UX Designer
Talent Software Services
Minneapolis, MN
JOB DETAILS
SALARY
$70–$75 Per Hour
JOB TYPE
Full-time, Employee
SKILLS
Agile Programming Methodologies, Analysis Skills, Apple Macs, Best Practices, CSS (Cascading Style Sheet), Continuous Improvement, Customer/Client Research, Customer/Consumer Behavior, Data Analysis, Design Services, Documentation, Graphic Design, HTML (HyperText Markup Language), Human-Computer Interaction, Information Architecture, Interaction Flow Diagram, Internet Application, JavaScript, Knowledge Transfer, Laptop PC, Metrics, Mobile Applications, Mock Up, Multiplatform/Cross-Platform, Organizational Skills, Persona/Avatar Development, Presentation/Verbal Skills, Problem Solving Skills, Product Demonstration, Product Reviews, Project/Program Management, Prototyping, Standup Meetings, Style Guide, Time Management, Usability Testing, User Experience Design (UXD), User Interface Design, User Interface/Experience (UI/UX), Web Content Accessibility Guidelines (WCAG), Web Design, Wireframes
LOCATION
Minneapolis, MN
POSTED
23 days ago
UX Designer
Job Summary: Talent Software Services is in search of a UX Designer for a contract position in Minneapolis, MN. The opportunity will be six months with a strong chance for a long-term extension.
Primary Responsibilities/Accountabilities:
- Lead user research activities, including interviews and usability testing, to gather insights and inform design direction for an IT team.
- Design intuitive and accessible interfaces and workflows across digital platforms, ensuring consistency with design standards and project requirements.
- Develop wireframes, high-fidelity mockups, and interactive prototypes to communicate design concepts and interaction flows effectively.
- Collaborate closely with product owners, developers, and other stakeholders using Agile methodologies to iteratively refine designs and incorporate feedback.
- Ensure all deliverables comply with brand standards, accessibility guidelines, and universal design principles to provide an inclusive user experience.
- Present design concepts clearly to stakeholders and supply comprehensive documentation for smooth project handoffs and implementation/continuous improvement by development teams.
- Conduct 8–10 user interviews and 2–3 usability testing sessions per 2-week sprint to identify pain points and validate design assumptions.
- Design 20+ key interface screens and workflows for a core application module, adhering to WCAG 2.1 AA accessibility standards.
- Produce low-fidelity wireframes, high-fidelity mockups, and interactive prototypes (Mac laptop familiarity needed) for stakeholder review within 2-week iterations.
- Participate in daily stand-ups and sprint reviews with product owners and developers to incorporate feedback and refine design artifacts.
- Audit and update existing screens for brand consistency and inclusive design principles, providing rationale documentation.
- Present bi-weekly design reviews to 10+ stakeholders and hand off finalized prototypes with annotated specs for development implementation
- Knowledge transfer
- User Research Reports: Comprehensive summaries of findings from interviews, surveys, and usability testing sessions (delivered bi-weekly or per sprint).
- Wireframes and Mockups: Low- and high-fidelity designs for key interfaces and workflows (delivered iteratively within 2-week sprints).
- Interactive Prototypes: Clickable prototypes built in standard tools, including interaction flows and annotations (delivered at sprint end).
- Design Documentation: Style guides, component libraries, and handoff specs ensuring accessibility (WCAG 2.1 AA) and brand compliance (delivered per project milestone).
- Stakeholder Presentation Materials: Slide decks and demo sessions for design reviews (bi-weekly).
- Weekly Status Reports: Progress updates on tasks, risks, and next steps (submitted every 2 weeks).
Qualifications:
- Five (5) years' experience in User Experience (UX) designs of web-based applications
- Four (4) years' experience designing compliant webpages per accessibility standards WCAG 2.1 Level AA or higher
- Five (5) years' experience creating wireframes, protypes, and mockups
- Three (3) years' experience in information architecture and design
- Two (2) years' experience in user experience design in an agile development environment
Preferred:
- Bachelor's degree in UX Design, Human–Computer Interaction, or Graphic Design
- Demonstrated experience applying accessibility and inclusive design best practices
- User research and persona development experience
- Usability testing and analysis experience
- Data analysis and use of metrics experience
- Responsive and adaptive design experience
- Visual and UI design experience
- Design principles and aesthetics experience
- Universal design principles experience
- Demonstrated experience managing projects, including demonstration of time management and organization skills
- Experience with mobile app UI/UX for ticketing or payment systems
- Familiarity with transit fare structures, ticket vending machines, and validation devices
- Basic understanding of front-end technologies (HTML, CSS, JavaScript, Blazor) to facilitate development collaboration
- Exposure to data-driven design using analytics related to transit user behavior
- Adaptability and willingness to learn new technology & tools
- Empathy for users and user-centric thinking
- Critical thinking and creative problem solving
- UX certifications or training in accessibility standards and Agile methodologies
- Experience working in Figma
If this job is a match for your background, we would be honoured to receive your application!
Providing consulting opportunities to TALENTed people since 1987, we offer a host of opportunities, including contract, contract to hire, and permanent placement. Let's talk!
About the Company
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