Junior Java Developer – React.js & Spring AI/Ai engineer SynergisticITJunior Java Developer – React.js & Spring AI/Ai engineerBellflower, CA$82,000–$136,000 / yearFull timeSynergisticIT focuses on roles such as entry-level software programmers, Java full stack developers, Python/Java developers, Data Analysts, Data Engineers, Data Scientists, and Machine Learning Engineers. · Why do Tech Companies not Hire recent Computer Science Graduates | https://www.synergisticit.com/why-tech-companies-dont-hire-recent-cs-graduates/ .
Senior Game Engineer, GenAI - Games Netflix IncSenior Game Engineer, GenAI - GamesLos Angeles, CA$280,000–$400,000 / yearRapid Gameplay Iteration: Use GenAI to accelerate the "find the fun" phase of development, building internal tools that allow for faster level blocking, asset variation, and playtesting loops. Player-Centric AI: Implement GenAI features that directly enhance the player experience, ensuring that AI-generated content feels intentional, high-quality, and most importantly, fun.
NewLead Game Engineer Gardens InteractiveLead Game EngineerLos Angeles, CaliforniaRemotePhysical Requirements: This is a primarily sedentary, remote role requiring the ability to remain stationary and perform computer-based work for extended periods, including sustained use of monitors, keyboards, mice, and game controllers for a minimum of six hours per day. Gardens is a fully distributed game studio founded by creators behind titles including Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Baldur’s Gate 3, and more.
Data Engineer II, Mobile Game Analytics Mattel IncData Engineer II, Mobile Game AnalyticsEl Segundo, CAWe engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. The Team: Mattel Game Studios builds and publishes digital games inspired by Mattel's iconic brands-creating high-quality experiences that connect players with the characters and worlds they love.
Software Engineer (ML/Game Development) GungHo Online Entertainment America IncSoftware Engineer (ML/Game Development)Redondo Beach, CA$75,000–$119,000 / yearBusiness Hours: 10:00 AM - 7:00 PM in Pacific Time Salary Range: $75,000 - $119,000 per year (DOE) Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Position Summary: This position is responsible for designing, finetuning, and shipping machine learning and generative AI features for our new, internally developed game, as well as general debugging and troubleshooting.
Senior Software Engineer (ML/Game Development) GungHo Online Entertainment America IncSenior Software Engineer (ML/Game Development)Redondo Beach, CA$120,000–$150,000 / yearQualifications / desired experience: Bachelor's degree or equivalent in Computer Science or related technical discipline 7+ years of video game development and product delivery experience is a plus Significant professional experience building and shipping ML/AI systems, including finetuning or deploying models in production. Position Summary: This position is responsible for owning the design, finetuning, and shipping of machine learning and generative AI features for our new, internally developed game, as well as setting technical direction and mentoring other engineers.
Staff Software Engineer - Game Tech Group, Unreal Ecosystem Riot GamesStaff Software Engineer - Game Tech Group, Unreal EcosystemLos Angeles, CA$192,500–$269,400 / yearAs a Software Engineer III on the UnEco team, you'll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.
Staff Software Engineer, Platform Services - Game Tech Group, Anti-Cheat Riot Games IncStaff Software Engineer, Platform Services - Game Tech Group, Anti-CheatLos Angeles, CAYou'll be responsible for supporting a platform that serves millions of players, supporting internal tools that serve hundreds of Player Support agents and developing cutting edge technology to help prevent, detect and deter cheaters from getting into our games. We protect the legitimacy of Riot's multiplayer games by designing resilient platforms, developing robust internal tools, and staying ahead of adversarial threats without losing sight of the player experience.
Staff Software Engineer - Game Tech Group, Unreal Ecosystem Riot Games IncStaff Software Engineer - Game Tech Group, Unreal EcosystemLos Angeles, CAAs a Software Engineer III on the UnEco team, you'll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.
Sr Packaging Engineer - Games Mattel IncSr Packaging Engineer - GamesEl Segundo, CAWe engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. Packaging Engineer, this individual will design and develop innovative structural packaging solutions to support worldwide product launches through a comprehensive knowledge of technology, materials and competitive analysis.
Staff Machine Learning Engineer - Game Tech Group, ML Platform Riot GamesStaff Machine Learning Engineer - Game Tech Group, ML PlatformLos Angeles, CA$229,200–$319,500 / yearAs a Staff Machine Learning Engineer on the ML Platform team, you will architect systems for model deployment, observability, and lifecycle management while helping shape the long-term direction of Riot's ML platform. The ML Platform team builds and operates the shared infrastructure behind Riot's AI ecosystem, including model serving, orchestration, feature management, and deployment workflows.
