Who We Are
As science and technology increasingly shape our lives, the Museum of Science strives to equip and inspire everyone to use science for the global good while keeping up with the pace of change. Among the world's largest science centers and New England's most attended cultural institution, we engage nearly five million people a year - at Science Park and in museums around the world, in classrooms, and online.
The Museum's singular location connecting Boston and Cambridge puts us at the junction of some of the world's most influential academic institutions and industries, local and state government, schools, and the public. Trusted by each sector, we are ideally positioned to convene, inspire, and create meaningful experiences for all. Come join us on our mission to inspire a lifelong love of science in everyone and living our vision for a world where science belongs to each of us for the good of all of us.
What You'll Accomplish
Immersive & Interactive Software Development:
Media Preparation and Asset Export:
Communication & Collaboration:
Applicants must currently reside in Massachusetts, New Hampshire, or Rhode Island. This is a hybrid position, requiring a minimum of 2 days onsite per week in Boston (with the potential of additional onsite days required during project phases.
What We're Looking For (Competencies)
Technical skills:
High proficiency with C#
Working knowledge of C++
Demonstrated experience developing software with game engines (Unity, Unreal, Godot, etc.)
Demonstrated experience delivering immersive projects (projection mapped environments/XR/VR) and building interactive 3D experiences
Proficiency with real-time 3D pipelines, shaders, and visual effects
Working knowledge of 2D/3D math (vector math, linear algebra, trigonometry, geometry, coordinate systems, etc.)
Working knowledge of basic algorithms and data structures
Working knowledge of data representations (byte representation of common data types, byte serialization/deserialization, image data representations, etc.)
Demonstrated experience with desktop application development on Windows
Demonstrated experience with prototyping and understanding of agile or iterative development philosophies.
Demonstrated experience with any of the following:
Knowledge of the Software Development Life Cycle (SDLC) and software engineering best practices
Strong understanding of hardware and technologies for interactive media or immersive experiences (computer components, displays, projectors, Arduino, etc.)
Strong understanding of version control tools (Git, BitBucket, GitHub, etc.)
Strong understanding of graphic design, video, and 3D content creation tools (Adobe Creative Suite, Autodesk, Blender, etc.)
Working knowledge of slicing and exporting graphics
Working knowledge of converting, modifying, and exporting media files
Collaboration:
Communication:
Comfort with Ambiguity:
Strategic Problem Solver:
How We Work-Our Values
Mission-Focused: We inspire a lifelong love of science in everyone.
Audience-Driven: Everything we do begins with the people we serve.
Innovative: We are curious, take smart risks, share responsibility, and own outcomes.
Generous: We offer time and energy towards common goals.