Art Director - Expat to Osaka

Universal Orlando

  • Orlando, Florida
  • 4 days ago

    Highlights

    Responsible for directing teams of creative project personnel such as writers, artists, directors, scenic designers, programmers, graphic designers, etc. In collaboration with the Creative Director, act as design “vision-keeper” for the project, maintaining a cohesive design in all elements associated with the project through all phases of design and development.

    Numbers & Facts

    LocationOrlando, Florida
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    Description

    At Universal Creative, we design, develop and deliver the most compelling entertainment experiences imaginable to drive growth for Universal Parks & Resorts worldwide. Our innovative attractions, immersive theme parks and world-class resorts fuse art and technology to create new standards in the themed entertainment industry.

    Our Team Members are the driving force behind Universal Creative. With their diverse skills and forward-thinking ideas, our team pushes us beyond the boundaries of what’s possible to achieve the extraordinary. Together, we’re creating a Universe of fun, always ensuring the next thing we do is better than the last thing we did.

    JOB SUMMARY:

    Imagine shaping the look, ​feel, ​and emotional impact ​of experiences enjoyed ​by ​guests from around ​the world. ​As ​an Art Director with ​Universal ​Creative, ​you ​will unite storytelling, art, ​architecture, scenery, ​lighting, and special ​effects into one cohesive ​creative vision. You ​will ​lead talented ​creative teams ​and vendors ​while overseeing design ​from ​early concepts through installation. ​Bring ​your artistic leadership ​and ​experience-based ​entertainment ​expertise ​to ​projects where ​creativity ​becomes reality.

    MAJOR RESPONSIBILITIES:

    • Develops visual design direction and defines design elements of the assigned project that affect the guest experience.  This may be accomplished with many different methods, including, but not limited to; creating sketches, illustrations, models, composite imagery and image research documentation.  Supervise others to develop those design ideas.
    • Oversees and directs design, fabrication and installation of all on-stage project elements to ensure the creative intent is achieved as envisioned by the Creative Director.  Project elements such as – architecture, scenic art, scenery, props, animation, show action, special fx, and lighting.
    • Collaborates with internal talent and external vendors to execute the desired vision.  Directs art related vendors and any scenic scope that requires art direction.
    • In collaboration with the Creative Director, act as design “vision-keeper” for the project, maintaining a cohesive design in all elements associated with the project through all phases of design and development.
    • Creates and presents project materials to internal and external audiences to communicate project concept, content, and status.
    • Works with the Show Producer to identify and procure talent and resources necessary to complete the project.
    • Acts as project liaison with internal and external partners, licensors, and intellectual property developers as needed.
    • Understand and actively participate in Environmental, Health & Safety responsibilities by following established UDX policy, procedures, training and team member involvement activities. 
    • Performs other duties as assigned.

    ADDITIONAL INFORMATION: 

    Ability to communicate complex artistic ideas through a combination of written and visual and materials required. This role must have in depth knowledge of color theory, art history, scenic painting techniques, sculpture, architecture, perspective, theatrical lighting techniques and storytelling.

    SCOPE:

    Non-routine; general policies applied to frequently changing situations. Responsible for directing teams of creative project personnel such as writers, artists, directors, scenic designers, programmers, graphic designers, etc.

    Influences decisions of significant nature requiring high degree of tact.

    EDUCATION:

    Technical school is preferred. Associate’s degree (AA) in Theater, Art, Film, or Architecture is required. Bachelor’s degree in Theater, Art, Film, or Architecture is required. Master’s degree in Theater, Art, Film, or Architecture is preferred.

    EXPERIENCE: 

    10+ years production design and field experience based on Universal Creative standards. Designing experience-based entertainment for world-class theme parks or related industries; or equivalent combination of education and experience.

    Your talent, skills and experience will be rewarded with a competitive compensation package.

    Universal elements and all related indicia TM & © 2026 Universal Studios. © 2026 Universal Orlando. All rights reserved. EOE

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