Python Tools Developer, NVIDIA Omniverse
OSI Engineering
(remote)
JOB DETAILS
JOB TYPE
Full-time, Employee
SKILLS
3D Animation, 3D Graphics Software, 3D Modeling, Autodesk 3ds Max (fka 3D Studio Max), Automotive Industry, Blender, CGI (Common Gateway Interface), Cisco Unity, Communication Skills, Computer Programming, Computer Science, Detail Oriented, Git, Graphics, Maya, Problem Solving Skills, Python Programming/Scripting Language, Quality Metrics, Software Development, Software Engineering, Source Code/Configuration Management (SCM), Team Player, Technical/Engineering Design, User Interface/Experience (UI/UX), Virtual Reality
POSTED
1 day ago
Responsibilities:
Develop custom tools for NVidia Omniverse to implement it as a comprehensive visualization suite.
Collaborate with designers and engineers to understand visualization requirements and deliver effective solutions.
Work with strengths of USD file format to desired visual outcome.
Ensure visualization quality meets the standards of automotive styling studios.
Support the creation of high-quality 2D renderings, 3D animations, and Virtual and Mixed Reality scenes.
Develop and create custom code for Nvidia Omniverse.
Qualifications:
5+ years of experience as a Tools Developer or Programmer.
5+ years experience in Python.
Knowledge of 3D modeling software and tools like Blender, Maya, or 3ds Max.
Proven experience in software development, particularly in creating visualization tools.
Strong understanding of VFX and visualization work.
Familiarity with game engines such as Unreal Engine or Unity.
Previous experience working on graphics such as developing tools for 3D applications like 3D Studio Max Maya.
Understanding of shader programming and materials.
Experience with version control systems like Git.
Familiarity with the visualization quality standards in automotive styling studios.
Bachelor's degree in Computer Science, Software Engineering, or a related field.
Familiarity with how CGI is created.
Excellent problem-solving skills and attention to detail.
Strong communication and teamwork abilities.
Preferred Skills:
Proficiency with NVidia Omniverse and its various components.
Experience with Virtual and Mixed Reality development.
Familiarity with other visualization tools and software.
Knowledge of automotive design and styling processes.
Previous experience in UI.
Previous experience building tools.
Location: Torrance, CA (Onsite, Hybrid, or Remote – Must work PST hours)
Contract Duration: 3 months
About the Company
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