Audio Engineer | Titan TV | Student Assistant Careers ListingAudio Engineer | Titan TV | Student AssistantFullerton, CaliforniaIn accordance with the California State University (CSU) Out-of-State Employment Policy, the CSU is a state entity whose business operations reside within the State of California and requires hiring employees to perform CSU related work within the State of California. Ability to learn and perform assigned work; follow oral instructions; work cooperatively with faculty, staff, and other students; communicate effectively with all levels; and read and write English at a level appropriate to the position.
Perceptual Audio Engineer (Research) Harman Becker Automotive Systems Manufacturing KftPerceptual Audio Engineer (Research)Northridge, CaliforniaUser Testing & Listening Studies: Design and execute subjective evaluations (ABX, preference tests, rating studies), including stimulus generation, panel guidance, statistical analysis, and repeatability. Metrics & Methods Development: Create perceptual metrics and evaluation methodologies that correlate with human preference and quality judgments (timbre, artifacts, clarity, spatial realism, comfort/fatigue).
Perceptual Audio Engineer (Research) Harman International Industries IncPerceptual Audio Engineer (Research)Northridge, CA$134,250–$196,900 / yearUser Testing & Listening Studies: Design and execute subjective evaluations (ABX, preference tests, rating studies), including stimulus generation, panel guidance, statistical analysis, and repeatability. Metrics & Methods Development: Create perceptual metrics and evaluation methodologies that correlate with human preference and quality judgments (timbre, artifacts, clarity, spatial realism, comfort/fatigue).
Lead Audio Engineer SabiLead Audio EngineerSan Francisco, CaliforniaThe first device carries a multi-microphone array distributed around the head and near the ears, dedicated audio DSPs and ASICs, on-device beamforming, direction-of-arrival estimation, AEC, noise suppression, wake-word detection, and open-ear speakers driven through Class-D amplifiers. Own the audio system end-to-end — microphone selection and placement, audio acquisition architecture, DSP pipeline, wake-word, beamforming, AEC, noise suppression, spatial speaker output.
Audio Hardware Engineer, Microphones Tesla IncAudio Hardware Engineer, MicrophonesPalo Alto, CA$128,000–$192,000 / yearTesla is seeking an Audio Engineer within the Infotainment Team who has had 5+ years of design, test and release responsibility of Acoustics, Microphones and Signal Processing products. Along with competitive pay, as a full-time Tesla employee, you are eligible for the following benefits at day 1 of hire: Medical plans > plan options with $0 payroll deduction.
Audio Engineer - Ace of Spades Live Nation WorldwideAudio Engineer - Ace of SpadesSacramento, CaliforniaThese businesses allow Live Nation Media & Sponsorship to create strategic music marketing programs that connect over 1,000 brands with the 98 million fans that attend Live Nation Entertainment events each year. Live Nation Entertainment is the world’s leading live entertainment company, comprised of global market leaders: Ticketmaster, Live Nation Concerts, and Live Nation Media & Sponsorship.
Audio Engineer- Observatory OC Live Nation WorldwideAudio Engineer- Observatory OCSanta Ana, CaliforniaLive Nation takes into consideration a candidate’s education, training, and experience, as well as the position’s work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. These businesses allow Live Nation Media & Sponsorship to create strategic music marketing programs that connect over 1,000 brands with the 98 million fans that attend Live Nation Entertainment events each year.
Audio Engineer- Belasco Live Nation WorldwideAudio Engineer- BelascoLos Angeles, CaliforniaLive Nation takes into consideration a candidate’s education, training, and experience, as well as the position’s work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. These businesses allow Live Nation Media & Sponsorship to create strategic music marketing programs that connect over 1,000 brands with the 98 million fans that attend Live Nation Entertainment events each year.
Audio Engineer-Observatory North Park Live Nation WorldwideAudio Engineer-Observatory North ParkLos Angeles, CaliforniaLive Nation takes into consideration a candidate’s education, training, and experience, as well as the position’s work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. These businesses allow Live Nation Media & Sponsorship to create strategic music marketing programs that connect over 1,000 brands with the 98 million fans that attend Live Nation Entertainment events each year.
Audio Engineer Live Nation WorldwideAudio EngineerSan Diego, CaliforniaLive Nation takes into consideration a candidate’s education, training, and experience, as well as the position’s work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. These businesses allow Live Nation Media & Sponsorship to create strategic music marketing programs that connect over 1,000 brands with the 98 million fans that attend Live Nation Entertainment events each year.
