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Senior Graphics/Rendering Game Engineer - REMOTE job in Raleigh at Jobot

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Senior Graphics/Rendering Game Engineer - REMOTE at Jobot

Senior Graphics/Rendering Game Engineer - REMOTE

Jobot Work from Home/Remote Full-Time
Game Developers that brought you franchises like Battlefield, God of War, Call of Duty, and more! Come join us! WFH


This Jobot Job is hosted by Maleakhi Situmorang


Are you a fit? Easy Apply now by clicking the "Apply" button and sending us your resume.


Salary $130,000 - $180,000 per year


A Bit About Us


  • Remote
  • Veteran Game Developers+ Best-in-class Games + All Platforms
  • Titles such as Call of Duty, Medal of Honor, God of War, and more!
  • Mission driven
  • Collaborative, always learning, and growing mentality
  • Sign-On Bonus Potential


We are located in LA, a video game development company with proven track record!! We are on a mission to provide a memorable game experience all over the world! Our executive team has a passion for game development! Our list of credits includes blockbuster franchises! We are actively looking for a Software Engineer who LOVES the challenge and excitement of a fast growing company!


We are on the fast track, so your growth in the next 3 years could be exponential! If this intrigues you, then please read on and apply to learn more.




Why join us?


Dental plan


Vision plan


Comprehensive Medical


Life Insurance


Free bike rentals


Four weeks of vacation time


Open to fully remote


Training and development


Job Details


Develops core rendering features, engine components and tools.


Researches and implements cutting-edge rendering techniques.


Creates reusable & scalable rendering technologies.


Writes technical design specifications.


Designs, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages.


Profiles and optimizes rendering modules of a game engine.


Stays up to date with latest hardware & software changes impacting the rendering domain.


Requirements


5+ years experience, ideally within a Graphics/Rendering games capacity


Expert knowledge of real time rendering.


Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems


Excellent knowledge of a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL


Experience with Current console game rendering


Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline


Interested in hearing more? Easy Apply now by clicking the "Apply" button.


Recommended Skills

  • Api
  • C++ (Programming Language)
  • Direct X (Software)
  • Engineering Design Process
  • Game Engine
  • Graphic Design
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