| Location | Cupertino, CA |
| Industry | Computer/IT Services |
| Company Size | 10,000 employees or more |
| Year Founded | 1976 |
| Website | https://www.apple.com/jobs |
A generated interface is only as good as the pieces its made from. Give a model the wrong pieces and it fails, producing something generic or broken. Give it the right ones and it can make something a designer would be proud of.
Were looking for an engineer with a designers eye to build those pieces: the views, layouts, and APIs that generated interfaces are built from. The goal is to make the right result the easy one to write, for people and models. Youll join a small, newly formed team working closely with Apples design studio, and youll own the UI layer that generative interfaces are built on. Your APIs will have two kinds of users: engineers, and the models generating interfaces in real time. Most of the work is finding the right abstraction. Which layout decisions should a view make by itself? Which should be stated as intent? Which should never be exposed at all? An API that answers those questions well lets a model write a few lines and get something that feels native.
The hard cases are the ones designers usually solve by hand: tight space, many sizes, content whose length and shape arent known until it arrives. Youll build components that handle them without anyone drawing each one.
With designers, youll prototype quickly until something feels right, then turn it into a principled, well-named API with a small surface. With the generation side, youll study how models use your APIs and change them until good results are the default. Along the way youll partner with design, AI, and UI framework teams across Apple.5+ years of software engineering experience Bachelors degree in Computer Science or equivalent experience Expert-level SwiftUI, including custom Layout and preferences, with a deep understanding of its layout model Designed and shipped a reusable view or component API that other engineers adopted A portfolio, shipped work, or prototypes that show strong visual craft, especially typography and layout Comfortable working directly with designers, from early ambiguous exploration through to a pixel-exact resultExperience designing framework API: naming, progressive disclosure, defaults Experience building adaptive layouts that stay correct with content that isnt known ahead of time Deep knowledge of Dynamic Type, accessibility, localization, and right-to-left layout Experience building or maintaining a design system or component library used across many product teams Experience designing APIs or schemas that a model generates against
We’re a diverse collection of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. And the same passion for innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it.
There’s a place here for every kind of brilliant. Everyone here is an innovator, or an innovator-to-be, no matter what your team or your role. So bring your passion, courage, and original thinking and get ready to share it, because every new product, service, or feature we invent is the result of people working together to make each others’ ideas stronger. Innovation at this level depends on people who represent the variety of the human experience and inspire us with their own fresh perspectives. Together, we’ll do amazing work that can make a difference in people’s lives. Including your own. Learn more about working at Apple.