Audio Engineer_Senior Associate PricewaterhouseCoopers LLPAudio Engineer_Senior AssociateCA$77,000–$202,000 / yearPreferred Knowledge/Skills: Demonstrates thorough abilities and/or a proven record of success in managing projects related to and/or leveraging one or more of the following areas related to audio lab management, including: Managing and maintaining audio lab equipment and facilities. Demonstrates thorough abilities and/or a proven record of success in creative thinking and problem-solving skills, individual initiative, and the following abilities: Leveraging MS Office (Word, Excel, Access, PowerPoint), and other technologies appropriately.
Audio Engineer Blackstar ComputersAudio EngineerSan Francisco, CaliforniaOwn the acoustic and audio experience of Blackstar's devices, from transducer selection and enclosure tuning through production validation. Collaborate with mechanical, electrical, and embedded teams to integrate audio components into the product.
Robotics Audio Integration Engineer, Optimus Tesla IncRobotics Audio Integration Engineer, OptimusPalo Alto, CA$124,000–$216,000 / yearIn the world of robotics, integrating audio with hardware and AI stacks presents exciting, unsolved challenges-from hardware design and algorithms like direction-of-arrival estimation and echo cancellation to seamless end-to-end fusion with perception and speech recognition systems. Working in a dynamic, fast-paced development and manufacturing environment, you'll channel your passion for audio perfection to root-cause manufacturing issues and create efficient procedures, tools, and infrastructure for automated audio testing tailored to robotic applications.
Staff Audio System Engineer Rivian Automotive IncStaff Audio System EngineerPalo Alto, CA$167,000–$209,000 / yearRivian may use your Candidate Personal Data for the purposes of (i) tracking interactions with our recruiting system; (ii) carrying out, analyzing and improving our application and recruitment process, including assessing you and your application and conducting employment, background and reference checks; (iii) establishing an employment relationship or entering into an employment contract with you; (iv) complying with our legal, regulatory and corporate governance obligations; (v) recordkeeping; (vi) ensuring network and information security and preventing fraud; and (vii) as otherwise required or permitted by applicable law. You will collaborate with Audio DSP Engineers to support tuning activities such as optimization of limiters, power handling, and crossovers Verification & Validation: Lead acoustic testing and validation using tools such as Klippel, Soundcheck, Audio Precision, HATS (Head and Torso Simulators), and others.
Core Audio Software Engineer, Audio & Media Technologies Apple IncCore Audio Software Engineer, Audio & Media TechnologiesCupertino, CAWe are seeking someone who is passionate about audio and is interested in improving the quality of audio experience for our customers and our developersExtensive experience in modern C++ Knowledge in signal processing principles Excellent debugging/troubleshooting skillsExperience in Swift or Objective-C Experience in developing realtime or performance-critical applications Experience in audio technologies. As a member of the Audio DSP Software team, you will help solve problems, help build out new features and capabilities, help productize and integrate our advanced audio algorithms, and provide developer-facing APIs for audio applications.
Audio Embedded Software Engineer, Audio & Media Technologies Apple IncAudio Embedded Software Engineer, Audio & Media TechnologiesCupertino, CAAs a Sr Audio Embedded Software Engineer, you will have responsibilities spanning all aspects of product development: Collaborate with marketing and cross-functional engineering teams to define product features and requirements Play a lead role in defining system architecture to implement new product and product features Design, implement, debug, and test embedded C/C++ code running on 16-bit, 32-bit and 64-bit MCUs for Apple-branded audio products Optimize code in order to fit within tight memory constraints; support electrical bring-up and debug of prototype hardware Work with internal teams and external contract manufacturers to bring products to mass production Collaborate with software teams to define communication protocols Enable expansion of our product ecosystem features through creation of test tools 5+ years experience developing embedded firmware Experience with MCUs, multi-core, peripherals, clocking, features, and development environments Experience with board bring-up and digital hardware Ability to design and integrate code into a shipping product Demonstrate solid C/C++ coding abilities Strong electrical system and software debugging skills Ability to read serial bus traces, board schematics, use an oscilloscope and logic analyzer Experience with RTOS embedded development and preemptive multithreaded programming BS or M.S. in Computer Science or equivalent industry experience Knowledge of Bluetooth and WiFi Technologies Familiarity with real-time audio (sample rates, buffering, I2S, PCM, PDM, drivers) Mac OSX and/or iOS programming experience Assembly experience. The Audio & Media Technologies group is at the center of audio for all of Apple's innovative products, including AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV and Apple Vision Pro.
