Robotics Engineer - Dual-Arm Manipulation & Learning
Global Automation Research
About the Project:
The Global Automation Research team at OEM is developing a dual-arm robotic system capable of picking and placing rigid automotive parts from complex dunnage while simultaneously handling the dunnage itself. This system targets one of the hardest open problems in factory automation: replacing manual kitting and sequencing tasks that single-arm robots simply cannot perform reliably.
The work spans the full stack - from hardware integration and teleoperation-based data collection to simulation-based RL policy training and Sim-to-Real transfer. You'll be hands-on with real robots and real factory parts, with a clear roadmap toward deployment at OEM manufacturing sites.
What You'll Do:
Teleoperation Framework: Develop and operate a dual-arm teleoperation system to collect high-quality human demonstration data for complex manipulation tasks (e.g., part extraction from tight dunnage, dunnage manipulation, regrasp operations).
RL Policy Training: Design, train, and evaluate reinforcement learning policies in NVIDIA Isaac Sim, targeting robust dual-arm behaviors including coordinated pick-and-place, dunnage handling, and bimanual alignment.
Sim-to-Real Transfer: Bridge the gap between simulation and the physical robot setup by fine-tuning trained policies and validating performance on real hardware.
Simulation Asset Development: Build and maintain physics-accurate simulation assets - from CAD to USD - to support training and testing of manipulation policies.
Perception Integration: Work with camera systems (Intel RealSense, ZED) and 3D vision pipelines to enable part detection and scene understanding.
System Integration: Integrate the learning stack with ROS 2 / MoveIt 2 for motion planning and execution on the physical dual-arm platform.
Required:
Nice to Have:
Who You'll Work With:
You'll collaborate closely with the OEM Global Automation Research team and our university research partners (University of Michigan), contributing to both physical demos and publishable research. The work environment is fast-moving, hands-on, and research-grade - expect to go from simulation to real hardware within the same sprint.