Game Developers that brought you franchises like Battlefield, God of War, Call of Duty, and more! Come join us! WFH
This Jobot Job is hosted by Maleakhi Situmorang
Are you a fit? Easy Apply now by clicking the "Apply" button and sending us your resume.
Salary $130,000 - $180,000 per year
A Bit About Us
- Veteran Game Developers+ Best-in-class Games + All Platforms
- Titles such as Call of Duty, Medal of Honor, God of War, and more!
- Mission driven
- Collaborative, always learning, and growing mentality
- Sign-On Bonus Potential
We are located in LA, a video game development company with proven track record!! We are on a mission to provide a memorable game experience all over the world! Our executive team has a passion for game development! Our list of credits includes blockbuster franchises! We are actively looking for a Software Engineer who LOVES the challenge and excitement of a fast growing company!
We are on the fast track, so your growth in the next 3 years could be exponential! If this intrigues you, then please read on and apply to learn more.
Why join us?
Free bike rentals
Four weeks of vacation time
Open to fully remote
Training and development
Develops core rendering features, engine components and tools.
Researches and implements cutting-edge rendering techniques.
Creates reusable & scalable rendering technologies.
Writes technical design specifications.
Designs, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages.
Profiles and optimizes rendering modules of a game engine.
Stays up to date with latest hardware & software changes impacting the rendering domain.
5+ years experience, ideally within a Graphics/Rendering games capacity
Expert knowledge of real time rendering.
Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems
Excellent knowledge of a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL
Experience with Current console game rendering
Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline
Interested in hearing more? Easy Apply now by clicking the "Apply" button.
- C++ (Programming Language)
- Direct X (Software)
- Engineering Design Process
- Game Engine
- Graphic Design