NewSenior Software Engineer, Gemini Audio, DeepMind Google LLCSenior Software Engineer, Gemini Audio, DeepMindMountain View, CADesign, build, and maintain training infrastructure to support Gemini Audio encoder and pretraining models, focusing on Accelerated Linear Algebra (XLA) optimization for training on Tensor Processing Units (TPUs). Members of the team work on research and develop audio representations that best captures both the semantic and acoustic information within the audio signal to enable Gemini models to understand audio inputs and also generates natural audio sounds.
Audio Engineer Live Nation Entertainment IncAudio EngineerSan Diego, CA$17.75–$20 / hourLive Nation takes into consideration a candidate's education, training, and experience, as well as the position's work location, expected quality and quantity of work, required travel (if any), external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. These businesses allow Live Nation Media & Sponsorship to create strategic music marketing programs that connect over 1,000 brands with the 98 million fans that attend Live Nation Entertainment events each year.
Audio PD Engineer Apple IncAudio PD EngineerCupertino, CAThis role may require international travel (~10%).7+ years experience in product design, or equivalent BS Mechanical Engineering Demonstrated ability in plastic and metal part design 3-D CAD skills Experience in Design for Manufacturability (DFM), and Design for Assembly (DFA), statistical tolerance analysis techniques, and geometric tolerancing Analytical/problem solving skills Some experience with basic finite element analysis and general mechanical engineering analysis Flexibility and comfort working in a quickly changing environment Ability to travel internationally (10%+)Experience working with overseas manufacturers Consumer electronics design experience Integration of wireless antenna (GSM, GPS, Wifi) into mechanical enclosures Experience with component modules (Audio drivers, batteries, power supplies, camera modules, etc.) Design of audio subsystems (microphone, speaker, receiver) MSME. Apple has assembled an elite Audio Product Design team that helps enable our customers to experience music with delight, communicate with clarity, and enjoy elegant sound throughout our product line.
Audio Experience Engineer Apple IncAudio Experience EngineerCupertino, CADay-to-day responsibilities may include software development, acoustic lab measurements, and prototype tuning.3+ years of software development experience in Swift, Python, Objective-C, C++, or similar languages; or equivalent prototyping experience with tools such as Max/MSP or MATLAB. As an Audio Experience Engineer on the Audio Products User Experience and Prototyping team, you will be responsible for developing and refining new audio features from early concept through production.
AirPlay Audio Networking Engineer, Audio & Media Technologies Apple IncAirPlay Audio Networking Engineer, Audio & Media TechnologiesSan Diego, CADevelop network protocols underpinning AirPlay Audio Integrate and maintain these protocols in AirPlay Audio's ecosystem Strategize with Networking, WiFi, Hardware and other cross-functional partners on achieve best possible performance and reliability Work with Test and Quality Engineering to ensure highest quality of deliverables Continuously look for ways to improve the efficiency and processes of the team BS/MS in Computer Science or equivalent Experience debugging problems in a highly concurrent environment Experience with congestion control algorithms and techniques C or C++ - Multithreading and System Software Low-level systems debugging and performance profiling experience Ability to independently drive complex end-to-end investigations Familiarity with RTP, RTCP, or related real-time media protocols Experience in audio and other media programming Experience with using and developing media libraries especially for mobile platforms Leadership and mentoring experience Experience with data analytics and visualization tools like Splunk Experience with network protocols and media transport over IP. As an expert in media protocols like RTP, you will develop and ship new technologies and features for sending audio amongst iPhones, Macs, iPads, HomePods, AppleTVs, and the rich AirPlay speaker ecosystem.
