Software Engineer III

Artech LLC

  • Cupertino, CA
  • 13 days ago
  • $89–$89.69 Per Hour

Highlights

Triage issues, separate partner-side integration mistakes from genuine framework bugs, and file well-reproduced reports back to the framework's engineering team. The position involves working at the technical center of our developer community, collaborating closely with studios that build for our family-friendly subscription gaming service.

Numbers & Facts

LocationCupertino, CA
Salary$89–$89.69 Per Hour

Description

Location: Cupertino, CA Hybrid Work Schedule

Introduction

The position involves working at the technical center of our developer community, collaborating closely with studios that build for our family-friendly subscription gaming service. You will be the go-to engineer for other engineers and represent the company as the face of engineering for our game development partners.

Required Skills & Qualifications

  • 6-10 years of professional software engineering experience, with meaningful mobile app platform experience; iOS strongly preferred
  • Strong Swift and/or Objective-C skills, with solid working knowledge of Xcode, App Store distribution, and app launch and lifecycle sequencing
  • Working proficiency in Unity and C#, sufficient to build and maintain a plug-in consumed by third-party developers
  • Prior experience in developer relations, partner engineering, technical support, or an SDK-integration-facing role
  • Excellent oral and written communication skills, with the ability to turn an evolving API into clear, actionable developer guidance
  • Demonstrated ability to manage and triage a high volume of concurrent partner requests without losing quality of support
  • Prior work experience at client or in client's industry
  • Applicants must be able to work directly for Artech on W2

Preferred Skills & Qualifications

  • Prior experience with subscription and entitlement APIs such as StoreKit
  • Experience building SDKs, plug-ins, or integration tooling consumed by external developers
  • Familiarity with game engines beyond Unity, including Unreal and custom or proprietary engines
  • Prior experience working as a contractor, or familiarity with internal engineering tooling

Day-to-Day Responsibilities

  • Build deep technical expertise in a provided framework that partner studios integrate into their titles
  • Own the integration documentation and sample code, build tooling and test plans, and debug alongside partners
  • Serve as the primary engineering point of contact for partner developers through office hours, direct correspondence, and hands-on support
  • Triage issues, separate partner-side integration mistakes from genuine framework bugs, and file well-reproduced reports back to the framework's engineering team
  • Turn recurring pitfalls into documentation, self-serve tooling, and feedback that shapes the framework's own roadmap
  • Build and maintain a Unity plug-in wrapper around the framework to make adoption easier for studios

Company Benefits & Culture

  • Flexible hybrid work schedule
  • Opportunities for professional growth and development
  • Inclusive and collaborative work environment

For immediate consideration please click APPLY to begin the screening process with Alex.

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