other conditions of employment.
MicrosoftPrincipal Software Engineer - Responsible AI (CoreAI) MicrosoftPrincipal Software Engineer - Responsible AI (CoreAI)Mountain View, CA$139,900–$274,800 / yearThere is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year. Bachelors Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, Go, or PythonOR equivalent experience.
MicrosoftSenior Software Engineer - Responsible AI (CoreAI) MicrosoftSenior Software Engineer - Responsible AI (CoreAI)Mountain View, CA$119,800–$234,700 / yearThere is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year. We are looking for a Principal Software Engineer - Responsible AI who is passionate about building customer-facing AI services with scalable and sustainable architecture and implementation and with high performance, low latency, and high availability.
Tesla IncSr. Mechanical Design Engineer, Audio Tesla IncSr. Mechanical Design Engineer, Audiopalo alto, CA$106,400–$256,200 / yearThe engineer will lead the mechanical design of different audio components including various speakers and microphones to develop immersive listening experience and studio grade sound quality in Tesla vehicles. Tesla is seeking a highly skilled and motivated mechanical design engineer in the Autopilot and Electronics Product Design team to work on audio system across various Tesla vehicles.
Tesla IncAudio Hardware Engineer, Microphones Tesla IncAudio Hardware Engineer, MicrophonesPalo Alto, CA$128,000–$192,000 / yearTesla is seeking an Audio Engineer within the Infotainment Team who has had 5+ years of design, test and release responsibility of Acoustics, Microphones and Signal Processing products. Along with competitive pay, as a full-time Tesla employee, you are eligible for the following benefits at day 1 of hire: Medical plans > plan options with $0 payroll deduction.
PricewaterhouseCoopers LLPAudio Engineer_Senior Associate PricewaterhouseCoopers LLPAudio Engineer_Senior AssociateSilicon Valley, CA$77,000–$202,000 / yearPreferred Knowledge/Skills: Demonstrates thorough abilities and/or a proven record of success in managing projects related to and/or leveraging one or more of the following areas related to audio lab management, including: Managing and maintaining audio lab equipment and facilities. Demonstrates thorough abilities and/or a proven record of success in creative thinking and problem-solving skills, individual initiative, and the following abilities: Leveraging MS Office (Word, Excel, Access, PowerPoint), and other technologies appropriately.
Tesla IncRobotics Audio Integration Engineer, Optimus Tesla IncRobotics Audio Integration Engineer, OptimusPalo Alto, CA$124,000–$216,000 / yearIn the world of robotics, integrating audio with hardware and AI stacks presents exciting, unsolved challenges-from hardware design and algorithms like direction-of-arrival estimation and echo cancellation to seamless end-to-end fusion with perception and speech recognition systems. Working in a dynamic, fast-paced development and manufacturing environment, you'll channel your passion for audio perfection to root-cause manufacturing issues and create efficient procedures, tools, and infrastructure for automated audio testing tailored to robotic applications.
Apple IncAudio Embedded Software Engineer, Audio & Media Technologies Apple IncAudio Embedded Software Engineer, Audio & Media TechnologiesCupertino, CAAs a Sr Audio Embedded Software Engineer, you will have responsibilities spanning all aspects of product development: Collaborate with marketing and cross-functional engineering teams to define product features and requirements Play a lead role in defining system architecture to implement new product and product features Design, implement, debug, and test embedded C/C++ code running on 16-bit, 32-bit and 64-bit MCUs for Apple-branded audio products Optimize code in order to fit within tight memory constraints; support electrical bring-up and debug of prototype hardware Work with internal teams and external contract manufacturers to bring products to mass production Collaborate with software teams to define communication protocols Enable expansion of our product ecosystem features through creation of test tools Requirements: 5+ years experience developing embedded firmware Experience with MCUs, multi-core, peripherals, clocking, features, and development environments Experience with board bring-up and digital hardware Ability to design and integrate code into a shipping product Demonstrate solid C/C++ coding abilities Strong electrical system and software debugging skills Ability to read serial bus traces, board schematics, use an oscilloscope and logic analyzer Experience with RTOS embedded development and preemptive multithreaded programming BS or M.S. in Computer Science or equivalent industry experience Knowledge of Bluetooth and WiFi Technologies Familiarity with real-time audio (sample rates, buffering, I2S, PCM, PDM, drivers) Mac OSX and/or iOS programming experience Assembly experience. The Audio & Media Technologies group is at the center of audio for all of Apples innovative products, including AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV and Apple Vision Pro.