Staff Data Engineer (Audio/ML) The Walt Disney CoStaff Data Engineer (Audio/ML)CA$170,500–$228,600 / yearJob Category Select a Job Category Administration Animation and Visual Effects Architecture and Design Asset Management Banking Building Construction and Facilities Building, Construction and Facilities Business Strategy and Development Call Center Communications Creative Culinary Data Science and Analytics Disneyland Resort Casting Hourly Engineering Finance and Accounting Food and Beverage Gaming and Interactive Governmental Affairs Graphic Design Health Services Horticulture and Landscape Horticulture and Landscaping Hotel and Resorts Human Resources Legal and Business Affairs Licensing Maritime and Cruise Operations Marketing and Digital Media Merchandising Operations Production Project Management Publishing Quality Assurance Research and Development Retail Operations Sales Sciences and Animal Programs Security Social Responsibility Sports and Recreation Stage Productions Supply Chain Management Talent Technology Theme Park Operations Walt Disney World Casting Hourly Location Select Location Anaheim, California, United States Bangkok, Thailand Bay Lake, Florida, United States Bengaluru, India Branson, Missouri, United States Bristol, Connecticut, United States Buenos Aires, Argentina Burbank, California, United States Celebration, Florida, United States Charlotte, North Carolina, United States Chessy, France Chiba, Japan Chicago, Illinois, United States City of Taguig, Philippines Coupvray, France Destin, Florida, United States Dublin, Ireland Durham, North Carolina, United States Elizabeth, New Jersey, United States Emeryville, California, United. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences.
Software Performance Engineer, Audio & Media Technologies Apple IncSoftware Performance Engineer, Audio & Media TechnologiesSan Diego, CAIf you are excited to solve unique challenges across a diverse hardware ecosystem, from iPhone and Apple Watch to the new frontier of spatial computing, we want to hear from you. In this role, you wont just build an app-you will contribute to the core media frameworks that are an integral part of iOS, macOS, tvOS, watchOS, and the revolutionary visionOS.
Advanced Manufacturing Engineer - Audio Apple IncAdvanced Manufacturing Engineer - AudioCupertino, CADevelop new and or improved processes through the application of theoretical and practical engineering Provide direction and mentorship to third party machine/automation suppliers and/or CM's; be the technical leader and driver on owned projects; serve as a technical resource to other engineering groups and project leaders Organize cross-functional reviews of the machine requirements, design, qualification and capability Create Request for Quotation/Proposal (RFQ/RFPs) that documents the design requirements of the automated equipment, delivery schedule, required documentation and qualification for acceptance at machine supplier facility and contract manufacturer's factory Engage machine suppliers for automated equipment design reviews and proposals Travel to the machine supplier and contract manufacturer for equipment bring-up, qualification, acceptance testing and support during build events Drive machine qualification including correlation, process capability (CP/CPK) and Gage Repeatability / Reproducibility (GR&R) Drive failure analysis and machine issue resolution when working with machine suppliers and contract manufacturers Run equipment experiments to bound the capability of the machine Responsible for data analysis reports to communicate machine capability to the multi-functional teams. Performs assignments in several of the following manufacturing engineering functions: Design for Manufacturability: Provide early and on going manufacturing involvement to ensure new products are mechanically manufacturable.
Applied AI Engineer, Audio, XR Google LLCApplied AI Engineer, Audio, XRMountain View, CAYou will conduct applied research to solve complex audio challenges, working in a highly collaborative environment with cross-functional hardware and software teams to translate research breakthroughs into impactful features for phones, wearables, and future devices. Minimum qualifications: Bachelor's degree in Electrical Engineering, Computer Engineering, Computer Science, Physics, or a specialized field (e.g., Optics, Sensors, Audio/DSP, etc.), or equivalent practical experience.
Associate Engineer: Embedded Audio Software Analog Devices IncAssociate Engineer: Embedded Audio SoftwareSan Jose, CA$82,787–$113,857 / yearLeverage AI-assisted engineering tools (such as Claude, GitHub Copilot, ChatGPT, and similar coding agents) to accelerate software development, debugging, test generation, documentation, and code reviews while applying sound engineering judgment and verification practices. ADI combines analog, digital, AI, and software technologies into solutions that combat climate change, reliably connect humans and the world, and help drive advancements in automation and robotics, mobility, healthcare, energy and data centers.
Engineer: Embedded Audio Software Analog Devices IncEngineer: Embedded Audio SoftwareSan Jose, CA$100,266–$137,892 / yearLeverage AI-assisted engineering tools (such as Claude, GitHub Copilot, ChatGPT, and similar coding agents) to accelerate software development, debugging, test generation, documentation, and code reviews while applying sound engineering judgment and verification practices. ADI combines analog, digital, AI, and software technologies into solutions that combat climate change, reliably connect humans and the world, and help drive advancements in automation and robotics, mobility, healthcare, energy and data centers.
