Faculty - Non-tenure Track, Lecturer - Animation and Game Development

Utah Valley University

Orem, UT

JOB DETAILS
SKILLS
3D Animation, 3D Modeling, Animation, Canvas, Cisco Unity, College Level Faculty, Communication Skills, Construction, Dental Insurance, Educational Methods, Establish Priorities, Games Programming, Gaming, Health Plan, Houdini, Interpersonal Skills, Laboratory, Learning Management System (LMS), Maya, Mentoring, Microsoft C# (C Sharp), Multitasking, Organizational Skills, People Management, Physical Demands, Presentation/Verbal Skills, Problem Solving Skills, Project Development, Project/Program Coordination, Python Programming/Scripting Language, School Attendance, Scripting (Scripting Languages), Storyboards, Team Lead/Manager, Test Scripts, Time Management, Training/Teaching, Training/Teaching Materials, Tuition Fees, Video Games, Vision Plan, Visual Effects, Writing Skills
LOCATION
Orem, UT
POSTED
10 days ago

Faculty - Non-tenure Track, Lecturer - Animation and Game Development

Salary

Depends on Qualifications

Location

Main Campus - Orem

Job Type

FT Faculty

Job Number

FY2606211

Division

VP Academic Affairs

Department

Digital Media

Opening Date

07/14/2026

Closing Date

8/13/2026 11:59 PM Mountain

Required Documents Needed to Apply

Cover Letter

Curriculum Vitae

Teaching Philosophy

Applicant Support

1-855-524-5627

Support@schooljobs.com

  • Description
  • Benefits
  • Questions

Position Announcement

The Department of Digital Media (www.uvu.edu/digitalmedia) invites applications for a one-year lecturer position. Faculty position in Animation and Game Development to begin August 2026.

The animation and game program lecturer teaches in one or more of the following areas: 3D modeling and animation, 2D animation, and/or interactive game development. The faculty member attends and participates in department meetings and may serve on department committees related to their area of expertise and teaching. Utah Valley University places a strong emphasis on teaching. Faculty members are expected to develop a learning environment and activities that help students achieve their learning objectives. UVU encourages applicants with a wide range of backgrounds, experiences, and expertise to apply.

The department will accept all qualified applications, but is particularly interested in applicants with experience in one or more of the following: Maya, Unity, C#, Houdini, Toon Boom, teaching, and technical direction.

Utah Valley University offers a comprehensive benefits package, including health insurance and retirement contributions.

Summary of Responsibilities

  • Instructs, manages, and supervises individuals and groups in classrooms, online, and laboratories, through demonstration, discussion, visual aids, individualized instruction, lectures, and other appropriate methods for educational delivery.

  • Plans, prepares, and follows an approved course of study that includes measurable objectives for each course taught. Prepares instructional materials. Evaluates student performance using appropriate testing and grading procedures.

  • Serves the department by attending departmental meetings and serving on department committees related to their area of expertise and teaching.

Qualifications / Licenses / Certifications

  • Graduation from an accredited institution with a bachelors degree in animation and game development or a related field
  • Experience working on a variety of animation and/or video game development projects.
  • College-level teaching experience or relevant industry experience.
  • Knowledge and skill in current instructional theories, strategies, techniques, and discipline content.

Preferred Qualifications

  • Graduation from an accredited institution with a master's degree in animation and game development, or MFA, or a related field

  • Experience at a major animation, visual FX, game development, or other studio.

Physical Requirements

  • Frequent talking, hearing, sitting, walking, and standing.
  • Frequent use of fine-hand manipulation is associated with the use of a computer.

Knowledge / Skills / Abilities

Knowledge

  • Knowledge of animation and game development technical processes and methodologies that employ activities, such as modeling, rigging, texturing, lighting, testing, scripting, compiling, incorporation of a game engine, compiling, rendering, and final delivery.
  • Knowledge of contemporary animation aesthetic processes, such as character development, layout, composition, digital storyboard, animating in hand-drawn and/or timeline-based modes, and compositing.
  • Knowledge of animation and/or video game development project development processes from inception to final render.

Skills

  • Skills in one or more of the following: character development, rigging, animating (through traditional and/or timeline-based methods), effects animation and compositing, use of scripting languages to build customized animation and game development elements (scripting languages may include C#, MEL, and Python).
  • Skills within the production pipeline for animated and/or interactive game titles, from pre-visualization to title asset construction, to postproduction.
  • Skill in development methodologies, collaborating with technical and artistic teams, and in effective workflow administration for animation and game development projects.
  • Excellent organizational and time management skills.
  • Strong program coordination skills.
  • Effective verbal and technical written communication skills.
  • Effective interpersonal, problem-solving, and decision-making skills.
  • Strong presentation and proposal skills.