Dodger Vision Game Day Broadcast Video Engineer LOS ANGELES DODGERS LLCDodger Vision Game Day Broadcast Video EngineerLos Angeles, California$50–$60 / hourThe DodgerVision Game Day Broadcast Video Engineer will be responsible for working in the DodgerVision control room during baseball games and special events at Dodger Stadium. The Immigration Reform and Control Act requires that LOS ANGELES DODGERS LLC obtain documentation from every individual who is employed, which verifies their identity and authorizes their right to work in the United States.
Lead Engineer, Game Systems Absurd VenturesLead Engineer, Game SystemsSanta Monica, CaliforniaDirect a team of gameplay engineers and work closely with design, production, and other engineering teams to bring a rich, responsive, and immersive world to life. We are seeking a highly experienced and collaborative Lead Engineer, Game Systems to help drive the design, architecture, and implementation of core gameplay, progression, and economy systems.
Mobile Game Security Software Engineer KRAFTONMobile Game Security Software EngineerEl Segundo, CaliforniaBest known for the genre-defining worldwide sensation PUBG: Battlegrounds, our stellar studios based across the globe include PUBG Studios, Striking Distance Studios, Unknown Worlds, Bluehole Studio, RisingWings and more. Develop KSS mobile Anti-Cheat and Anti-Tamper features to detect and respond to mobile security threats that may occur in Android and iOS game runtime environments, such as tampering, bypasses, automation, and unauthorized tool usage.
Game Security Software Engineer KRAFTONGame Security Software EngineerEl Segundo, CaliforniaBest known for the genre-defining worldwide sensation PUBG: Battlegrounds, our stellar studios based across the globe include PUBG Studios, Striking Distance Studios, Unknown Worlds, Bluehole Studio, RisingWings and more. Centered around KRAFTON Security Services (KSS), we provide core capabilities and services required for game security, including Anti-Cheat, Anti-Tamper, security operations, data analysis, and ML-based detection.
Staff Machine Learning Engineer - Game Tech Group, ML Platform Riot Games IncStaff Machine Learning Engineer - Game Tech Group, ML PlatformLos Angeles, CAAs a Staff Machine Learning Engineer on the ML Platform team, you will architect systems for model deployment, observability, and lifecycle management while helping shape the long-term direction of Riot's ML platform. The ML Platform team builds and operates the shared infrastructure behind Riot's AI ecosystem, including model serving, orchestration, feature management, and deployment workflows.
Senior ML Engineer, GenAI - Games Netflix IncSenior ML Engineer, GenAI - GamesCA$466,000–$750,000 / yearFeature Prototyping: Work directly with designers to build functional, AI-native gameplay mechanics-such as dynamic narrative systems, procedural asset generation, or intelligent NPC behaviors. Bridge Research & Production: Translate complex AI research papers and open-source models into stable, production-ready code that aligns with our player experience goals.
Sr. Forward Deployed Engineer (Fde) - Communications, Media, Entertainment & Games DataBricksSr. Forward Deployed Engineer (Fde) - Communications, Media, Entertainment & GamesLos Angeles, CA$182,000–$250,208 / yearThe impact you will have: Production Solution Delivery: Lead impactful customer technical projects by delivering production-grade systems, designing and building reference architectures, custom applications and data ingestion and ML/AI model integration. Empower Customers: Guide customers on architecture and design; bootstrap or implement customer projects which leads to a customers' successful understanding, evaluation and adoption of Databricks.
Senior Game Insights Analyst Bee Talent SolutionsSenior Game Insights AnalystLos Angeles, CA$76.68–$94.45 / hourTypes of analyses and projects you will dive into may include: engagement dashboard iteration and maintenance, audience segmentation, business performance evaluation of new content, regional launch evaluation, game meta/balance, organized play, demand planning, and other investigations as they arise. Develop KPIs and core reports/dashboards for client’s core game health, business health, organized play, new product performance, meta/balance, regional launch performance, marketing performance, D2C sales channel performance, and more.
Lead Game Designer - Monopoly Go! Scopely IncLead Game Designer - Monopoly Go!CA$144,200–$215,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Whether building global sensations like "MONOPOLY GO!" from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses - Scopely consistently delivers experiences players love today and return to for years to come.