Apple IncCore Audio Software Engineer, Audio & Media Technologies Apple IncCore Audio Software Engineer, Audio & Media TechnologiesCupertino, CAAs a member of the Audio DSP Software team, you will help solve problems, help build out new features and capabilities, help productize and integrate our advanced audio algorithms, and provide developer-facing APIs for audio applications. The Apple Media Graphics Compute Technologies (MGCT) group is at the center of audio, video, and graphics in Apple's innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and Vision Pro.
Rivian Automotive IncStaff Audio System Engineer Rivian Automotive IncStaff Audio System EngineerPalo Alto, CA$167,000–$209,000 / yearRivian may use your Candidate Personal Data for the purposes of (i) tracking interactions with our recruiting system; (ii) carrying out, analyzing and improving our application and recruitment process, including assessing you and your application and conducting employment, background and reference checks; (iii) establishing an employment relationship or entering into an employment contract with you; (iv) complying with our legal, regulatory and corporate governance obligations; (v) recordkeeping; (vi) ensuring network and information security and preventing fraud; and (vii) as otherwise required or permitted by applicable law. You will collaborate with Audio DSP Engineers to support tuning activities such as optimization of limiters, power handling, and crossovers Verification & Validation: Lead acoustic testing and validation using tools such as Klippel, Soundcheck, Audio Precision, HATS (Head and Torso Simulators), and others.
Apple IncAudio PD Engineer Apple IncAudio PD EngineerCupertino, CAApple has assembled an elite Audio Product Design team that helps enable our customers to experience music with delight, communicate with clarity, and enjoy elegant sound throughout our product line. As a member of our Audio Product Design team, you would conceive, design, test, solve problems, and bring into production products that re-define the music experience.
Apple IncAudio Experience Engineer Apple IncAudio Experience EngineerCupertino, CADay-to-day responsibilities may include software development, acoustic lab measurements, and prototype tuning.3+ years of software development experience in Swift, Python, Objective-C, C++, or similar languages; or equivalent prototyping experience with tools such as Max/MSP or MATLAB. As an Audio Experience Engineer on the Audio Products User Experience and Prototyping team, you will be responsible for developing and refining new audio features from early concept through production.
AmazonNewAudio SW Dev Engineer , Edge Technology AmazonAudio SW Dev Engineer , Edge TechnologySunnyvale, CASDE is responsible for designing experiments to test and prove solutions, solving complex problems with optimal implementation of the audio algorithm in real-time on target platforms (DSP and/or ARM), leading and executing projects, with specific focus in audio processing, developing a deep understanding of each problem, and creating value and impacting the direction of the team and other close teams and products. The Software Development Engineer (SDE) has the responsibility of architecting, implementing, and deploying algorithmic solutions, leading development to solve difficult and important problems in our products, share with other team members how these problems are solved, specifically in the areas of voice communication, audio playback, speech recognition, and audio detection within embedded systems.
NR Consulting LLCSenior / Mid-Level Machine Learning Engineer (Audio Applications) NR Consulting LLCSenior / Mid-Level Machine Learning Engineer (Audio Applications)Fremont, CA$110,000–$300,000 / yearResponsibilities: Develop, optimize, and deploy lightweight machine learning models for edge AI applications, particularly for audio processing. Research and implement state-of-the-art ML techniques to enhance model efficiency, latency, and power consumption for embedded AI applications.
RivianStaff Audio System Engineer RivianStaff Audio System EngineerPalo Alto, California$167,000–$209,000 / year
1X TechnologiesAudio Systems Engineer, Robot Head 1X TechnologiesAudio Systems Engineer, Robot HeadSan Francisco, CA$137,861–$240,000 / yearWorking closely with software teams, you will integrate Direction of Arrival (DOA), Voice Activity Detection (VAD), noise suppression, signal processing, and ML-based audio features. You will be responsible for hands-on design, prototyping, and system integration while working closely with software, electrical, mechanical, manufacturing and industrial design teams.