Audio Visual Engineer Salinas Valley Memorial Healthcare SystemAudio Visual EngineerSalinas, CA$38.42–$48.03 / hourManage the day-to-day operations of the support teams to ensure continued operational readiness of existing systems and services, ensures resources are effectively utilized and all issues are handled appropriately. The Audio-Visual Engineer is responsible for management of Information Technology (IT) collaboration platforms including, but not limited to, audio, visual, messaging and document sharing solutions.
Audio ML Engineer (Research) Harman Becker Automotive Systems Manufacturing KftAudio ML Engineer (Research)Northridge, CaliforniaLearning-Based Perception Models: Develop ML models for perception-related tasks (e.g., quality prediction, artifact detection, scene/context classification, personalization embeddings, preference modeling). Embedded + Cloud Deployment Focus: Design solutions that can run on-device (quantized, efficient inference) and/or scale in cloud pipelines (batch evaluation, fleet learning, offline training + on-device inference).
Software Engineer, Audio Absurd VenturesSoftware Engineer, AudioSanta Monica, CaliforniaDesign and implement systems and tools for the audio team’s needs (such as sound propagation, environmental audio, dialogue systems, music, physics systems etc.). Design and develop innovative audio features tailored to the gameplay, stories, of our open world games.
Audio ML Engineer (Research) Harman International Industries IncAudio ML Engineer (Research)Northridge, CA$134,250–$196,900 / yearLearning-Based Perception Models: Develop ML models for perception-related tasks (e.g., quality prediction, artifact detection, scene/context classification, personalization embeddings, preference modeling). Embedded + Cloud Deployment Focus: Design solutions that can run on-device (quantized, efficient inference) and/or scale in cloud pipelines (batch evaluation, fleet learning, offline training + on-device inference).
Audio SW Dev Engineer , Edge Technology Amazon.com IncAudio SW Dev Engineer , Edge TechnologySunnyvale, CASDE is responsible for designing experiments to test and prove solutions, solving complex problems with optimal implementation of the audio algorithm in real-time on target platforms (DSP and/or ARM), leading and executing projects, with specific focus in audio processing, developing a deep understanding of each problem, and creating value and impacting the direction of the team and other close teams and products. The Software Development Engineer (SDE) has the responsibility of architecting, implementing, and deploying algorithmic solutions, leading development to solve difficult and important problems in our products, share with other team members how these problems are solved, specifically in the areas of voice communication, audio playback, speech recognition, and audio detection within embedded systems.
NewSr Software Engineer Audio Sony Interactive Entertainment LLCSr Software Engineer AudioSan Mateo, CA$193,300–$289,900 / yearSIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Responsibilities: Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more.
Embedded Software Engineer, Audio & Media Technologies Apple IncEmbedded Software Engineer, Audio & Media TechnologiesCupertino, CARESPONSIBILITIES INCLUDE: Design, develop and debug audio drivers and tools Driver bringup for new platforms and audio peripherals Participate in audio hardware design reviews Create and maintain engineering documents Experience in software development, device bringup, debugging and testing Experience with kernel level programming, device drivers and/or firmware development Experience with bug triaging, regression testing and commercialization support Excellent programming skills with knowledge of C++, C or Objective-C Audio domain knowledge of ADC/DAC, amplifiers and I2S/TDM/SPI/SoundWire interfaces is a plus Good understanding of computer architecture BS in computer science or engineering (or equivalent experience) Cooperation in defining and updating team testing, processes, procedures * Understanding of multi-core embedded HW System and RTOS. The Audio and Media Technologies Group (AMT) is at the center of audio, video and graphics support in Apples innovative products, including the AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV.
Power & Performance Engineer, Audio & Media Technologies Apple IncPower & Performance Engineer, Audio & Media TechnologiesSan Diego, CAStrong coding skills in C/C++, Objective C/Swift, Python Excellent communication skills in English, both oral and written Knowledge and experience with common performance benchmarks and workloads Experience with system power, performance, and memory assessment tools. The Apple Media Tech (AMT) group is at the center of audio, video, and graphics in Apple's innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and VisionPro.
NewAudio Software Test Engineer - Airpods Apple IncAudio Software Test Engineer - AirpodsCupertino, CAYoull need to work well on a team and on your own and at times lead your test areas which will require the presentation and communications of testing progress, issues found, and champion the improved quality of your areas. You will work with peer groups to understand the needs, challenges and existing tools and be involved in defining and updating team test plans, test cases, processes and procedures.