Game Designer Room 8 GroupGame DesignerLos Angeles, CAJoin the team of inspiring game dev professionals, and get even more: competitive financial reward (yes, we are fair enough), challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses), health insurance, paid vacation and sick leave, culture of diversity & inclusion to unite the most outstanding talents, community of people who understand your game passion. The next great challenge is coming: As a Senior Game Designer, you will join our team in building a high-fidelity XR vehicle driving simulator delivered on Unreal Engine 5, combining custom vehicle physics, a motion platform, and head-mounted displays into a fully immersive training experience.
Senior Director Of Product Management, Video Games 2KSenior Director Of Product Management, Video GamesLos Angeles, CA$227,700–$337,020 / yearOur team of engineers, marketers, artists, writers, data scientists, producers, problem solvers, and doers, are the professional publishing stewards of our growing library of critically acclaimed franchises such as NBA 2K, BioShock, Borderlands, Mafia, Sid Meier's Civilization, Tiny Tina's Wonderlands, WWE 2K, and XCOM. You will partner closely with Studio leadership in Design, Creative, Engineering, and Production, as well as Publishing teams in Research & Insights, Commercial, Marketing, and Operations.
Senior Game Designer Room 8 GroupSenior Game DesignerLos Angeles, CAJoin the team of inspiring game dev professionals, and get even more: Competitive financial reward (yes, we are fair enough); Challenges to raise your XPs score working on the projects of the top global game dev publishers; Private medical care, paid time off; A culture of diversity and inclusion to unite the most outstanding talents; Community of people who understand and share your passion for games. The next great challenge is coming: As a Senior Game Designer, you will join our team in building a high-fidelity XR vehicle driving simulator delivered on Unreal Engine 5, combining custom vehicle physics, a motion platform, and head-mounted displays into a fully immersive training experience.
Senior Manager, Creative Strategy And Planning, Core Games 2KSenior Manager, Creative Strategy And Planning, Core GamesLos Angeles, CA$123,000–$170,000 / yearOur world-class team of engineers, developers, graphic artists and publishing professionals are stewards of a growing library of critically-acclaimed franchises such as Battleborn, BioShock, Borderlands, The Darkness, Mafia, NBA 2K, Sid Meier's Civilization, WWE 2K, and XCOM. This position serves as the primary tactical bridge between Business Units (BUs), internal creative teams, and external agencies-personally translating "cold" business objectives into soulful, high-impact creative direction.
Principal Game Designer, RBKS AI Amazon.com IncPrincipal Game Designer, RBKS AIHawthorne, CAWorking alongside a focused team of product managers, engineers, and scientists, you will conceive and ship entirely new ways for customers to interact with their home security products - making the Ring app and devices easier, smarter, and more delightful to use every day. As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design vision for a new, innovative experience that brings AI-powered interactivity and engagement to Ring customers.
Game Presentation Part-Time Production Crew Hollywood Park Management Company.Game Presentation Part-Time Production CrewInglewood, CaliforniaA proven global leader that consistently ranks among the world’s top venues in ticket sales, the stadium has already hosted iconic events like eight FIFA World Cup 2026 matches, Super Bowl LVI, the 2023 College Football National Championship, WrestleMania 39, the CONCACAF Gold Cup Final, and numerous record-breaking concerts. Hourly Rate: $25.00 per hour DJ Spotter: DJ spotters and assistants help with cutting game day tracks, playing cue’d music when necessary, turning down the music before hitting 20 on the play clock, tracking the game script, and assisting with the selection of game tracks if requests come in on the day of the event .
Game Tech Lead (UE5 / Multiplayer Systems) Xsolla (USA), Inc.Game Tech Lead (UE5 / Multiplayer Systems)California, CAHeadquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. You will work closely with cross-functional creative and technical teams to deliver high-quality interactive experiences across large-scale virtual environments.
Game Security Data Scientist KRAFTONGame Security Data ScientistEl Segundo, CaliforniaBest known for the genre-defining worldwide sensation PUBG: Battlegrounds, our stellar studios based across the globe include PUBG Studios, Striking Distance Studios, Unknown Worlds, Bluehole Studio, RisingWings and more. Centered around KRAFTON Security Services (KSS), we provide core capabilities and services required for game security, including Anti-Cheat, Anti-Tamper, security operations, data analysis, and ML-based detection.
