Staff Software Engineer, Developer Experience & Workflows - VALORANT Riot Games IncStaff Software Engineer, Developer Experience & Workflows - VALORANTLos Angeles, CAThe tools and systems you create will enable a wide variety of internal stakeholders to develop for multiple consoles as seamlessly as possible alongside PC. Required Qualifications: 6+ years of professional experience in software engineering, including experience delivering live or shipped products at scale.
Senior Software Engineer, Riot Client - Publishing Platform Riot Games IncSenior Software Engineer, Riot Client - Publishing PlatformLos Angeles, CAYour work on the Client will be every single desktop players'' first touchpoint with the wide range of experiences that Riot has to offer, including Riot's culture & community, or getting into any of our games as fast as possible, like League of Legends, Wild Rift, Teamfight Tactics, VALORANT, Legends of Runeterra, 2XKO, and beyond. Introduced in 2021, the multi-game Riot Client is becoming a destination for players to engage with Riot games, events and communities, and is a fast-evolving desktop software that provides capabilities in game distribution, content publishing, social and internal development efficiency.
Senior Software Engineer, SDK Foundations - Publishing Platform Riot Games IncSenior Software Engineer, SDK Foundations - Publishing PlatformLos Angeles, CAAs a Senior Software Engineer in Riot's Publishing Platform group, you'll work closely with technical product managers, and engineers to overcome high-volume obstacles and to provide player value. Build high quality and performant client-side SDKs used by all of Riot's games to leverage critical features like network connectivity, messaging, and game engine integrations.
Senior Software Engineer - Publishing Platform, Riot Mobile Riot Games IncSenior Software Engineer - Publishing Platform, Riot MobileLos Angeles, CADesigned as a player's daily portal into Riot's worlds, Riot Mobile helps millions of players stay connected to what matters most, from tailored news, patch notes, and esports to social experiences like cross-platform chat and lightweight coordination with friends. Riot Mobile is built with native code, Kotlin Multiplatform (KMP), numerous Riot APIs, AWS Lambdas, some React, embedded multimedia and live streaming, small Spring Boot services, and Riot's internal SDK.
Staff Software Engineer, Build Platforms - VALORANT Riot Games IncStaff Software Engineer, Build Platforms - VALORANTLos Angeles, CAIdentify and resolve cross-system bottlenecks across local workflows, Unreal build/cook systems, CI, release infrastructure, and developer-facing tools. As a Staff Software Engineer on the VALORANT Build Platforms team, you will develop and improve the technologies that enable us to deliver VALORANT into our players' hands.
Senior Software Engineer - Data Foundations Riot Games IncSenior Software Engineer - Data FoundationsLos Angeles, CAYou''ll work closely with our product partner and technical lead to expand data consumption and reporting capabilities and build solutions to improve the development lifecycle for data engineers and insight analysts throughout the organization. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
Unity Software Engineer 2 StratAcuity Staffing Partners IncUnity Software Engineer 2El Segundo, CA$85–$118 / hourIn terms of professional development, Everforth Apex hosts an on-demand training program, provides access to certification prep and a library of technical and leadership courses/books/seminars once you have 6+ months of tenure, and certification discounts and other perks to associations that include CompTIA and IIBA. The role involves collaborating with artists and designers to implement game assets and mechanics, optimizing game performance across various platforms, and ensuring an immersive and engaging user experience.
Expert Engine Engineer - Treyarch - Los Angeles, CA Activision Publishing, Inc.Expert Engine Engineer - Treyarch - Los Angeles, CACA$124,000–$229,400 / yearThis is an opportunity to help shape the technology that powers our next blockbuster, cutting-edge game title while working alongside some of the best engineering, design, and creative talent in the industry. PS, we've also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more!
Expert Engine Engineer - Treyarch - Vancouver, BC Activision Publishing, Inc.Expert Engine Engineer - Treyarch - Vancouver, BCLos Angeles, CA$115,060–$227,010 / yearThis is an opportunity to help shape the technology that powers our next blockbuster, cutting-edge game title while working alongside some of the best engineering, design, and creative talent in the industry. Job Description: Treyarch, the studio behind the best-selling Call of Duty: Black Ops franchise, is seeking an Expert Engine Engineer to join our Core Engine team.