Apple IncEmbedded Software Engineer, Audio & Media Technologies Apple IncEmbedded Software Engineer, Audio & Media TechnologiesCupertino, CARESPONSIBILITIES INCLUDE: Design, develop and debug audio drivers and tools Driver bringup for new platforms and audio peripherals Participate in audio hardware design reviews Create and maintain engineering documents Experience in software development, device bringup, debugging and testing Experience with kernel level programming, device drivers and/or firmware development Experience with bug triaging, regression testing and commercialization support Excellent programming skills with knowledge of C++, C or Objective-C Audio domain knowledge of ADC/DAC, amplifiers and I2S/TDM/SPI/SoundWire interfaces is a plus Good understanding of computer architecture BS in computer science or engineering (or equivalent experience) Cooperation in defining and updating team testing, processes, procedures * Understanding of multi-core embedded HW System and RTOS. The Audio and Media Technologies Group (AMT) is at the center of audio, video and graphics support in Apples innovative products, including the AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV.
Apple IncEmbedded Drivers Engineer, Audio & Media Technologies Apple IncEmbedded Drivers Engineer, Audio & Media TechnologiesCupertino, CAThe team is looking for talented engineers who are passionate about building audio features and products for millions of customers and care about overall user experience. In this role, you will be responsible for design and development of audio drivers for new Apple products and maintaining existing drivers.
Tesla IncAudio Hardware Engineer, Speakers Tesla IncAudio Hardware Engineer, Speakerspalo alto, CA$108,000–$294,000 / yearAlong with competitive pay, as a full-time Tesla employee, you are eligible for the following benefits at day 1 of hire: Aetna PPO and HSA plans > 2 medical plan options with $0 payroll deduction. Tesla is seeking an Audio/Acoustic Engineer within the Infotainment Team who has had 5+ years of design, test and release responsibility of Acoustic, Loudspeaker and Signal Processing products.
Google LLCSoftware Engineer III, Audio Processing Google LLCSoftware Engineer III, Audio ProcessingMountain View, CAWe"re looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. The Platforms and Devices team encompasses Google"s various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware.
Google LLCSenior Software Engineer, Pixel Audio, Embedded Systems, Firmware Google LLCSenior Software Engineer, Pixel Audio, Embedded Systems, FirmwareMountain View, CAWe"re looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. Drive software quality by providing infrastructure to scale engagement with research science and technology development teams, partnering with cross-functional teams such as Research, Engineering, Product, and Quality Assurance (QA) for triage, debug, and issue resolution.
Google LLCStaff Embedded Software Engineer, Audio/Firmware Google LLCStaff Embedded Software Engineer, Audio/FirmwareSan Jose, CAWe"re looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. The work includes enabling various display systems, like microLED, etc., as well as custom hardware audio pipeline support, proximity sensors, Ambient Light Sensors (ALS) and other embedded sensors.
Goken AmericaNewSystems Engineer - Audio/Lighting Goken AmericaSystems Engineer - Audio/LightingFoster City, CaliforniaExperience with Low Voltage sources (12V battery, Vehicle DCDC), Low Voltage sinks (Compute, vehicle motion actuators, lighting, vehicle ECUs, HVAC, etc), Low Voltage distribution (wiring harnesses), Automotive CAN and LIN . Identify, document and highlight cross-functional gaps and dependencies - proactively work towards creative solutions to resolve integration issues and ensure vehicle functionality .
XMEMS LABS INCSenior Application Engineer Audio XMEMS LABS INCSenior Application Engineer AudioSanta Clara, CAThis role bridges hardware platform design, R&D collaboration, and customer-facing technical support, helping enable successful design-in and commercialization across next-generation audio wearable products. Experience supporting consumer audio products such as TWS, wired earbuds, OWS, gaming headsets, VR/AR devices, OTC hearing devices, or other wearables.
Tesla IncInternship, Embedded Software Engineer, Audio Systems (Fall 2026) Tesla IncInternship, Embedded Software Engineer, Audio Systems (Fall 2026)Palo Alto, CA$40–$56 / hourThis includes high resolution touch displays, high-definition audio, Bluetooth/Wi-Fi/cellular connectivity, USB, cameras, all connected to high performance multi-core processors and GPUs. We build the software platform (kernel, bootchain, drivers, and lower level userspace platform services) for our innovative Infotainment hardware.
GoogleSoftware Engineer III, Audio Processing GoogleSoftware Engineer III, Audio ProcessingMountain View, CAFull timeWe're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware.
