Lead Gameplay Features Programmer
ZeniMax Media Inc.
Dallas, Texas
id Software is an award‑winning studio known for pioneering the FPS genre and pushing the limits of creativity, technology and craft. From recent hits like DOOM Eternal and DOOM: The Dark Ages to the projects we’re building today, our team of industry veterans and rising talent is driven by a shared passion for bold ideas, high‑performance gameplay, and world‑class execution. Based in Richardson, TX, we collaborate in a focused, highly creative environment where every developer has a meaningful impact on the experiences we create. Our positions are full-time, in-house to facilitate peak collaboration and learning. We value work-life balance and provide competitive salaries and a generous benefits program. If you’re excited about shaping the future of action games and doing career‑defining work alongside an exceptional team, we’d love to hear from you.
Responsibilities:- Collaborate on the implementation of new gameplay features: player and characters’ behaviors, combat and powers mechanics, user interface, etc...
- Work closely with designers, artists, and other programmers to iterate on gameplay features and ensure a great player experience.
- Develop and own full aspect of the game experience.
- Collaborate with other members of the programmers’ team to build sustainable and maintainable technologies and optimized code on all platforms
- Write clear, maintainable, portable C++ code
- Capable of quick iteration and feedback loops while working with the team
- Ability to review and critique code in a constructive manner
- 6+ years in the games industry or demonstrable work in a first-person shooter game
- 2+ years in the game industry leading a team of direct reports
- Strong knowledge of C/C++
- Excellent math skills
- Solid architecture and design abilities
- Ability to fearlessly jump into large, existing code bases
- Strong communication and organizational skills
- Ability to contribute innovative and original ideas towards all aspects of game production and development
- Bachelor’s degree in Computer Science or related field, or equivalent experience.
- Experience with any version of idTech
- Console experience
- B.S. in computer science or equivalent study in related fields
Lead Gameplay Features Programmer - The typical base pay range for this position at the start of employment is expected to be between $125,000 - $240,000 per year.
ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.
At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.
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