Software Engineer III, Audio Processing GoogleSoftware Engineer III, Audio ProcessingMountain View, CAWe're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware.
Audio Visual Engineer AGE SolutionsAudio Visual EngineerSan Diego, CAAGE Solutions is a premier technology and professional services company, providing in-depth consulting, advanced technology solutions, and essential services throughout the U.S. government, defense, and intelligence sectors. This role provides installation, troubleshooting, and sustainment support for enterprise audio-visual systems and will augment support to other zones as required.
Senior Application Engineer Audio XMEMS LABS INCSenior Application Engineer AudioSanta Clara, CAThis role bridges hardware platform design, R&D collaboration, and customer-facing technical support, helping enable successful design-in and commercialization across next-generation audio wearable products. Experience supporting consumer audio products such as TWS, wired earbuds, OWS, gaming headsets, VR/AR devices, OTC hearing devices, or other wearables.
Audio Telephony & Voice Validation Engineer Tesla IncAudio Telephony & Voice Validation EngineerPalo Alto, CA$109,600–$234,000 / yearYou will work closely with developers to integrate new audio hardware, develop automated test scripts, conduct critical listening evaluations, perform root-cause analysis spanning hardware, software, firmware, and manufacturing, and establish efficient validation processes. Tesla is seeking an Audio Telephony & Voice Validation Engineer to join its world-class Audio team, where you will play a critical role in shaping the future of in-vehicle and robotics audio experiences.
Research Engineer - Audio & Speech Models Zyphra TechnologiesResearch Engineer - Audio & Speech ModelsSan Francisco, CAThe Role: As a Research Engineer - Audio & Speech Models, you will be a core contributor on Zyphra's Audio Team, building the next generation of open-source autoencoders, ASR, TTS, SSL, and speech-to-speech models. Qualifications / Additional Skills: Expertise and intuition for training models in the audio domain, including text-to-speech, ASR, speech-to-speech, speech-emotion-recognition, or other models.
Research Engineer - Audio & Speech Models ZyphraResearch Engineer - Audio & Speech ModelsSan Francisco, CaliforniaAs a Research Engineer - Audio & Speech Models , you will be a core contributor on Zyphra’s Audio Team, building the next generation of open-source autoencoders, ASR, TTS, SSL, and speech-to-speech models. Expertise and intuition for training models in the audio domain, including text-to-speech, ASR, speech-to-speech, speech-emotion-recognition, or other models.
Audio Visual Commissioning Engineer EOSAudio Visual Commissioning EngineerHayward, CA$110,000–$150,000 / yearEOS IT Solutions is a Global Technology and Logistics company, providing Collaboration and Business IT Support services to some of the world's largest industry leaders, delivering forward-thinking solutions based on multi-domain architecture. We invite you to consider opportunities at EOS regardless of gender, gender identity, gender reassignment, age, religious or similar philosophical belief, race, national origin, political opinion, sexual orientation, disability, marital or civil partnership status, or other non-merit factor.
Audio Visual Engineer Salinas Valley HealthAudio Visual EngineerSalinas, CaliforniaManage the day-to-day operations of the support teams to ensure continued operational readiness of existing systems and services, ensures resources are effectively utilized and all issues are handled appropriately. The Audio-Visual Engineer is responsible for management of Information Technology (IT) collaboration platforms including, but not limited to, audio, visual, messaging and document sharing solutions.
Senior Software Engineer, Pixel Audio, Embedded Systems, Firmware GoogleSenior Software Engineer, Pixel Audio, Embedded Systems, FirmwareMountain View, CAFull timeWe're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. Drive software quality by providing infrastructure to scale engagement with research science and technology development teams, partnering with cross-functional teams such as Research, Engineering, Product, and Quality Assurance (QA) for triage, debug, and issue resolution.
NewIT Infrastructure Engineer IV, Network - Senior Audio Video Engineer Kaiser PermanenteIT Infrastructure Engineer IV, Network - Senior Audio Video EngineerSacramento, CAEssential Responsibilities: Completes work assignments and supports business-specific projects by applying expertise in subject area; supporting the development of work plans to meet business priorities and deadlines; ensuring team follows all procedures and policies; coordinating and assigning resources to accomplish priorities and deadlines; collaborating cross-functionally to make effective business decisions; solving complex problems; escalating high priority issues or risks, as appropriate; and recognizing and capitalizing on improvement opportunities. Design and test audio and video systems in support of Large complex solutions to small solutions, Work closely with the Regional Executive Leadership teams and Exec IT Support providing front line consultations, meeting support and any issue that may arise related to these Executive teams for AV technologies, Emergency Operations Support, VIPs and other White Glove initiatives.