GoogleSoftware Engineer Manager II, Audio and Video, YouTube GoogleSoftware Engineer Manager II, Audio and Video, YouTubeMountain View, CATeams work all across the company, in areas such as information retrieval, artificial intelligence, natural language processing, distributed computing, large-scale system design, networking, security, data compression, user interface design; the list goes on and is growing every day. With technical and leadership expertise, you manage engineers across multiple teams and locations, a large product budget and oversee the deployment of large-scale projects across multiple sites internationally.
Sony Interactive Entertainment LLCSr Software Engineer Audio Sony Interactive Entertainment LLCSr Software Engineer AudioSan Mateo, CAResponsibilities: • Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more • Develop requirements based on research or user input and assist with platform integration • Systems level multi-threaded programming and debugging using C and C++ • Collaborate with international counterparts to contribute to PlayStation's Tempest 3D Audio technology and our greater audio ecosystem. Qualifications: • 5 years or more of digital signal processing experience • Proficient in: C/C++, Python • Experience as a technical contributor to a project involving spatial audio • Solid understanding of basic acoustic and psychoacoustic principles.
Apple IncSoftware Engineer, Connected Audio, Sensing & Connectivity Apple IncSoftware Engineer, Connected Audio, Sensing & ConnectivityCupertino, CAThe development will include working across Wireless Connectivity, ML, System Engineering, and other areas, to create seamless, end-to-end features spanning iOS, macOS, and tvOS. The Headphone and Accessories Team at Apple is seeking a highly motivated Software Engineer to develop innovative technologies and deliver amazing end user experiences.
Apple IncSoftware Engineer, Audio & Media Technologies Apple IncSoftware Engineer, Audio & Media TechnologiesCupertino, CAResponsibilities: Ability to understand end to end architectures and functional details of a complex system with multiple inter-dependencies Experience working with audio visual media Experience using LLMs in Software development Strong software development experience in C / C++ for multi-threaded/systems development Outstanding analytical, programming and debugging skills Excellent communication skills, ability to collaborate and deliver under aggressive schedules BS/MS in CS/CE or equivalent with 3-5 years of experience Requirements: Experience in the field of video streaming, including knowledge of commonly used streaming protocols such as HLS, DASH, WebRTC, etc. You will also Support our tools and data analytics teams to leverage tools and data to drive improvements in our player stack and collaborate closely with multi-functional teams to ensure end to end bring up of new streaming features.
Apple IncNetworking and Realtime Streaming Engineer, Audio & Media Technologies Apple IncNetworking and Realtime Streaming Engineer, Audio & Media TechnologiesCupertino, CAAs a Networking and Realtime streaming engineer, you will be responsible for designing and implementing new features around Apples real-time networking stack, and improving the existing core functionality that drives market-leading applications like AirPlay, FaceTime, SharePlay. Nice to have: Experience developing AI/ML solutions, including deep learning, reinforcement learning, LLMs, using frameworks like TensorFlow, PyTorch, Keras and Scikit-learn.
GoogleSenior Software Engineer, Pixel Audio, Embedded Systems, Firmware GoogleSenior Software Engineer, Pixel Audio, Embedded Systems, FirmwareMountain View, CAFull timeWe're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. Drive software quality by providing infrastructure to scale engagement with research science and technology development teams, partnering with cross-functional teams such as Research, Engineering, Product, and Quality Assurance (QA) for triage, debug, and issue resolution.
Apple IncSenior Video Standards Engineer, Audio & Media Technologies Apple IncSenior Video Standards Engineer, Audio & Media TechnologiesCupertino, CAExperienced in developing sophisticated video compression technologies such as MPEG-4 AVC, HEVC, VVC, or AOMedias AV1 and AV2 helpful. Able to develop, analyze, propose and refine new algorithms and techniques; help develop Apples intellectual property position with inventions and filings.
Rivian and Volkswagen Group TechnologiesSystems Integration Engineer- Audio Rivian and Volkswagen Group TechnologiesSystems Integration Engineer- AudioPalo Alto, CaliforniaRivian and Volkswagen Group Technologies may share your Candidate Personal Data with (i) internal personnel who have a need to know such information in order to perform their duties, including individuals on our People Team, Finance, Legal, and the team(s) with the position(s) for which you are applying; (ii) Rivian and Volkswagen Group Technologies affiliates; and (iii) Rivian and Volkswagen Group Technologies’ service providers, including providers of background checks, staffing services, and cloud services. Rivian and Volkswagen Group Technologies may use your Candidate Personal Data for the purposes of (i) tracking interactions with our recruiting system; (ii) carrying out, analyzing and improving our application and recruitment process, including assessing you and your application and conducting employment, background and reference checks; (iii) establishing an employment relationship or entering into an employment contract with you; (iv) complying with our legal, regulatory and corporate governance obligations; (v) record keeping; (vi) ensuring network and information security and preventing fraud; and (vii) as otherwise required or permitted by applicable law.
