UX/UI Designer

Mindlance

  • Minneapolis, MN
  • 6 days ago

    Highlights

    1) Develop story boards, user flows, prototypes and wireframes to specify proposed experiences; includes design object Expertes & rationale, as well as interaction details to facilitate interpretation of your designs. Attend daily stand-ups for assigned product teams, design and iterate in Figma, respond to product owner and accessibility feedback, and collaborate async with designers, researchers, and content partners.

    Numbers & Facts

    LocationMinneapolis, MN

    Description



    JOB DESCRIPTION
    Position Summary, Execute UX and product design, create wireframes, storyboards as well as high fidelity designs, and adhere to internal brand and UI standards. The UX/UI designer will combine interfaces and workflows to enhance the user experience and should be able to grasp user needs and solve problems. They will be involved in everything from early brainstorming through to execution and refinement.
    Essential Responsibilities
    1) Develop story boards, user flows, prototypes and wireframes to specify proposed experiences; includes design object Expertes & rationale, as well as interaction details to facilitate interpretation of your designs
    2) Create and optimize new and existing user interface and visual designs,
    3) Maintain and evolve all design guidelines for our design properties
    4) Present proposed experiences to a range of partners, product managers, business analysts, delExpertery managers, developers and Marketing, CreatExperte, and Technology teams
    5) Quickly acquire a detailed understanding of project scope & business requirements, as well as technology constraint and incorporate as you create proposed experiences
    6) Plan, conduct and report on usability tests and other user research act Expertities; think creatExpertely about how to get user feedback and nimbly incorporate insights into Agile development process
    7) Conduct competitExperte analysis and heuristic evaluations of current state as input to your design recommendations

    1. Explain what the scope of the work/project is? Project Overview, deliverables (what is this person responsible for). This is a backfill for a UX/UI Designer supporting the Customer Portfolio's digital products. The contractor will design across multiple concurrent product teams producing mid- and hi-fidelity wireframes, user flows, and dev-ready specs in Figma using our internal design system. Deliverables are design artifacts handed off to engineering, plus maintained documentation in Confluence and Figma.
    2. What does a typical day look like? Attend daily stand-ups for assigned product teams, design and iterate in Figma, respond to product owner and accessibility feedback, and collaborate async with designers, researchers, and content partners. Expect regular context-switching between two to four workstreams.
    3. Describe work environment / team culture (supportive/collaborative, teamwork or individual contributor)? Collaborative and supportive, but this person must operate as a self-directed individual contributor. Our team norms emphasize making decisions and moving, anchoring recommendations in your thinking, and critiquing the work rather than the person. Documentation is a shared, living responsibility.
    4. Can you elaborate on any potential risks or safety considerations associated with this role, particularly if the responsibilities extend beyond a standard desk or office environment? None. Standard office/desk environment, no field or plant exposure.
    5. What are the work hours/shift (standard, evening, full time/part time, OT required, on-call for 24/7 operation)? Full time, standard business hours, core CST hours required. No OT, no on-call.

    EEO:

    Mindlance is an Equal Opportunity Employer and does not discriminate in employment on the basis of Minority/Gender/Disability/Religion/LGBTQI/Age/Veterans.

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