Lead Game UX/UI Designer Absurd VenturesLead Game UX/UI DesignerSanta Monica, California$150,000–$190,000 / yearAs the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually appealing user interfaces that enhance the overall player experience. Join our talented team and play a crucial role in crafting user experiences that enhance the immersion and enjoyment of our games.
Sr. Manager, Game Design - Unpublished R&D Product Riot GamesSr. Manager, Game Design - Unpublished R&D ProductLos Angeles, CA$206,700–$289,000 / yearYou'll partner with other designers, artists, and engineers to innovate and iterate player-focused designs that aim at delivering a groundbreaking experience. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.
Principal Game Designer, RBKS AI Ring, Inc (Inactive)Principal Game Designer, RBKS AIHawthorne, CAWorking alongside a focused team of product managers, engineers, and scientists, you will conceive and ship entirely new ways for customers to interact with their home security products - making the Ring app and devices easier, smarter, and more delightful to use every day. Mentor and elevate design craft across the team; help establish best practices for AI-driven interactive design at Amazon- 10+ years of Games Industry (supporting title Development, Release, or Live Ops) experience.
Construction Superintendent - Los Angeles - LA28 Olympic and Paralympic Games AECOMConstruction Superintendent - Los Angeles - LA28 Olympic and Paralympic GamesLos Angeles, CAWe invite you to bring your bold ideas and big dreams and become part of a global team of over 50,000 planners, designers, engineers, scientists, digital innovators, program and construction managers and other professionals delivering projects that create a positive and tangible impact around the world. Minimum Requirements: BA/BS Construction Management, Engineering or similar curriculum and 8 years of demonstrated construction superintendent experience or AA/AS and 10 years of relevant experience or HSD/GED and 12 years of relevant experience or demonstrated equivalency of experience and/or education.
Sr. Manager, Game Design - Unpublished R&D Product Riot Games IncSr. Manager, Game Design - Unpublished R&D ProductLos Angeles, CAYou'll partner with other designers, artists, and engineers to innovate and iterate player-focused designs that aim at delivering a groundbreaking experience. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that''ll delight millions around the world.
Principal Game Designer, Meta Systems and Progression - League of Legends Riot Games IncPrincipal Game Designer, Meta Systems and Progression - League of LegendsLos Angeles, CAAs a Principal Game Designer specializing in meta-systems and progression, you'll help shape how players engage with systems around the core gameplay loop and how they progress through the new player journey, seasonal content, and their overall player life cycle. Responsibilities: Define and evolve meta systems (e.g., progression, rewards, battle pass, quests, out-of-game content) to amplify player engagement and support overall product goals.
Manager, Software Engineering, Core Game Features - VALORANT Riot Games IncManager, Software Engineering, Core Game Features - VALORANTLos Angeles, CAWorking at the intersection of technology, design, and player experience, you will collaborate closely with cross-functional partners to deliver innovative features and meaningful enhancements across critical gameplay systems, including movement, visibility, weapons, shooting mechanics, and game modes. As a Manager, Software Engineering on the Core Game Features team, you will lead a talented group of engineers in shaping the gameplay experience of one of the world's premier competitive tactical shooters - VALORANT.
Manager, Software Engineering - Publishing Platform, Core Game Loop Riot Games IncManager, Software Engineering - Publishing Platform, Core Game LoopLos Angeles, CAAs a Manager, Software Engineering on the Core Game Loop team, you will partner with the teams that create every Riot game, central technology teams, and teams in Tencent to ensure we are making excellent decisions, upholding a high quality bar, and operating efficiently in service of those players. The Core Game Loop owns services that power the player experience while they are in game and deliver data to downstream services after a game is completed.
Sr. Technical Artist, Character and Animation Pipeline - Games Netflix IncSr. Technical Artist, Character and Animation Pipeline - GamesCA$170,000–$260,000 / yearPartner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define concrete constraints (rig features, deformation limits, performance budgets) that push stylization while keeping rigs stable, performant, and compatible with the pipeline. Technical Artist, specializing in Characters and Character Animation Pipeline, to join a build-focused team creating a high-impact, character-driven experience for a global IP audience.
Staff Software Engineer (Unreal Engine Tools & Pipelines) Bee Talent SolutionsStaff Software Engineer (Unreal Engine Tools & Pipelines)Los Angeles, CA$98.24–$132.46 / hourAs a Software Engineer III on an unannounced R&D project, you will build the content creation workflows that unlock world class visual spectacle in a new action game. You’ll drive tooling features both in- and out-of-engine that empower creatives and provide other engineers with a clear illustration of extraordinary engineering.