Senior Software Engineer - Generalist (Foundations) (Apex Legends) Electronic Arts IncSenior Software Engineer - Generalist (Foundations) (Apex Legends)Chatsworth, CA$141,400–$204,400 / yearFounded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. You will partner with cross-disciplinary teams to deliver scalable systems that improve performance, stability, and player experience in a live service environment.
Lead Animation Engineer (Apex Legends) Electronic Arts IncLead Animation Engineer (Apex Legends)Los Angeles, CA$141,400–$204,400 / yearExpertise in designing, developing, and maintaining runtime character animation systems and architecture, including animation playback, pose evaluation, blending, layering, additive animation, IK, procedural animation, locomotion presentation, ragdoll/physics integration, animation compression, and how to represent, select, sequence, synchronize, and blend animation at runtime. This role requires someone comfortable working in a custom engine environment, evaluating existing animation architecture, and helping evolve bespoke runtime animation workflows rather than relying on off-the-shelf animation graph, state machine, or animation-driven gameplay systems.
Expert Engine Engineer - Infinity Ward (Remote) Activision Publishing, Inc.Expert Engine Engineer - Infinity Ward (Remote)Woodland Hills, CARemote$121,500–$224,880 / yearPriorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Design and implement cutting edge core systems that either provide new functionality or improve the efficiency of our existing code base. The primary focus is at the systems and engine level, working with other members of the team (including Designers, Animators, Artists and other Engineers) to achieve phenomenal results.
Staff Software Engineer (Unreal Engine Tools & Pipelines) Bee Talent SolutionsStaff Software Engineer (Unreal Engine Tools & Pipelines)Los Angeles, CA$98.24–$132.46 / hourAs a Software Engineer III on an unannounced R&D project, you will build the content creation workflows that unlock world class visual spectacle in a new action game. You’ll drive tooling features both in- and out-of-engine that empower creatives and provide other engineers with a clear illustration of extraordinary engineering.
Software Engineer II INSPYR SolutionsSoftware Engineer IILos Angeles, CA$82.64–$111.92 / hourInformation collected and processed through your application with INSPYR Solutions (including any job applications you choose to submit) is subject to INSPYR Solutions’ Privacy Policy and INSPYR Solutions’ AI and Automated Employment Decision Tool Policy: https://www.inspyrsolutions.com/policies/ . As a national expert in delivering flexible technology and talent solutions, we strategically align industry and technical expertise with our clients' business objectives and cultural needs.
Principal Data Engineer, Personalization - Central Product Insights Riot Games IncPrincipal Data Engineer, Personalization - Central Product InsightsLos Angeles, CAAs a Principal Data Engineer supporting Riot's Central Product Insights, you will design, build, and maintain scalable data pipelines and models that power critical data products, including centralized player data models, and publishing activity data systems. Turning this data into meaningful insights is a complex challenge, and our engineers meet it by staying deeply player-focused and collaborating across diverse teams to improve the lives of millions of players worldwide.
Staff Machine Learning Engineer Unity Software IncStaff Machine Learning EngineerCA$167,200–$250,800 / yearWhile specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program. Do low-level performance work: write and tune WebGPU compute shaders (WGSL) and, where relevant, native kernels (Metal, Vulkan/SPIR-V compute, CUDA); profile with browser and platform tools (Chrome/Dawn GPU traces, PIX, Instruments/Metal System Trace, Snapdragon Profiler, Nsight, RenderDoc), and eliminate bottlenecks at the op and memory-bandwidth level.
Staff Software Engineer, Developer Experience & Workflows - Valorant Riot GamesStaff Software Engineer, Developer Experience & Workflows - ValorantLos Angeles, CA$192,500–$269,400 / yearTo do this, you will design and evolve the platforms, tools, and workflows that power how VALORANT's game developers create, iterate on, and validate content for both PC and console. Desired Qualifications: Experience serving on a team that builds player-facing areas of a live game, such as characters, maps, modes, systems, or other in-game experiences.
Staff Machine Learning Engineer - League Of Legends Riot GamesStaff Machine Learning Engineer - League Of LegendsLos Angeles, CA$229,200–$319,500 / yearYou will work across player and product problems through data, modeling, experimentation, launch, and iteration, partnering closely with League product, design, Insights, game engineering, and service engineering teams. As player needs become more varied and our experiences become more dynamic, machine learning is an increasingly important part of how we help players discover the right experiences, make better decisions in and around the game, and find fair, compelling matches.
