Game Developer Java/libGDX - Remote

YO AI Labs

  • California
  • 30+ days ago
  • Remote

    Highlights

    Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data. Document technical processes and game development workflows clearly for cross-functional teams.

    Numbers & Facts

    LocationCalifornia (
    Remote
    )

    Description

    Job Title: Game Developer Java/libGDX

    Job Type: Contract

    Location: Remote

    Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

    Key Responsibilities:

    • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
    • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
    • Implement basic game mechanics including sprite management, game loops, and input handling.
    • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
    • Participate in code reviews and contribute to the improvement of internal coding standards.
    • Document technical processes and game development workflows clearly for cross-functional teams.
    • Communicate effectively with team members, providing regular status updates and seeking feedback.

    Required Skills and Qualifications:

    • Basic knowledge of Java programming and object-oriented principles.
    • Hands-on experience with libGDX through coursework, personal projects, or prototypes.
    • Understanding of fundamental game development concepts such as game loops, sprites, and input management.
    • Strong written and verbal communication skills, with a focus on clear technical documentation.
    • Ability to work collaboratively in a fully remote team environment.
    • Demonstrated interest and initiative in building games or interactive applications.
    • Willingness to complete an AI interview as part of the selection process.

    Preferred Qualifications:

    • Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
    • Familiarity with vectors, collision detection, or basic 2D physics.
    • Experience using Git for version control and collaborative development.

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