Abilities

  • Ability to manage, mentor and support advanced students in the production of student developed games and films, including capstone projects.
  • Ability to manage and prioritize multiple tasks.
  • Ability to work effectively with faculty, staff, students, agency administrators, and professionals within the animation and game development industry from all backgrounds.
  • Ability to demonstrate sound judgment and initiative in solving problems.
  • Ability to work independently.
  • Ability to interpret the University's core values (exceptional care, exceptional accountability, and exceptional results).
  • Ability to plan measurable objectives, prepare instructional materials, and follow an approved curriculum.
  • Ability to assess student work and maintain and submit accurate and current plans, reports, and records involving student accountability, attendance, and performance.
  • Ability to use a classroom learning management system, such as Canvas.
  • Ability to relate with students and effectively teach and mentor them.

EEO Statement:

UVU employment decisions are made on the basis of an applicant's qualifications and ability to perform the job without regard to race, color, religion, national origin, sex, sexual orientation, gender identity, gender expression, age (40 and over), disability, veteran status, pregnancy, childbirth, or pregnancy-related conditions, genetic information, or other bases protected by applicable federal, state, or local law.

Utah Valley University's dedication to exceptional care offers quality service and benefits to employees while staying committed to meeting the needs of a diverse workforce.

UVU is pleased to offer a competitive and comprehensive benefits package that supports employees and their family's overall physical and mental health, protects their income in case of unforeseen illness and life events, and assists in building financial security for retirement and the future.

Highlights from Utah Valley University's benefits package include:

  • Medical network and plan options with low employee premiums
  • Employer HSA contribution for those that elect the university's High-Deductible Health Plan
  • Other tax advantage, reimbursement account options (i.e. Flexible Spending Account & Dependent Care)
  • Dental and vision plan options
  • Incentivized wellness program
  • Employer paid basic life, Accidental Death and Dismemberment (AD&D), and Long Term Disability (LTD) coverage
  • Employee Assistance Program (EAP)
  • 401(a) Defined Contribution Plan with an employer contribution of 14.2% based on employee's compensation (100% vested on first day of full-time employment)
  • Undergraduate tuition remission benefit waiving up to 18 credit hours (each semester) for employees and their eligible dependents (spouses & children dependents unmarried and up to age 26)
  • Generous leave package which includes sick, vacation (staff only), and personal leave; 13 paid holidays; paid medical maternity and parental leave

For more information about the benefits offered, visit https://www.uvu.edu/peopleandculture/benefits.

01

What is your highest level of education?

  • High School or equivalent
  • Associates
  • Bachelors
  • Masters
  • Ph.D.
  • Ph.D. (abd)
  • Juris Doctorate

02

If you have a related field, please indicate the field below.

03

How many years of experience do you have in this type of position?

  • <1
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8+

04

Do you have experience working on a variety of animation and/or video game development projects?

  • Yes
  • No

05

Do you have college-level teaching experience or relevant industry experience?

  • Yes
  • No

06

o you have knowledge of and experience applying current instructional theories, teaching strategies, techniques, and subject matter expertise?

  • Yes
  • No

07

Do you have experience working at a major animation, visual effects (VFX), game development, or similar creative studio? If yes, please briefly describe your experience.

Required Question

Employer Utah Valley University

Address 800 W. University Parkway

Orem, Utah, 84058

Phone Applicant Support 855-524-5627

Website http://www.uvu.edu

About the Company

U

Utah Valley University

Utah Valley University was established in 1941 as Central Utah Vocational School (CUVS) with the primary function of providing war production training. CUVS was part of the Provo School District located in south Provo. The institution received a state appropriation in March 1945 of $50,000 to operate for the 1945-1947 biennium. In 1947, the school received funding as a permanent state institution. A new site for the school was acquired on University Avenue in Provo in 1948; in the 1952, the state appropriated funding for the first construction on that site. As enrollments grew, the state acquired over 185 acres in southwest Orem and the first building was completed in 1977. Today, the University’s facilities consist of a combined total of 412 acres with 50 buildings with campuses in Orem, Provo, and Heber City and property in Vineyard and at Thanksgiving Point in Lehi.

COMPANY SIZE
1,500 to 1,999 employees
INDUSTRY
Education
FOUNDED
1941
WEBSITE
http://www.uvu.edu/