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Client mission is to give people the power to build community and bring the world closer together.
Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together.
Whether we're creating new products or helping a small business expand its reach, people at client are builders at heart.
Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities
At client our goal is to explore, innovate and design Client interfaces and hardware subsystems for the next generation of virtual, augmented, and mixed reality experiences.
We are looking for a skilled and motivated Software Engineer to join our team.
We are specifically looking for a candidate with experience in C++ and who can work with a team of researchers who are building prototype research devices.
More broadly, the chosen candidate will work with a diverse and highly interdisciplinary team of researchers and engineers and will have access to cutting edge technology, resources, and testing facilities.
The ideal candidate will be someone who likes to learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving.
They will also be someone who likes to collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions.
Analyze, evaluate, design, develop, integrate, debug and test real-time AR and VR software for advanced prototypes and user experiences.
Build software, tools, infrastructure, documentation, and other systems that enable research scientists to be more effective and efficient.
Work side-by-side with research scientists to integrate state-of-the-art algorithms into an end-to-end system.
Work with unfamiliar hardware to integrate systems together.
Write clean readable code, debug complex problems that span systems, prioritize ruthlessly, and get things done with a high level of efficiency.
Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving.
BS degree in the field of computer science or related field.
5+ years’ experience with C++, including C++11 (and up) features and principles.
3+ years’ experience using game engines such as Unreal or Unity.
Experience shipping one or more products using standard software development toolsets such as source control and continuous integration systems.
Experience developing AR/VR applications.
Experience with 3D math and linear algebra.
Experience integrating third-party hardware and custom SDKs into existing engines.
As an equal opportunity employer, ICONMA prides itself on creating an employment environment that supports and encourages the abilities of all persons regardless of race, color, gender, age, sexual orientation, citizenship, or disability
C++ (Programming Language)
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Job ID: 22-16913
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