Assistant or Associate Professor, Creative Technologist, Tenure Track
Temple University
Philadelphia, Pennsylvania
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JOB DETAILS
LOCATION
Philadelphia, Pennsylvania
POSTED
17 days ago
Temple University
Design and Illustration Departmentat the Tyler School of Art and Architecture
Position Title: Assistant or Associate Professor, Creative Technologist, Tenure Track
Location: Philadelphia, PA
Anticipated Start Date: Fall Semester 2026
Position Summary
The Design & Illustration Department at the Tyler School of Art and Architecture at Temple University invites applications for a Tenure-Track Assistant or Associate Professor position beginning with the Fall 2026 semester. We seek a dynamic candidate with deep expertise in advanced technologies, including AR, VR, MR, and AI-assisted tools, who actively incorporates these innovations into their creative work. The ideal candidate will have a proven record of research and practice at the intersection of design, illustration and technology, utilizing computational design techniques, coding, and sustainable practices to shape immersive, forward-thinking experiences. They will also demonstrate a strong commitment to inclusive teaching and curriculum development, preparing students for the evolving future of design and illustration and contributing to our mission of academic excellence and societal impact.
Responsibilities:
• Teach undergraduate and graduate courses in Graphic and Interactive Design, User Experience and User Interface Design and Illustration and Emerging Media.
• Lead the integration of emerging technologies into the curriculum by monitoring industry trends, identifying relevant tools and methodologies, and collaborating with faculty to ensure courses remain current, rigorous, and future-focused.
• Develop and oversee initiatives (such as workshops, partnerships, or faculty development sessions) that equip students and colleagues to engage meaningfully with new technologies.
• Conduct scholarly research and publish in peer-reviewed venues.
• Seek external funding to support research activities.
• Mentor and advise students from different backgrounds.
• Contribute to departmental, college, and university service.
Qualifications:
Required:
• A terminal degree (MFA or equivalent) in design, illustration or a related field.
• A minimum of 3 years of teaching experience at the university level, with evidence of teaching excellence.
• Expertise in advanced design software (e.g., Adobe Creative Suite, Adobe AfterEffects, Blender, Cinema 4D) as well as new and emerging design platforms, tools, and technologies.
• Demonstrated expertise in augmented reality (AR), virtual reality (VR), and mixed reality (MR), with a proven track record of incorporating these technologies into design and illustration projects. The ideal candidate will actively create immersive, interactive experiences and leverage AR/VR/MR environments in their work, showcasing their direct application in professional or creative contexts.
• Knowledge of generative design and AI-assisted design tools, including but not limited to OpenAI's tools, MidJourney, and others that transform design processes.
• Knowledge of front-end coding languages (HTML, CSS, JavaScript) and frameworks that enhance visual design and interactivity.
• Experience with computational design techniques and the ability to integrate design with emerging programming tools and platforms, such as creative coding environments.
• Expertise in identifying and researching new design methodologies and tools, and an ability to publish or present findings at conferences and in peer-reviewed journals. Candidate will have a proven track record or potential for high-impact research in design, illustration, technology, and their intersection.
• Understanding of the ethical considerations in emerging technologies, including AI, AR/VR, data privacy, and intellectual property. Candidate will also have knowledge of sustainable design practices, and the role technology can play in advancing environmental and social responsibility.
• Experience teaching or mentoring in technology-driven design disciplines.
• Ability to develop curriculum that integrates new technologies into traditional design and illustration practices.
• Ability to bring real-world technological advancements into the classroom through guest speakers, workshops, or partnerships.
• Strong background in leading or contributing to groundbreaking d