Senior Animator

Electronic Arts Inc

Orlando, FL

JOB DETAILS
SALARY
$114,300–$156,200 Per Year
SKILLS
Animation, Compensation and Benefits, English Language, Facebook, Leadership, LinkedIn, Maya, Mentoring, Multiplatform/Cross-Platform, Organizational Skills, Quality Management, Quality Metrics, Sales, Team Player
LOCATION
Orlando, FL
POSTED
30+ days ago

Senior Animator - 213955 - Electronic Arts

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Senior Animator

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General Information

Locations: Vancouver, British Columbia, Canada

  • Location: Orlando
  • State: Florida
  • Country: United States of America
  • Location: Edmonton
  • State: Alberta
  • Country: Canada

Role ID

213955

Worker Type

Temporary Employee

Studio/Department

EA Studios - EA Create

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

ENTERTAINING IS OUR PASSION

EA is a world-renowned entertainment leader, creating top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect with players.

EA Create is looking for a Senior Animator to join our team in assisting on our next AAA title. EA Create is known to partner with studios such as BioWare, Respawn, Criterion, DICE and Maxis, and assist on the critically acclaimed Battlefield, Dragon Age, Star Wars, Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with team members all over the world and have your work shown to millions of viewers, players, peers, and industry professionals.

You would report to a director within the Animation team and create high-quality performances in all aspects of your work. You know how to reveal attitude, emotions, and mood through a character''s movement and behavior, and create memorable characters which will appeal to players. It''s essential to have knowledge of the timing and appearance of human and animal movement and facial expressions.

In the end, the look of a game is one of the most significant factors contributing to the success of the game.

Role Requirements:

Degree in Fine Arts or Computer Animation

5+ years of professional animation experience

Proficient in both facial and body animation

Advanced working knowledge of Maya

Working knowledge of Motion Builder is desirable

FACS training or knowledge of FACS-based rigs is beneficial

Passion for animation

Production experience in a professional animation setting

Ability to work onsite at the studio as part of a collaborative, in-person team environment

Role Expectations:

Quickly align with the Animation Director on expectations and creative direction

May lead or mentor a small group of animators based on project needs, ensuring understanding of the Animation Director''s vision

Create high-quality hand-keyed animation

Create high-quality animation based on motion capture and reference

Convey weight, character personality, mood, and believability through realistic performances

Demonstrate advanced understanding of animation within a motion capture pipeline

Ensure animation supports overall direction, player experience, and narrative goals

Apply feedback to your work and deliver revisions promptly while maintaining quality standards

Balance personal workload with supporting other team members

Keep work and notes organized so teammates can easily follow

Prompt attendance at all meetings and reviews.

Collaborate with directors, animators, production, and technical staff

Shoot reference video when needed, based on direction and feedback from the Animation Director and Leads

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Post To

External careers site, Internal careers site

LinkedInID

1449

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About the Company

E

Electronic Arts Inc

EA is a 100% Employee Stock Ownership Plan (ESOP)-owned public benefit corporation that provides environmental, compliance, natural resources, and infrastructure engineering and management solutions to a wide range of public and private sector clients. Headquartered in Hunt Valley, Maryland, EA employs more than 450 professionals through a network of 25 commercial offices across the continental United States, as well as Alaska, Hawaii, and Guam. Our laboratory capabilities include a state-of-the-art Ecotoxicology Laboratory and two Ecological Laboratories. In business for more than 43 years, EA has earned an outstanding reputation for technical expertise, responsive service, and judicious use of client resources.
COMPANY SIZE
500 to 999 employees
INDUSTRY
Engineering Services
FOUNDED
1973
WEBSITE
http://www.eaest.com