Apple IncNewCore Audio System Software Engineer Apple IncCore Audio System Software EngineerCupertino, CAThe Audio and Media Technologies (AMT) team sits at the heart of audio, video, and graphics support across Apples most innovative products, including HomePod, AirPods, iPhone, iPad, Apple Watch, and Apple TV. You will solve complex engineering challenges, develop new features and capabilities, and maintain and evolve the developer-facing APIs used by both application and driver developers across the ecosystem.
GokenNewSystems Engineer - Audio/Lighting GokenSystems Engineer - Audio/LightingFoster City, CA$68–$75 / hourExperience with Low Voltage sources (12V battery, Vehicle DCDC), Low Voltage sinks (Compute, vehicle motion actuators, lighting, vehicle ECUs, HVAC, etc), Low Voltage distribution (wiring harnesses), Automotive CAN and LIN . Identify, document and highlight cross-functional gaps and dependencies - proactively work towards creative solutions to resolve integration issues and ensure vehicle functionality .
EOSNewAudio Visual Commissioning Engineer EOSAudio Visual Commissioning EngineerHayward, CA$110,000–$150,000 / yearEOS IT Solutions is a Global Technology and Logistics company, providing Collaboration and Business IT Support services to some of the world's largest industry leaders, delivering forward-thinking solutions based on multi-domain architecture. We invite you to consider opportunities at EOS regardless of gender, gender identity, gender reassignment, age, religious or similar philosophical belief, race, national origin, political opinion, sexual orientation, disability, marital or civil partnership status, or other non-merit factor.
Roblox CorpSenior QA Engineer Audio, Video, Communication Roblox CorpSenior QA Engineer Audio, Video, CommunicationSan Mateo, CAThis team is responsible for ensuring the quality, performance, and reliability of Roblox's real-time Audio, Video, and Communication systems that power voice chat, video streaming, spatial audio, and live interactions across platforms. You'll partner closely with engineers, release teams, and automation framework owners to validate low-latency, real-time systems that operate at massive global scale.
Tesla IncInternship, Robotics Audio Integration Engineer, Optimus (Fall 2026) Tesla IncInternship, Robotics Audio Integration Engineer, Optimus (Fall 2026)Palo Alto, CA$20–$55 / hourWorking in a dynamic, fast-paced development and manufacturing environment, you'll channel your passion for audio perfection to root-cause manufacturing issues and create efficient procedures, tools, and infrastructure for automated audio testing tailored to robotic applications. Tesla's Robotics team is hiring an Audio Engineering Intern with years of hands-on experience designing, validating, and shipping acoustics solutions, loudspeakers, microphones, and signal processing products.
ALSOSr. Embedded Validation & Tools Engineer - Audio & Wireless ALSOSr. Embedded Validation & Tools Engineer - Audio & WirelessPalo Alto, CaliforniaTest and tune audio processing: echo cancellation (AEC), noise reduction / suppression (NR), beamforming, automatic gain control (AGC), bass/treble tuning, and ANC/ANC-like features tailored for helmet acoustics. You’ll design and execute test plans that ensure high-quality audio (voice and media), reliable wireless connectivity, robust app integration, and excellent in-helmet user experience — across firmware, mobile apps, and cloud services.
Woodside Staffing SolutionsSr. Audio Systems Applications Engineer - Wearables & MEMS Woodside Staffing SolutionsSr. Audio Systems Applications Engineer - Wearables & MEMSSanta Clara, CA$140,000–$200,000 / yearThey created the world's first solid-state speakers powering AI glasses, earbuds, headphones, and smartwatches and the first Cooling fan-on-a-chip, enabling improved thermal performance in smartphones, AI glasses, SSDs, and beyond. This role bridges hardware platform design, R&D collaboration, and customer-facing technical support, helping enable successful design-in and commercialization across next-generation audio wearable products.
