VR Design Engineer 3

Integrated Resources, Inc

  • Sunnyvale, CA
  • 12 days ago
  • $80–$100 Per Hour

Highlights

Facilitate design reviews; communicate design rationale and trade-offs clearly; incorporate input from product management, human factors engineering, and development; drive decisions toward implementation. · Audit the current VR application and accumulated user feedback; recommend a holistic strategy to improve usability, cohesiveness, and learning outcomes while retaining the application's core direction.

Numbers & Facts

LocationSunnyvale, CA
Salary$80–$100 Per Hour

Description

Title: VR Design Engineer 3
Location: Sunnyvale CA
Pay Rate: $80 - $100/hr.

Onsite 3 days a week

Essential Job Duties
· Audit the current VR application and accumulated user feedback; recommend a holistic strategy to improve usability, cohesiveness, and learning outcomes while retaining the application's core direction
· Propose interaction designs informed by XR best practices, usability risks, and customer feedback while balancing hardware constraints, timelines, and development effort
· Rapidly produce design concepts (user flows, sketches, prototypes) from product requirements and mature them into functional requirements the development team can implement in Unity
· Facilitate design reviews; communicate design rationale and trade-offs clearly; incorporate input from product management, human factors engineering, and development; drive decisions toward implementation
· Collaborate with Human Factors to convert identified usability risks and findings into practical, implementable design requirements
· Design or refine XR interactions that are intuitive and easy to learn for novice XR users
· Establish and maintain a design repository documenting XR interaction best practices, human factors heuristics, and product-specific visual and interaction designs
Required Skills and Experience
· 4+ years of hands-on experience designing, prototyping, and shipping XR/VR products
· Portfolio demonstrating strong XR design judgment with shipped products and measurable usability improvements
· Track record of delivering incremental improvements within an established product direction while maintaining a cohesive long-term design strategy
· Demonstrated ability to work shoulder-to-shoulder with developers during design sprints to implement functional requirements

Required Education and Training:
· Bachelor's degree in Interaction Design, Human-Computer Interaction, Industrial Design, or related field — or equivalent professional experience

Preferred Skills and Experience
· Experience designing XR training or simulation content
· Proficiency with Unity or similar real-time 3D engines
· Experience in medical device, healthcare, or learning and development
· Familiarity with surgical robotics or Intuitive products
· Experience applying human factors engineering principles to product design
· Background in user research or usability testing methodologies
Working Conditions
None

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