Modeling & Simulation Engineer

Singularity Defense

  • Gardena, California
  • 30+ days ago

    Highlights

    These simulations serve as a digital proving ground for our flight software, autonomy stack, and control systems—enabling us to iterate rapidly and validate in silico what would otherwise require expensive, slow, or impossible real-world testing. To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. 1157, or (iv) Asylee under 8 U.S.C. 1158, or be eligible to obtain the required authorizations from the U.S. Department of State.

    Numbers & Facts

    LocationGardena, California

    Description


    Job Overview:
    As a GNC Engineer focused on Simulations, you will lead the development of high-fidelity physics-based simulations for end-to-end missile flight and guidance validation. These simulations serve as a digital proving ground for our flight software, autonomy stack, and control systems—enabling us to iterate rapidly and validate in silico what would otherwise require expensive, slow, or impossible real-world testing.

    You’ll own simulation architecture, real-time physics integration, and testbed development. If you’re comfortable writing performant simulation code in Rust and Python, and you’re looking to do impactful work on a system that must work the first time, this is your chance.


    Key Responsibilities:

    • Design high-performance 6-DOF flight and physics simulations
    • Build simulation components that replicate real-world dynamics and sensor behavior
    • Integrate guidance, navigation, and control (GNC) logic into full-stack simulations
    • Develop Monte Carlo, Hardware-in-the-Loop (HITL), and closed-loop test infrastructure
    • Collaborate closely with flight software, autonomy, and hardware teams to ensure simulation fidelity matches real-world constraints
    • Create tooling to support scenario authoring, data visualization, and performance analysis
    • Own simulation pipeline performance and determinism across a wide range of conditions

    Basic Qualifications:

    • Bachelor's degree in Computer Science or a related technical field
    • 5+ years of experience building simulations or numerical modeling frameworks
    • Proficient in Rust and Python for performance-critical and test-driven development
    • Understanding of rigid body dynamics, kinematics, numerical integration, and physics
    • Experience building tools for flight dynamics, aerospace simulation, or autonomous systems

    Preferred Qualifications:

    • Experience with Monte Carlo testing, sensor emulation, and closed-loop control validation
    • Familiarity with real-time systems, latency-sensitive architectures, or distributed simulation
    • Experience deploying or validating autonomous systems (missiles, drones, satellites, or vehicles)
    • Familiarity with Rust game engines or physics libraries (e.g., Rapier, Bevy)
    • Exposure to 3D rendering for simulation visualization (e.g., WebGL, OpenGL, Three.js)
    • Contributions to aerospace open source or simulation frameworks (e.g., JSBSim, Gazebo)


    Itar Requirements

    • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C.
    • 1157, or (iv) Asylee under 8 U.S.C.
    • 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.


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