Senior Software Engineer I Blizzard Entertainment, Inc.Senior Software Engineer ISanta Monica, CARemote$102,800–$190,204 / yearBest known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Staff Software Engineer, Metagame- Unpublished R&D Product Riot Games IncStaff Software Engineer, Metagame- Unpublished R&D ProductLos Angeles, CAYou will work in a small, high-performing strike team to bring the vision to life quickly and sustainably, establishing the service and client architecture, pipelines, and content creation workflows. You will help build a comprehensive ecosystem by building core metagame systems, tooling, and pipelines to rapidly iterate and deliver exciting playable experiences.
Principal Software Engineer, AI Enablement - Central Product Riot Games IncPrincipal Software Engineer, AI Enablement - Central ProductLos Angeles, CAOperating as part of an elite, highly mobile strike team, you will build production-ready AI integrations, develop robust developer tools, and level up partner engineers through side-by-side collaboration. Embed and Accelerate: Deploy onto partner teams across Riot to break down complex AI implementation problems, establish technical direction, and deliver scalable, highly performant solutions.
Principal Software Engineer, Rendering - Unpublished R&D Product Riot Games IncPrincipal Software Engineer, Rendering - Unpublished R&D ProductLos Angeles, CAYou'll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering. As a Principal Software Engineer focused on graphics on the unpublished MMO team, you are responsible for helping Riot build and deliver a brand new game!
Unity Software Engineer 2 StratAcuity Staffing Partners IncUnity Software Engineer 2El Segundo, CA$85–$118 / hourIn terms of professional development, Everforth Apex hosts an on-demand training program, provides access to certification prep and a library of technical and leadership courses/books/seminars once you have 6+ months of tenure, and certification discounts and other perks to associations that include CompTIA and IIBA. The role involves collaborating with artists and designers to implement game assets and mechanics, optimizing game performance across various platforms, and ensuring an immersive and engaging user experience.
Senior Software Engineer (Apex Legends) Electronic Arts IncSenior Software Engineer (Apex Legends)Chatsworth, CA$169,500–$242,600 / yearYou will work closely with gameplay teams, tools engineers, game designers and producers to create and maintain a wide-variety of systems across our entire technical stack, from the engine to our game services backend. Job Summary: Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected.
Software Engineer, Automation and Data - Central Technology (Temporary) Activision Publishing, Inc.Software Engineer, Automation and Data - Central Technology (Temporary)Santa Monica, CA$77,500–$143,376 / yearComprised of seven main teams, we have many specialties including big data, privacy and security, motion capture and animation pipeline technologies, graphics, build and infrastructure for studio development and data centers, optimization, systems programming and online services including matchmaking and networking. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
Senior / Principal SDET / Tools Engineer (Unreal Engine 5) Room 8 GroupSenior / Principal SDET / Tools Engineer (Unreal Engine 5)Los Angeles, CAJoin the team of inspiring game dev professionals, and get even more: Competitive financial reward (yes, we are fair enough); Challenges to raise your XPs score working on the projects of the top global game dev publishers; Private medical care, paid time off; A culture of diversity and inclusion to unite the most outstanding talents; Community of people who understand and share your passion for games. The next great challenge is coming: We are looking for a Senior / Principal SDET / Tools Engineer to join the Core Tools Team working on a large-scale Unreal Engine 5 open-world project.
Senior Anti-Cheat Engineer (Apex Legends) Electronic Arts IncSenior Anti-Cheat Engineer (Apex Legends)Chatsworth, CA$122,300–$170,700 / yearWhether your background is software security, reverse engineering, or researching game exploits, what matters is that you understand how attackers think and can translate that into robust solutions shipping in a live game. This is a hands-on role working directly alongside engineers and analysts across the team to protect competitive integrity for millions of players across PC and console.
Gameplay Engineer (Apex Legends) Electronic Arts IncGameplay Engineer (Apex Legends)Los Angeles, CA$104,500–$142,800 / yearRespawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, and Medal of Honor: Above and Beyond. Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected.
Gameplay Engineer thatgamecompanyGameplay EngineerLos Angeles, CaliforniaRemoteWe’re looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for.
Front-End/UI Engineer – Egofold (Junior to Mid-Level) Snail Games USAFront-End/UI Engineer – Egofold (Junior to Mid-Level)Culver City, CAAs part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Egofold is an AI initiative within Snail Games focused on building a modular AI “brain” ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects.