ASAS Sr. Software Engineer

Intone Networks

  • San Jose, CA
  • 3 days ago

    Highlights

    We are seeking an experienced senior software engineer to join a team of designers, researchers, and software developers to develop integrated HMI (Human-Machine Interface) software solutions. Collaborate with automotive engineers, software developers, researchers, designers, and product managers throughout all stages of the production cycle.

    Numbers & Facts

    LocationSan Jose, CA

    Description

    We are seeking an experienced senior software engineer to join a team of designers, researchers, and software developers to develop integrated HMI (Human-Machine Interface) software solutions. This is a 12-month contract position based in San Jose, California. The role will primarily focus on UI/UX and 3D visual software development, with additional responsibilities in core software systems that support HMI development.

    Responsibilities

    • Develop and maintain visual features for evolving HMI engine that supports multiple projects
    • Maintain, optimize, and fix bugs for HMI engine that runs on multiple platforms
    • Work closely with designers, researchers, and software developers to implement 2D and 3D visuals that meet targeted aesthetic and functional requirements
    • Iterate on multiple design implementations based on a dynamic design environment
    • Develop end-to-end workflows for integrating design assets by building thorough knowledge of relevant software
    • Develop tools and UI-based applications to support HMI software development
    • Debug and troubleshoot bugs and issues in complex, data-driven networked environments
    • Write robust, maintainable code
    • Build, deploy, and test HMI software in concept vehicles
    • Setup concept car hardware and test integration with software
    • Participate in on-road concept car development activities
    • Collaborate with automotive engineers, software developers, researchers, designers, and product managers throughout all stages of the production cycle
    • Plan and organize software development tasks alongside the team

    Qualifications

    • Required

    • 5+ years of professional software development experience

    • 5+ years of C++ experience as primary language

    • UI/UX software development experience with knowledge of UI design patterns (MVC, MVP, MVVM)

    • 3D graphics software development experience in DirectX, OpenGL, or Vulkan

    • Experience developing complex software with a multi-disciplinary team of designers, researchers, and software developers

    • Experience working in Agile-based sprint schedules with ability to manage and complete tasks

    • Self-sufficient and motivated approach to learning and incorporating new and existing software technologies

    • Preferred

    • Experience developing proprietary game engines or use of known engines (Unreal Engine, Unity3D, Godot, etc.)

    • Experience with setting up build solutions for complex projects using CMake or equivalent build systems

    • Network programming experience developing services using TCP/UDP/HTTP protocols

    • Excellent debugging experience using available tools to troubleshoot applications with memory, threading, and network issues

    • Experience developing reusable internal and third-party libraries

    • Experience developing multi-platform C++ code (Windows, Linux, Android)

    • Knowledge of Modern C++ features (C++11/14/17)

    • Experience using 3D modeling applications to create and export assets for game engine pipelines (3ds Max, Maya, Blender)

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