Staff Software Engineer, Build Platforms - Valorant Riot GamesStaff Software Engineer, Build Platforms - ValorantLos Angeles, CA$192,500–$269,400 / yearIdentify and resolve cross-system bottlenecks across local workflows, Unreal build/cook systems, CI, release infrastructure, and developer-facing tools. As a Staff Software Engineer on the VALORANT Build Platforms team, you will develop and improve the technologies that enable us to deliver VALORANT into our players' hands.
Senior Software Engineer, Riot Client - Publishing Platform Riot GamesSenior Software Engineer, Riot Client - Publishing PlatformLos Angeles, CA$161,500–$227,000 / yearYour work on the Client will be every single desktop players' first touchpoint with the wide range of experiences that Riot has to offer, including Riot's culture & community, or getting into any of our games as fast as possible, like League of Legends, Wild Rift, Teamfight Tactics, VALORANT, Legends of Runeterra, 2XKO, and beyond. Introduced in 2021, the multi-game Riot Client is becoming a destination for players to engage with Riot games, events and communities, and is a fast-evolving desktop software that provides capabilities in game distribution, content publishing, social and internal development efficiency.
Embedded Systems Engineer – Egofold (AI Ranch) Snail Games USAEmbedded Systems Engineer – Egofold (AI Ranch)Beverly Hills, CA$130,000–$170,000 / yearAs part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). About Egofold Egofold is an AI-focused product initiative incubated within Snail Games, exploring scalable systems for intelligent agents and AI-driven workflows, with roots in interactive and game-adjacent applications.
Staff Software Engineer - Esports Platforms Riot Games IncStaff Software Engineer - Esports PlatformsLos Angeles, CAAs a Staff Software Engineer in the Esports Platforms team, you will work with a team of producers, designers, and engineers to prototype, build, and own products to foster the Esports ecosystem. Responsibilities: Drive the development of Esports applications primarily using web technologies, while integrating with Esports and Game Services, providing technical guidance and hands-on code contributions.
Principal Software Engineer, Gameplay - Teamfight Tactics Riot Games IncPrincipal Software Engineer, Gameplay - Teamfight TacticsLos Angeles, CAAs a Principal Software Engineer on the Live Experiences teams within Teamfight Tactics, you will collaborate with multidisciplinary teams to enable the creation of new game features, systems, and experiences for our players. As a software engineer, you'll work with both new and current technologies, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
Lead UI Engineer (Apex Legends) Electronic Arts IncLead UI Engineer (Apex Legends)Los Angeles, CA$122,300–$170,700 / yearRespawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, and Medal of Honor: Above and Beyond. Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected.
Gameplay Engineer thatgamecompanyGameplay EngineerLos Angeles, CaliforniaRemoteWe’re looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for.
iLottery TechOps Engineer Scientific Games International InciLottery TechOps EngineerCAWhile performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment. We are primarily seeking strong platform and operations engineers who can demonstrate experience in modern cloud-native infrastructure and automation practices, including: 3+ years of Linux system administration experience in highly available production environments.
Senior Machine Learning Engineer Absurd VenturesSenior Machine Learning EngineerSanta Monica, CaliforniaWe are seeking a Senior Machine Learning Engineer to help shape the future of content systems and real-time gameplay using cutting-edge machine learning techniques. Develop internal tools using ML to streamline workflows for production, art, animation, or audio pipelines within Unreal Engine.
Sr Software Engineer II - Fullstack AXSSr Software Engineer II - FullstackLos Angeles, CA$145,000–$165,000 / yearWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. Since our founding in 2011, we've consistently pushed the industry forward and improved experiences for fans, making it easier than ever to discover events, find the perfect seats, and enjoy unforgettable live entertainment, and we continue to lead the evolution of our industry today.
Sr Software Engineer II - Fullstack - AXS AEG WorldwideSr Software Engineer II - Fullstack - AXSLos Angeles, CA$145,000–$165,000 / yearWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. Since our founding in 2011, we've consistently pushed the industry forward and improved experiences for fans, making it easier than ever to discover events, find the perfect seats, and enjoy unforgettable live entertainment, and we continue to lead the evolution of our industry today.
