Senior Rendering Engineer (Unreal Engine)

Room 8 Group

Los Angeles, CA

JOB DETAILS
SKILLS
C++ Programming Language, CPU (Central Processing Unit), Channel Strategies, Cross-Functional, Debugging Tools, English Language, GPU (Graphics Processing Unit), Game Design, Games Programming, Graphics, LinkedIn, Multiplatform/Cross-Platform, Performance Tuning/Optimization, PlayStation, Process Improvement, Production Systems, Quality Assurance, Resource Management, Systems Maintenance, Technical/Engineering Design, Writing Skills, Xbox
LOCATION
Los Angeles, CA
POSTED
8 days ago

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Senior Rendering Engineer (Unreal Engine)

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

Our Game Development team provides comprehensive co-dev and full-cycle dev solutions, across all platforms. We've helped make some of the biggest games of the past decade, like Call of Duty:

Modern Warfare II and III, and we work with dozens of the world's biggest publishers and developers.

Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.

Location: Europe , Ukraine

Cooperation: Full-time , Remote

Languages: English - upper-intermediate

Team: Engineering

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The next great challenge is coming:

We are looking for talented Senior Rendering Engineers to join our team and help shape cutting-edge real-time graphics technology in Unreal Engine.

Superpowers you have:

  • Strong professional experience with modern C++ in a production environment.
  • Solid experience with Unreal Engine rendering systems and graphics pipeline.
  • Deep understanding of real-time rendering techniques and GPU architecture.
  • Strong knowledge of: Rendering pipelines, Lighting and shadows, Materials and shaders, Post-processing, GPU/CPU synchronization and optimization
  • Experience with graphics debugging and profiling tools, such as PIX, RenderDoc, NVIDIA Nsight, and Unreal Insights
  • Ability to work effectively within large codebases and multidisciplinary teams.
  • Good spoken and written English.

You're a rockstar if you have:

  • Console development experience (PlayStation 5 / Xbox Series X|S).
  • Knowledge of Vulkan and/or Metal.
  • Experience with engine-level systems: Render Graphs, Resource management, Asset streaming
  • Familiarity with modern temporal rendering techniques: TAA, TSR, Upscaling technologies, Dynamic Resolution Scaling
  • Experience building tools and workflows for Technical Artists.

Becoming part of Room 8 Group, you will:

  • Design, implement, and maintain rendering systems and graphics features in Unreal Engine.
  • Develop high-performance GPU and CPU code with a focus on scalability and efficiency.
  • Work on modern rendering techniques.
  • Optimize rendering performance across modern hardware platforms.
  • Investigate and resolve complex rendering and visual issues.
  • Use graphics profiling and debugging tools to identify bottlenecks and drive optimization initiatives.
  • Collaborate closely with gameplay, engine, technical art, and platform teams.
  • Contribute to engine architecture and long-term rendering technology decisions.

Join the team of inspiring game dev professionals, and get even more:

  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XPs score working on the projects of the top global game dev publishers;
  • Private medical care, paid time off;
  • A culture of diversity and inclusion to unite the most outstanding talents;
  • Community of people who understand and share your passion for games.

Together we will bring games to the next level. Exactly with you.

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About the Company

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Room 8 Group