RobloxSenior QA Engineer (Audio, Video, Communication) RobloxSenior QA Engineer (Audio, Video, Communication)San Mateo, CA$187,780–$223,660 / yearThis team is responsible for ensuring the quality, performance, and reliability of Roblox’s real-time Audio, Video, and Communication systems that power voice chat, video streaming, spatial audio, and live interactions across platforms. Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
Also IncSr. Embedded Validation & Tools Engineer - Audio & Wireless Also IncSr. Embedded Validation & Tools Engineer - Audio & WirelessPalo Alto, CA$140,000–$175,000 / yearTest and tune audio processing: echo cancellation (AEC), noise reduction / suppression (NR), beamforming, automatic gain control (AGC), bass/treble tuning, and ANC/ANC-like features tailored for helmet acoustics. You'll design and execute test plans that ensure high-quality audio (voice and media), reliable wireless connectivity, robust app integration, and excellent in-helmet user experience - across firmware, mobile apps, and cloud services.
TikTok IncSoftware Engineer, Mobile Audio and Video (Multiple Positions) TikTok IncSoftware Engineer, Mobile Audio and Video (Multiple Positions)San Jose, CA$156,000–$316,800 / yearOf the required experience, must have 1 year of experience in each of the following: Developing software using Java, Go, C++, JavaScript, Ruby, or Python; Designing and implementing User Interfaces and scripts to automate common flows using HTML, JavaScript, Python, or Ruby; Maintaining and debugging software; Using agile methodology for the entire software development lifecycle; and Using Unix or Linux operating system. Qualifications Must have a Master's degree or foreign equivalent degree in Computer Science, Engineering (any), Information Systems, Mathematics, Data Science, or a related field, and 1 year of related work experience; OR a Bachelor's degree or foreign equivalent degree in Computer Science, Engineering (any), Information Systems, Mathematics, Data Science, or a related field, and 3 years of related work experience.
Intuitive Surgical IncSr. Software Engineer - Embedded Real-Time Audio Intuitive Surgical IncSr. Software Engineer - Embedded Real-Time AudioSunnyvale, CAFamiliarity with Audio HW/SW integration (Microphones, Speakers, Codecs etc.), audio data pipeline frameworks and routing, Audio buffering, clock synchronization, transporting audio over network and audio processing algorithms like Echo Reduction and Cancellation, Noise Reduction, Automatic Gain control. Certain information you provide as part of the application will be used for purposes of determining whether Intuitive Surgical will need to (i) obtain an export license from the U.S. Government on your behalf (note: the government's licensing process can take 3 to 6+ months) or (ii) implement a Technology Control Plan ("TCP") (note: typically adds 2 weeks to the hiring process).
Tesla IncAudio DSP Algorithms Engineer Tesla IncAudio DSP Algorithms EngineerPalo Alto, CAFor more information, visit https://www.tesla.com/careers/search/job/261275.
Tesla IncNewAudio Electrical Engineer Tesla IncAudio Electrical EngineerPalo Alto, CA$120,000–$288,000 / yearSpecifically, it will take on audio technology innovation and adoption, audio electrical design and validation in the Audio team, and the vehicle integration effort with System SW and Audio DSP teams. Work with other Tesla design teams (Physical layout, EMC, Harness, Design, Thermal, Interior, Test, Manufacturing, etc.) on the integration of the Audio system components.
Apple IncAlgorithm Engineer, Home and Audio Devices Apple IncAlgorithm Engineer, Home and Audio DevicesCupertino, CAYou will work very closely with the architecture, human experience, firmware and software, and electrical and mechanical engineering teams to define and create sensing experiences for a number of future products. Good team player with great communication and leadership skills and ability to lead high-level discussions on technology strategy and approach.
Google LLCNewStaff Audio Systems Engineer Google LLCStaff Audio Systems EngineerMountain View, CAThe Platforms and Devices team encompasses Google"s various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user"s interaction with computing faster and more seamless, building innovative experiences for our users around the world.
AEG WorldwideAudio Production Coordinator - Mountain Winery AEG WorldwideAudio Production Coordinator - Mountain WinerySaratoga, CA$22–$22.50 / hourWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. This role also supports A/V and PA systems, assists with stage and equipment maintenance, and serves as a key liaison between vendors, artists, and crews to ensure seamless event execution.