Software Engineer (C++ Systems)

Thunder GPU Inc

  • San Francisco, CA
  • 5 days ago

    Highlights

    Ownership: you push a project from prototype to 100% done under tight deadlines, ship well-tested code without much oversight, and are happy to work directly with customers on hard production failures. Profit sharing: a bonus pool paid out twice a year that grows with gross profit, plus $3.3M in near-term bonuses unlocked at gross-profit milestones, split by performance.

    Numbers & Facts

    LocationSan Francisco, CA

    Description

    The short version

    Thunder Compute runs a GPU cloud on systems software we built from scratch in C++. It lets us get far more out of every GPU than the rest of the market.

    You"ll write the core C++ behind it, reporting directly to our CTO, Brian Model (ex-Citadel Securities quant dev). The team comes from Citadel Securities, Aquatic, Old Mission, and AWS.

    Compensation: $250-325K base, 0.1-0.3% equity, profit-sharing bonus pool (founders excluded). Visa sponsorship and relocation available.

    What the work looks like

    • Remove microseconds from latency-critical paths that cross process and machine boundaries.

    • Build high-performance networking and data-transfer paths.

    • Keep low-level runtime code correct under fork, signals, multithreading, and dynamic linking, inside workloads we don"t control.

    • Debug production failures that span the OS, the network, and the GPU, with no repro and no playbook.

    • Design allocation, scheduling, failure recovery, and observability across a GPU fleet.

    • Take new systems research from a paper or prototype into production.

    It"s the hardest parts of systems research and production engineering at the same time. One week you"re tracing a synchronization bug across a distributed workload; the next, you"re redesigning a hot path.

    Who we are

    Series A, with more than $17.5M raised from Matrix Partners, Y Combinator, and angels from CoreWeave, Microsoft, Cognition, and Anthropic. Small team, live in production with real customers, in downtown San Francisco.

    What we look for

    • Exceptional modern C++: memory management, concurrency, performance, and systems-level abstraction design

    • Deep understanding of at least one of: operating systems, low-level networking, compilers, distributed systems, or computer architecture

    • Experience building and running performance-critical C++ in production

    • Strong Linux systems programming and debugging, and the ability to reason across unfamiliar layers of the stack

    • Ownership: you push a project from prototype to 100% done under tight deadlines, ship well-tested code without much oversight, and are happy to work directly with customers on hard production failures

    Nice to have: CUDA or GPU systems, high-performance networking, distributed computing, compilers, or dynamic linking. Background at a trading firm (Citadel Securities, Jane Street, etc.), a hardware or AI infra company (NVIDIA, SambaNova, etc.), or a systems research group. Competitive programming, open-source, or research that shows strong fundamentals.

    Logistics

    Full-time, in person five days a week at our office in downtown San Francisco. Relocation support and visa sponsorship available.

    Benefits

    Profit sharing: a bonus pool paid out twice a year that grows with gross profit, plus $3.3M in near-term bonuses unlocked at gross-profit milestones, split by performance.

    Daily lunch, dinner when in-office, snacks, and coffee. Offsites and team events. 401(k). Health, dental, and vision insurance.

    Apply for this role

    Similar Jobs