Audio Reliability Engineer Apple IncAudio Reliability EngineerLos Angeles, CAContinuously researching new technologies to understand unique failure mechanisms, while guiding design decisions and collaborating with diverse cross-functional groups to improve overall product reliability Developing new reliability tests procedures and specification Preparing concise and detailed test plans and analyzing test reports Statistically analyzing data to provide design risk assessments Presenting tests, results, and risk assessments in a confident and positive manner to management and executive teams Researching new technologies to understand unique failure mechanisms Guiding design and interacting with diverse groups to improve product reliability Bachelors Degree in Engineering is required 3+ year experience performing product characterization including mechanical stress test, shock/drop/vibration testing, environmental testing 3+ years of experience in Systems Reliability Excellent written, visual, and verbal communication skills Strong attention to detail and curiosity of how technologies work Capable of handling multiple projects at once Dynamic engineer with a proactive attitude and desire to work closely with domestic and international cross-functional teams Statistical experience such as Weibull, JMP, or familiarity with accelerated test models Familiar with Failure Analysis techniques (Optical Microscopy, X-ray/CT, Scanning Electron Microscopy/Energy Dispersive Spectroscopy, etc.), and the ability to use failure analysis methodology to derive a root cause of failure Consumer electronics experience is preferred, but not necessary Ability to travel internationally. You will develop and implement creative reliability tests on new hardware programs, quantify reliability risk, support failure analysis resulting from these tests, and advise the executive team on the best path forward.
Software Engineer, Connected Audio, Sensing & Connectivity Apple IncSoftware Engineer, Connected Audio, Sensing & ConnectivityCupertino, CAThe development will include working across Wireless Connectivity, ML, System Engineering, and other areas, to create seamless, end-to-end features spanning iOS, macOS, and tvOSDesign and develop cutting-edge software solutions for Apples headphone and accessories ecosystem Create seamless, intuitive experiences that delight millions of users worldwide Collaborate with cross-functional teams to bring groundbreaking products to life BS with 5+ years of industry experience Strong programming skills and proficiency in C++ or Objective C / Swift Experience in software development Good understanding of Operating Systems concepts Familiarity with AI-powered tools and the ability to incorporate them effectively into day-to-day workflows is required. MS in Computer Science / related field with 3+ years of experience is preferred Experience with Embedded Software development Experience with building system modules interfacing with AIML Experience with Multimodal Machine Learning Strong team player with the ability to work collaboratively and effectively with others Experience leading projects, and managing execution Good communication, presentation and interpersonal skills.
Networking and Realtime Streaming Engineer, Audio & Media Technologies Apple IncNetworking and Realtime Streaming Engineer, Audio & Media TechnologiesCupertino, CABachelor's degree in Computer Science/Engineering, or equivalent In-depth development experience with at least one of the following: C, Objective-C, or C++ Extensive Experience building and optimizing real-time video/audio streaming systems (e.g., SRTP/RTCP, WebRTC,SRT, SFrame, QUIC/HTTP3-based media transport) Strong grasp of network protocols and behavior under variable network conditions (packet loss, jitter, latency,FEC,Duplication,RTXStrong understanding of multithreaded concepts and design patterns. As a Networking and Realtime streaming engineer, you will be responsible for designing and implementing new features around Apples real-time networking stack, and improving the existing core functionality that drives market-leading applications like AirPlay, FaceTime, SharePlay.
Software Development Engineer - Test, Audio & Media Technologies Apple IncSoftware Development Engineer - Test, Audio & Media TechnologiesSan Diego, CADeveloping test tools and methodologies to augment and enhance test frameworks and libraries to support functional, performance, and reliability testing Troubleshooting automation and tooling infrastructure issues in production testing Working closely with Apple development and test engineers to reliably produce test results2+ years experience with automated testing and software development with excellent written and verbal communication skills Proficiency in Python, Swift, shell scripting or equivalent programming skills Experience developing and understanding test frameworks and libraries Proficiency in writing automated testing scriptsFamiliarity with GenAI assisted development Experience with tools like Ansible, Splunk, Grafana and Wireshark. Work and chip in toward the engineering of Apples innovative products involving video, audio, and graphics in the Media Graphics Compute (MGC) team.