Sr Fire Protection Engineer - LA28 AECOMSr Fire Protection Engineer - LA28Los Angeles, CA$150,000–$200,000 / yearReqID:** J10153548 **Business Line:** B&P - Buildings & Places **Business Group:** DCS **Strategic Business Unit:** West **Career Area:** Engineering **Work Location Model:** Hybrid **Compensation:** USD 150000 - USD 200000 - yearly We invite you to bring your bold ideas and big dreams and become part of a global team of over 50,000 planners, designers, engineers, scientists, digital innovators, program and construction managers and other professionals delivering projects that create a positive and tangible impact around the world.
Senior Gameplay Engineer Skydance Media, LLCSenior Gameplay EngineerLos Angeles, CA$150,000–$180,000 / yearIf you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/ . As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Freelance Recording Engineer / Dialogue Editor Absurd VenturesFreelance Recording Engineer / Dialogue EditorSanta Monica, CaliforniaThe engineer will record, edit, mix, and deliver high-quality audio across multiple active projects, including AAA video games, animated series, advertising campaigns, and marketing content. This role requires technical excellence, calm professionalism with talent and clients in the room, and the ability to manage large volumes of assets across concurrent productions.
Lead Software Engineer - Front End AXSLead Software Engineer - Front EndLos Angeles, CA$160,000–$180,000 / yearWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. You will work on consumer-facing and B2B applications that can scale and handle high demand, with primary ownership of the FanSight user experience, front-end architecture, and customer-facing web platform, while collaborating across complex enterprise systems that meet our global needs.
Lead Software Engineer - Front End AEG WorldwideLead Software Engineer - Front EndLos Angeles, CaliforniaWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. You will work on consumer-facing and B2B applications that can scale and handle high demand, with primary ownership of the FanSight user experience, front-end architecture, and customer-facing web platform, while collaborating across complex enterprise systems that meet our global needs.
Lead Software Engineer AEG WorldwideLead Software EngineerLos Angeles, CA$160,000–$180,000 / yearWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. You will work on consumer-facing and B2B applications that can scale and handle high demand, with primary ownership of the FanSight user experience, front-end architecture, and customer-facing web platform, while collaborating across complex enterprise systems that meet our global needs.
Render/GPU Performance Engineer Room 8 GroupRender/GPU Performance EngineerLos Angeles, CAJoin the team of inspiring game dev professionals, and get even more: Competitive financial reward (yes, we are fair enough); Challenges to raise your XPs score working on the projects of the top global game dev publishers; Private medical care, paid time off; A culture of diversity and inclusion to unite the most outstanding talents; Community of people who understand and share your passion for games. We've helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world's biggest publishers and developers.
Senior Rendering Engineer (Unreal Engine) Room 8 GroupSenior Rendering Engineer (Unreal Engine)Los Angeles, CAJoin the team of inspiring game dev professionals, and get even more: Competitive financial reward (yes, we are fair enough); Challenges to raise your XPs score working on the projects of the top global game dev publishers; Private medical care, paid time off; A culture of diversity and inclusion to unite the most outstanding talents; Community of people who understand and share your passion for games. The next great challenge is coming: We are looking for talented Senior Rendering Engineers to join our team and help shape cutting-edge real-time graphics technology in Unreal Engine.
Sr Software Engineer II - Fullstack AXS Group LLCSr Software Engineer II - FullstackLos Angeles, CA$145,000–$165,000 / yearWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. Since our founding in 2011, we've consistently pushed the industry forward and improved experiences for fans, making it easier than ever to discover events, find the perfect seats, and enjoy unforgettable live entertainment, and we continue to lead the evolution of our industry today.
Contract Packaging Engineer Exploding KittensContract Packaging EngineerLos Angeles, CaliforniaReview the Bills of Materials (BOMs) and other supporting documentation to understand game contents in order to provide appropriate sizing for the game box and all internal components based on component count, product goals, shelf considerations, cost targets, and customer experience. The ideal candidate has experience designing packaging for consumer products, toys, games, or similar products, along with a strong understanding of packaging materials, manufacturing processes, and structural design.
Systems Engineer Esports Riot Games IncSystems Engineer EsportsLos Angeles, CAAs a Systems Engineer in the Esports Event Technology (EET) Team, you will support a team focused on building, supporting and maintaining the infrastructure, tooling and applications that power Riot''s esports events around the world. You will work in a self-guiding, cross-functional team with highly skilled individuals to ensure that Riot''s infrastructure is capable of supporting all Riot Esports initiatives.
