Senior Unreal Technical Artist (Freelance)

Alex Kong

  • New York
  • 17 days ago

    Highlights

    We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment.

    Numbers & Facts

    LocationNew York
    Websitehttps://alexkong.mx

    Description

    Silverspoon.tv is seeking an experienced Unreal Technical Freelance artist to help on a current project.

    Contract Details:


    This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.

    We offer a competitive salary and some really cool real-time projects to work on.

    Check the ones we've done so far!

    We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.

    Responsibilities:

    • Preparation and evaluation of 3D assets for the Unreal Engine.
    • Developing, optimizing and debugging scenes in Unreal Engine.
    • In-engine look development, animation and scene assembly.
    • Create shaders for environment assets, volumetrics, decals, ambient effects, etc.
    • Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
    • Onsite or on-set operation, as needed.
    • Keep up to date with new technologies and continue to improve on existing workflows.
    • Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.

    Required Qualifications:

    • At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
    • Knowledge of Unreal Engine techniques for real-time production.
    • Must have a good foundation in hard surface modeling, texturing, animation, shaders and lighting.
    • Strong visual perception and aesthetic sensibility, good use of color.
    • Strong communicator that requires minimal guidance in the execution of tasks.
    • Positive attitude and willingness to problem-solve on the fly.
    • Ability to think and react in a high-energy, fast-paced environment.
    • Able to manage workflows efficiently and prioritize tasks when needed.
    • Flexibility to travel and work onsite/on set.

    Desired Qualifications:

    • At least 2 years experience in Unreal Engine
    • Experience with AR, XR and other new media concepts.
    • Advanced skills in Blueprint visual scripting is a plus
    • Experience in live TV, concerts or events

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