Job Details:
Job Description:
The Role and Impact:
As a GPU Design Verification Engineer at Intel, you will play a critical role in shaping the future of graphics and compute technologies. You will be part of a dynamic team driving innovation and delivering world-class GPU IP designs that power cutting-edge products worldwide. Your expertise will contribute directly to achieving Intels performance, power, area, and quality goals.
This is an exciting opportunity to influence the definition and design of architecture and microarchitecture features, ensuring the seamless integration of GPU blocks into full chip designs. Your work will help redefine possibilities in graphics computation and enable extraordinary user experiences for millions.
Responsibilities will include but are not limited to:
• Defines, develops, and performs functional validation for GPUs, focusing on validation of interaction of GPUs, media, display and system-level features. • Applies various hardware and software level tools and techniques to ensure validation coverage and that performance, power, and area goals are met. • Reviews proposed design changes to assess impact on validation plans, tasks, and timelines. • Develops GPU validation methodologies, executes validation plans, and collaborates with other engineers for design optimization, troubleshooting, and failure analysis. • Performs silicon debug to identify root causes and resolves all functional and triage failures for GPU issues. • Tests interactions between various GPU features using validation infrastructure. • Develops post-silicon validation infrastructure (e.g., performance monitors, behavioral checkers, state space coverage) and test environment used in validation testing. • Publishes GPU validation reports summarizing all validation activities performed, reviews results, and communicates to relevant teams. • Works with architecture, design, verification, board, platform, and manufacturing teams to maintain and improve debug, validation test strategy, methodologies, and processes for graphics interfaces and to meet desired product specifications.
Behavior traits that we are looking for:
• Problem-solving skills, analytical and attention to detail. • Work collaboratively in a Global team environment under ambitious schedules. • Independent, self-motivated, and well organized. • Flexible and able to operate in a fast-paced environment.
Qualifications:
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Note:
This role requires regular onsite presence to fulfill essential job responsibilities .
Minimum Skills and Qualifications:
Bachelor's degree in electrical/computer engineering or related field with 7 years of Industry experience. Or a Master's degree in the same fields with 5 years of Industry experience.
Your experience describe above must be in the following:
• SystemVerilog and OVM/UVM experience • Scoreboard and test plan development • CPU or GPU architecture experience
Preferred Skills and Qualifications:
• Experience with Floating-point Math. Experience with Floating-point Math.
• FPV validation. • Programming in C++.
Job Type:
Shift:
Primary Location:
Additional Locations:
Business group:
Posting Statement:
Position of Trust
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel .
Work Model for this Role
*