Contract Packaging Engineer Exploding Kittens IncContract Packaging EngineerLos Angeles, CA$40–$46 / hourReview the Bills of Materials (BOMs) and other supporting documentation to understand game contents in order to provide appropriate sizing for the game box and all internal components based on component count, product goals, shelf considerations, cost targets, and customer experience. The ideal candidate has experience designing packaging for consumer products, toys, games, or similar products, along with a strong understanding of packaging materials, manufacturing processes, and structural design.
Lead Software Engineer AXS Group LLCLead Software EngineerLos Angeles, CA$160,000–$180,000 / yearWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. You will work on consumer-facing and B2B applications that can scale and handle high demand, with primary ownership of the FanSight user experience, front-end architecture, and customer-facing web platform, while collaborating across complex enterprise systems that meet our global needs.
Gameplay Engineer (Apex Legends) Electronic Arts IncGameplay Engineer (Apex Legends)Los Angeles, CA$104,500–$142,800 / yearRespawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, and Medal of Honor: Above and Beyond. Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected.
Senior Rendering Engineer Skydance Media, LLCSenior Rendering EngineerSanta Monica, CA$155,000–$185,000 / yearAdvantages • Degree in Computer Science or related fields, or equivalent experience • Experience with multi-disciplinary work with large-scale game engine architecture • Strong work ethic, self-motivated and self-directing, strong communication skills • Experience with deep performance optimization and tuning • Prior work, personal or professional, that shows exceptional insight and skill of execution. Requirements • 5+ years of experience with graphics related responsibilities in commercial game project development • Advanced knowledge of C++ programming language applied in various areas of project development, other languages are a plus • Experience with Unreal Engine 4 or 5 • Strong knowledge of shader languages and GPU hardware, and performance analysis tools • Strong math/3d geometry skills • Authorization to work in the United States.
Front-End/UI Engineer – Egofold (Junior to Mid-Level) Snail Games USAFront-End/UI Engineer – Egofold (Junior to Mid-Level)Culver City, CAAs part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Egofold is an AI initiative within Snail Games focused on building a modular AI “brain” ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects.
Senior/Staff Backend Engineer thatgamecompanySenior/Staff Backend EngineerLos Angeles, CaliforniaRemote$125,000–$220,000 / yearShareable) hobby projects relevant to the role, eg: a game engine, a networking app, a multiplayer game using an existing engine. Have strong opinions on the different approaches to managing network communication, resource scaling, automated deployment, security, reliability, and data tracking/analysis.
Tech Ops Engineer Scientific Games International IncTech Ops EngineerCASG Lottery is looking for a self-motivated, experienced Technical Operations Engineer to join a Technical Operations team that supports our lottery solutions. Scientific Games: Scientific Games is the global leader in lottery games, sports betting and technology, and the partner of choice for government lotteries.
Systems Engineer Scientific Games International IncSystems EngineerCAWhile performing the duties of this job, the employee is regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus working with computer and business equipment. In order to ensure SG complies with its regulatory and contractual commitments, as a condition to hiring and continuing to employ its employees, SG requires all of its employees to meet those requirements that are necessary to fulfill their individual roles.
Sr Structural Engineer - LA28 AECOMSr Structural Engineer - LA28Los Angeles, CAAECOM's Buildings + Places practice includes architecture, interiors, building engineering, workplace strategy, business transformation, asset advisory, economics and development planning, master planning, urban planning, and landscape architecture in a dynamic, interactive, and creative work environment. We invite you to bring your bold ideas and big dreams and become part of a global team of over 50,000 planners, designers, engineers, scientists, digital innovators, program and construction managers and other professionals delivering projects that create a positive and tangible impact around the world.
Structural Engineer - LA 28 - 6+ years experience AECOMStructural Engineer - LA 28 - 6+ years experienceLos Angeles, CAAECOM's Buildings + Places practice includes architecture, interiors, building engineering, workplace strategy, business transformation, asset advisory, economics and development planning, master planning, urban planning, and landscape architecture in a dynamic, interactive, and creative work environment. We invite you to bring your bold ideas and big dreams and become part of a global team of over 50,000 planners, designers, engineers, scientists, digital innovators, program and construction managers and other professionals delivering projects that create a positive and tangible impact around the world.