Create static renderings and animated visualizations to support engineering design reviews, marketing, and bid proposals. Participate in creating captivating AR/VR experiences to evaluate design, ergonomics, cognitive load, and user experience.
Numbers & Facts
Location
Oshkosh, WI
Salary
$31.02 Per Hour
Description
Location: Oshkosh, WI Duration: 10 Months Work Mode: Hybrid (2 days remote per week)
Responsibilities:
Work collaboratively with teammates and clients to develop high-quality deliverables that meet or exceed customer expectations.
Coordinate both in-vehicle and web-based UI experiences within the industrial design team.
Assist in creating 2D assets for projects ranging from corporate presentations to video to 3D rendering.
Create static renderings and animated visualizations to support engineering design reviews, marketing, and bid proposals.
Develop storyboards with cross-functional teams.
Use AI tools to visualize concepts, create vehicle hero shots, and animations.
Maintain libraries containing vehicle models, materials, icons, and UI elements.
Participate in creating captivating AR/VR experiences to evaluate design, ergonomics, cognitive load, and user experience.
Support intranet and internet site content for marketing with relevant and current projects.
Develop various graphic types such as isometric, infographics, and posters.
Maintain effective communication with internal and external customers.
Provide project updates on a consistent basis to various stakeholders about strategy, risks, and progress.
Perform duties in an ethical and professional manner consistent with company standards.
Requirements:
Bachelor's degree in Digital Art, Graphic Design, Game Design, Animation, or related field.
Proficient with Adobe Creative Suite.
Strong visual skills and understanding of key design principles.
Strong attention to detail.
Preferred Skills:
Minimum six months of related work experience.
Experience in Maya, V-ray, Keyshot, or similar applications.
Proficient at post-processing software (Adobe Photoshop, After Effects).
Experience with low poly modeling, UV mapping, and texture baking.
Experience with Realtime 3D engines (Unity, Unreal, VRED).