Mission Designer

Absurd Ventures

  • Santa Monica, California
  • 2 days ago

    Highlights

    We are seeking a Mission Designer to create highly memorable missions that combine best-in-class storytelling with action gameplay for an all-new open world IP built in Unreal Engine 5. As a Mission Designer , you will collaborate with a multi-disciplinary team and be a hands-on contributor and implementer of story missions including critical path and side missions alongside single-player campaign features.

    Numbers & Facts

    LocationSanta Monica, California

    Description

    Summary 

    We are seeking a Mission Designer to create highly memorable missions that combine best-in-class storytelling with action gameplay for an all-new open world IP built in Unreal Engine 5. As a Mission Designer, you will collaborate with a multi-disciplinary team and be a hands-on contributor and implementer of story missions including critical path and side missions alongside single-player campaign features. 

     

    Core Responsibilities 

    • Own implementation of engaging, diverse, innovative missions within a story-driven, open-world game. 
    • Work with the Lead Mission Designer to develop best practices and robust solutions for faster iteration across the team. 
    • Challenge the status quo and demonstrate understanding of where open-world mission design can change and where it’s already working. 
    • Build brand new, innovative game systems for missions that can help define core features across the rest of the game. 
    • Leverage the game's existing open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions. 
    • Provide feedback to other mission designers to improve the quality of the design and storytelling. 
    • Create documentation to support missions, mission tools, and game features developed for missions. 
    • Ability to implement and design changes based on play testing data from both internal and external sources. 

     

    Core Qualifications 

    • 1-2+ years of experience building mission content, ideally within an open-world game. 
    • Excellent communication and interpersonal skills. 
    • Innovative thinker with creative problem-solving skills who can thrive in a collaborative team environment. 
    • High-quality portfolio showcasing previous scripting, encounter or mission design work in games. 
    • Strong understanding of storytelling and narrative design. 

     

    Plus If... 

    • Experience building game-wide systems or features. 
    • Experience with level design, blockout or world-building. 
    • Experience in UE4 or UE5. 
    • Experience working with co-development partners. 
    • Experience working on an open world title. 

     

    Description  

    • Full time job with benefits  
    • Role is on-site in Santa Monica, CA 
    • Office is located near downtown Santa Monica – near metro and freeways. 

    The base pay range for this position is $100,000 to $115,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

     

    About Absurd Ventures    

    Absurd Ventures is a media company creating new IP across all platforms and for all formats. Absurd Ventures is building narrative worlds, creating characters, and writing stories for a variety of genres, without regard to medium, to be produced for live-action and animation; video games and other interactive content; books, graphic novels, and scripted podcasts. 

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